PCSX-Redux Git (2022/02/14) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #733 from twevs/memoryobserver
* Fixing build.
* Removing unnecessary include.
* Various tweaks and fixes.
* Memory Observer: scan type now reset to ExactValue when search results in empty table.
* Memory Observer: added support for 2- and 4-byte sequences.
* Added Memory Observer.
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PCSX-Redux Git (2022/02/14) x64 :
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