PCSX-Redux Git (2022/02/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #741 from wheremyfoodat/Fix-multiple-pads
* [Pads] Fix having multiple pads of the same type.
* Merge pull request #739 from wheremyfoodat/forgotten-hotkeys
* [SIO] Fix memory card block titles
* Merge pull request #738 from wheremyfoodat/forgotten-hotkeys
* Annotate hotkeys in assembly window
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PCSX-Redux Git (2022/02/20) x64 :
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