PCSX-Redux Git (2022/02/09) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #708 from wheremyfoodat/AddSystemErrorExit
* Proper name.
* [Kernel log] Add SystemErrorExit
* Merge pull request #729 from caldog20/ffmpeg-avcodec-fix
* Set AVCodec types as constant in cdriso.cc
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2022-02-09
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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