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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/02/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #705 from wheremyfoodat/memcard_mgr
* Merge branch 'main' into memcard_mgr
* Fix oopsie
* [Memcard Manager] Address comments
* [SIO] Cleanup
* [SIO] Comments
* Update README and TODO
* [Memcard Manager] Add PNG support for PSX icons and clang-format
* [Memcard Manager] PNG exports for pocketstation icons.
* [Memcard Mangaer] Initial Pocketstation icon support
* [Memcard Manager] Initial size for popup
* Add resource files to gitignore
* [GUI] Change some GL code [SIO] Remove debug printf
* [SIO & Memcard Manager] Pay more attention to memcard directory frame, finishing touches
* [SIO] Handle directory frame when formatting block
* Prototype actions
* [Memcard manager] Add support for animated icons.
* [Memcard Manager] Add icon support
* [SIO] Implement block formatting [Memcard manager] Implement format button. stub block icon
* Merge remote-tracking branch 'upstream/main' into memcard_mgr
* [Memcard manager] Add memory editor
* [Memcard manager] Add support for card 2
* Memory card manager prototype.
* Clean up SIO code

Download:
PCSX-Redux Git (2022/02/02) x64 : 1fichier bayfiles bowfile dailyuploads megaup mixdrop send uptobox zippyshare
Source:Here



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