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PCSX2 Git Changelog:
* GS/TextureCache: Don't count replacements in hash cache budget
* GS/TextureReplacements: Disable generated mipmaps on compressed textures
* Pad: Fix connection of macOS GameController framework controllers
* Config: Clang format Pcsx2Config
* Dependencies: Remove LibXml
* DEV9: Don't enforce MTA requirement
* DEV9: Clang format net.cpp
* Config: Add DEV9 options to global struct
* DEV9: Remove old settings/log directory functions
* DEV9: Fix off by one error on LBA range check
* DEV9: Correct DEV9 include in Tap
* DEV9: Rename DEV9's Config.h to DEV9Config.h
* DEV9: Use fs namespace instead of ghc
* DEV9: Use UTF8 strings on windows for AdapterEntry
* Bump actions/setup-node from 2 to 3
* PCSX2: Add ability to combine CLI options --elf or --irx with --gameargs
* GUI/Qt: Fix startup project for debugger
* GUI/Qt: Fix loading ELF files from menu
* GameDB: Added patch for PowerDrome US
* GS: Ignore 24bit on DATE and Handle Reversed Color and Z
Download:
PCSX2 Git (2022/02/28) x86: 1fichier bayfiles letsupload megaup mixdrop zippyshare
PCSX2 Git (2022/02/28) x64: 1fichier bayfiles letsupload megaup mixdrop zippyshare
Source: Here
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