PCSX2 Git (2021/12/09) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* GS: Use actual names for GL convert shaders
* GS: Use actual names for DX11 convert shaders
* GS:GL: Move TextureOffset to vs cb
* GS: Remove separate GSTextureCaches
* Common: Clean up ScopedAlloc
* GS: Convert texture format to enum
* GS: Make GSTexture::Type an enum class
* GS: Remove unused virtuals from GSDevice
* GS: Convert ShaderConvert to enum class
* Only pass C++ flags to C++ files. (#5115)
* Core: Remove empty file
* VS: Add missing filters
* GS SW: Handle flat prims without float conversion
* GS-hw: Purge SoTC crc hack.
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PCSX2 Git (2021/12/09) x86:
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PCSX2 Git (2021/12/09) x64:
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uptobox
zippyshare
Source: Here
2021-12-09
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