PCSX2 Git (2022/01/21) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* Revert "Build: Use git tag for file version on windows"
* Build: Update file copyright to 2022
* Build: Use git tag for file version on windows
* GS-hw: dbg: Fix blend debug logs.
* GS-hw: Always enable full sw blend on full barrier, disable accumulation mode (hw/sw blend).
* GS-hw: Purge TenchuFS, TenchuWoH crc hacks.
* GS-hw: Move fbmask for texture shuffle on Basic level.
* GS-hw: Move blend mix condition to blend switch case.
* GS-hw: Disable accumulation blend when there is fbmask with no overlap.
* GS-hw: Enable sw blend when prims don't overlap on basic blend with fbmask.
* GS-hw: Remove fbmask check for Genji.
* GS-hw: Allow to sample the framebuffer when primitives don't overlap on d3d11.
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PCSX2 Git (2022/01/21) x86:
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PCSX2 Git (2022/01/21) x64:
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Source: Here
2022-01-21
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