PCSX-Redux Git (2021/12/06) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #684 from nicolasnoble/faster-trees
* Making trees a bit faster.
* Merge pull request #682 from wheremyfoodat/minor-fixes
* Remove fluff
* Merge pull request #683 from nicolasnoble/low-hanging
* Some low hanging fruits for performance.
Download:
PCSX-Redux Git (2021/12/06) x64 :
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