PCSX2 Git (2022/02/28) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* GS/TextureCache: Don't count replacements in hash cache budget
* GS/TextureReplacements: Disable generated mipmaps on compressed textures
* Pad: Fix connection of macOS GameController framework controllers
* Config: Clang format Pcsx2Config
* Dependencies: Remove LibXml
* DEV9: Don't enforce MTA requirement
* DEV9: Clang format net.cpp
* Config: Add DEV9 options to global struct
* DEV9: Remove old settings/log directory functions
* DEV9: Fix off by one error on LBA range check
* DEV9: Correct DEV9 include in Tap
* DEV9: Rename DEV9's Config.h to DEV9Config.h
* DEV9: Use fs namespace instead of ghc
* DEV9: Use UTF8 strings on windows for AdapterEntry
* Bump actions/setup-node from 2 to 3
* PCSX2: Add ability to combine CLI options --elf or --irx with --gameargs
* GUI/Qt: Fix startup project for debugger
* GUI/Qt: Fix loading ELF files from menu
* GameDB: Added patch for PowerDrome US
* GS: Ignore 24bit on DATE and Handle Reversed Color and Z
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2022-02-28
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