PPSSPP Git (2022/01/17) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #15322 from unknownbrackets/softgpu-opt
* softgpu: Simplify mask check.
* softgpu: Reduce copying during clipping.
* Merge pull request #15318 from unknownbrackets/softgpu-opt
* softgpu: Correct texsize flush annotation.
* softgpu: Heuristic to avoid over-draining.
* Merge pull request #15321 from unknownbrackets/debugger
* Debugger: Fix crash in software renderer.
* Merge pull request #15320 from unknownbrackets/softgpu-flush
* softgpu: Fix block transfer flush detection.
* Merge pull request #15319 from unknownbrackets/softgpu-verts
* softgpu: Use SSE in lighting param computation.
* softgpu: Precompute some of screen space multiply.
* softpu: Premultiply matrix transforms.
* softgpu: Precompute state for vertex transform.
* Merge pull request #15317 from unknownbrackets/softgpu-lighting
* softgpu: Precompute lighting parameters.
* Merge pull request #15316 from unknownbrackets/softgpu-binning
* softgpu: Reduce wasted memory.
* softgpu: Tune some queue sizes for perf.
* softgpu: Expose flush reasons/times in debug stats.
* Merge pull request #15314 from unknownbrackets/softgpu-binning
* softgpu: Reduce flushing for smaller textures.
* softgpu: Flush block xfer only on overlap too.
* softgpu: Decorate some stats for flushes.
* softgpu: Avoid texture/CLUT flush unless overlap.
* softgpu: Flush on offset changes.
* softgpu: Track CLUTs as states for binning.
* Merge pull request #15312 from unknownbrackets/softgpu-state
* softgpu: Fix alpha blend with one/zero.
* Merge pull request #15313 from unknownbrackets/softgpu-binning
* softgpu: Allow binning across prim calls.
Download:
PPSSPP Git (2022/01/17) x64 :
1fichier
bayfiles
bowfile
dailyuploads
letsupload
megaup
mixdrop
send
uptobox
zippyshare
PPSSPP Git (2022/01/17) Android :
1fichier
bayfiles
bowfile
dailyuploads
letsupload
megaup
mixdrop
send
uptobox
zippyshare
Source: Here06
0 Comments
Post a Comment