![EmuCR: yuzu EmuCR: yuzu](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisIJX2b3gNf4kCim4s6qbWAL5IkpE7DiAnrRk9uwhwzVP0S2-av72pHCPAgVcWdRRsD72kArg20juY54fF8VSBzopg2MxfwyyheChJRuidVR-rZHjUlv-s5QuTXTA58TfqMB8uQxaiMboE/s320/%25E4%25B8%258B%25E8%25BD%25BD.png)
2021-01-05
yuzu Git (2021/01/05)
![EmuCR: yuzu EmuCR: yuzu](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisIJX2b3gNf4kCim4s6qbWAL5IkpE7DiAnrRk9uwhwzVP0S2-av72pHCPAgVcWdRRsD72kArg20juY54fF8VSBzopg2MxfwyyheChJRuidVR-rZHjUlv-s5QuTXTA58TfqMB8uQxaiMboE/s320/%25E4%25B8%258B%25E8%25BD%25BD.png)
Ryujinx Git (2021/01/05)
![EmuCR: Ryujinx EmuCR: Ryujinx](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiihyXOWdptGA39MPNCN2mLjf7iM07iez6YxjbinkMAe9j16eb08gHg-en43e8j7NaSkItVTl4fkQtbrsaPq7b9TbvZKue5PNI0ZTS4ROv3IfutCr-ZLw1ShXSXR6uGJ5NNrHD42JoY_Wki/s320/Ryujinx_logo_128.png)
rpcs3 Git (2021/01/05)
![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
PCSX2 Git (2021/01/05)
![EmuCR: PCSX2 EmuCR: PCSX2](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVlDFzAgjnfTzPF360mujQeCXLIMhObXp5M7MVOAn2c-3TFAARK8dDE9MURiRSo3FOUZVE2qieFm5lOcNthoI_WQJir2QuyfxM0Sv44IhqBbCTzUgtCiDT85sNE_oT40lMeprEVvqOGnSQ/s400/logo.png)
Xenia Git (2021/01/05)
![EmuCR: Xenia EmuCR: Xenia](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxsZ-xzIwJLu_WQyHvyvJE7lBp2f_Jx0C5tsBQZl_IV6WIUvWmFY2hyphenhyphen0V4jjLnyoKNipftr61OGp5kIIK29cMtt6wS2WDwaYQRARBzl44IE5fZhmKnKCKT3bgrihNPC5ses3ALdg-x0ok/s1600/1.jpg)
melonDS Git (2021/01/05)
![EmuCR: melonDS EmuCR: melonDS](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8sMVsfotJuwhu_PLhaJhkY7L0zDPHdWAnmilYmocSy7y7b0n8fVHqQuA66SlsBLUkA_lzph4NQTLTABzDT0Fcdkh3AlasN3tQ-Ktkj9BTbHcXjUHY5m9UsIgRWeTn8aQe0XQy-RBk84zs/s320/melonlogo.png)
NooDS Git (2021/01/05)
NooDS Git (2021/01/05) is complied. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.
PPSSPP Git (2021/01/05)
![EmuCR: PPSSPP EmuCR: PPSSPP](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgBJByFbD3y_2GIOUVIcakQ5RGaCHxUp8EHNVEORh1xKS7hPWgLHjURGU8HctHRjIQH5Qfgyka9xnEfYrVFz42gNCSBN_4BHXMFDR7SgCx2-3LhtHW9jMQesDrrg4nDvGkNryAOFWzQgI/s1600/1.png)
PCSX-Redux Git (2021/01/05)
PCSX-Redux Git (2021/01/05) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
OpenMSX Git (2021/01/05)
![EmuCR: OpenMSX EmuCR:OpenMSX](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1GSanBOPBHCtUpecpe_QO1p5FmoelvwbuwnDP5dsNm827S2LNC3zBBjW_TA_BNRwecG17JQ1ViF_F4IuaHNBijVY153VFxgHyKPSqxRH6oj5DA6LjPOBXCgTfHuKG3QfYYhmoE9dF609Q/s320/Openmsx-300x155.png)
mGBA Git (2021/01/05)
![EmuCR: mGBA EmuCR: mGBA](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj47EVn1kmm70EmyURLBSKw_DsWphiVUGezeqNjTecFvG7QKJpIYdidju_BzvUe3eLQJphT1DSC3VtduDMMI68cSewdeAbqaJnMbP49pXlZf87mYPMVkDvx8dRZiAopjb9AGjiMaAZ155M/s1600/1.png)
GLideN64 Git (2021/01/05)
![EmuCR: GLideN64 EmuCR: GLideN64](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxblspv-rsAdnc0N-Wy-nQpgbj8_7Q8tJAn5Axpmmt4G-7xRW3ha0Lo8wKxfuWozHcEttguAvsV_oRy-st8lisZv2PN5k6sbC1m8D5cJg8n8Em2mBTZ7rkBFp6sIgKOKPhUU1BXSOKft0/s1600/images.jpg)
FB Neo Git (2021/01/05)
![EmuCR: FB Neo EmuCR: FB Alpha](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS6Z-oBc0tYsOUaVREV2PcXuXVad33MQPISz2zwEGL5fxBWbUf8ejs0dyUmI1rpnmF78mwPCT7K5dHnfRIw63HldXtwSbnmNjEdW2td8U2yHvCjTiH87nVt335RTm86n_w5r4wyh_QonML/s320/fba_logo.png)
Flycast Git (2021/01/05)
DuckStation Git (2021/01/05)
DuckStation Git (2021/01/05) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
DOSBox SVN r4402
![EmuCR: DOSBox EmuCR: DOSBox](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZHjuMdTb5FXRWDnjW1Tbml-8XftK8KJp__faG8WkQ2wD_7ugpVDsG3CtKQmWQVwKpwTSskmDGH_yWtuK9AZlLKXEx15njtkCSgp7aslOYO2kvNDiopxwPqSvnjAkHrHVL7g2jJ61F5bMz/s320/62230598.jpg)
Visual PinMAME v3.3b
Visual PinMAME v3.3b is released. PinMAME emulates the hardware found in almost every solid state pinball machine created from the mid 1970's through 2014. Visual PinMAME is an emulation project which is based on the current PinMAME source code. If you're new to PinMAME, check out the included pinmame.txt file. Visual PinMAME is a Windows COM object which can be controlled by scripting languages such as Visual Basic Script. This allows other programs to 'control' Visual PinMAME.
Windows95 v2.3
Windows95 v2.3 is released. Windows 95 in Electron. Runs on macOS, Linux, and Windows.
WinArcadia & AmiArcadia v26.83
![EmuCR: WinArcadia EmuCR:WinArcadia](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1WGJXUO2lhUCp8ofiRmJXwKhxuwm-GarpS81LXbd6kwnJa9XLVvjsMApbW5jVnjlb_K4NS_u3Ma_Q0GWPNhYBxTfVp-Mi2qprF9gCnBmM15WtYpzG8Jgzj9QEk0Qmq-9miFwcajrCtDs/s1600/amigan.gif)
Ootake v3.00
![EmuCR: Ootake EmuCR:Ootake](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQKRMjktxSrdEu37RoQsUXoOVMv3g3DjfZt4o4FfaHUgHGrB2iolAF2b1pAze6Xe2klK4QYptN3f4dHD-eRhvPOojlTnhVShP-CbPZGJz4kpFI9E7nPpwI3jXukH9Y4F440Z6We_Kso7pK/s320/logopcengine.gif)
m64p (2021/01/04)
m64p (2021/01/04) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.