PPSSPP Git (2021/12/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Vulkan: Don't generate mipmaps for huge textures (probably menu backgrounds). Other minor fixes.
* Oops, accidentally enabled the logging GPU profiler by default.
* Merge pull request #15230 from hrydgard/4xbrz-opt
* Address feedback (preserve alpha-ignoring equality checks)
* Minor fixes
* Turn video upscaling off.
* Optimize the xBRZ texture scaling shaders by 30% on Adreno, less on Mali
* Add hardcoded bool toggle for upscaling video, fix log, remove a comment, minor opt
* fmt
* Add a 2x2 downsampled version of 4xBRZ as 2xBRZ (save memory bandwidth)
* Make a copy of tex_4xbrz
* Bump gradle version again
* Merge pull request #15231 from unknownbrackets/debugger-debounce
* Debugger: Debounce updates to disasm text.
* Debugger: Never wait inactive on window update.
* Debugger: Remove double debug window updates.
* Debugger: Debounce list control updates.
* Debugger: Fix crash on ill-timed breakpoint update.
* Debugger: Debounce redraws using timers.
* Merge pull request #15229 from hrydgard/gpu-profiling-improvements
* Fixes when profiler is disabled.
* Switch to macros to easily disable the new profiling. Add missing scope
* Add a simple GPU profiler to profile individual events, rather than full passes.
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PPSSPP Git (2021/12/13) Android :
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Source: Here06
2021-12-13
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