GLideN64 Git (2021/02/14) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
GLideN64 Git Changelog:
* Correct FrameBuffer::isAuxiliary()
* Add support for HD textures, which have the same checksum but different format or size.
* Fix mip-mapped textures not filtered with fast texture path when "emulate mip-map" is disabled.
* Correct load of mip-map textures with accurate path when mip-map emulation is disabled.
* Don't use a vertex offset in the fast shader path
* GLideNUI: copy config files to user config path when needed
* Add inaccurate texture coordinates hotkey
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GLideN64 Git (2021/02/14) :
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2022-02-14
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