2021-12-23

Dolphin Git 5.0-15682

EmuCR: DolphinDolphin Git 5.0-15682 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Always use dosbox-staging.conf regardless of build type
* Paramaterize the SB speaker warm-up duration
* Cleanup minor LGTM and Coverity issues in IDE
* Describe the -ide flag in the IMGMOUNT help page
* Automatically manage IDE controllers
* Add IDE detach routine with returned properties
* Add port uninstall routine to IDE Controller class
* Add support function to check if container has item
* Remove IDE from conf system
* Use standard int types in IDE interfaces
* Use nullptr in IDE
* Use std::fill_n to write a subset of an array
* Standardize logging messages in IDE
* Cleanup whitespace formatting in IDE
* Don't check new result in IDE because it throws
* Collapse duplicate ATA IO cases
* Cleanup info string handling in IDE
* Use std::fill_n to write a subset of an array
* Don't assign the same value twice in IDE
* Collapse duplicate ATAPI CDROM sector read cases
* Collapse duplicate ATAPI HDD sector read cases
* Drop caseless switch in IDE
* Use the lower-byte constructing ATAPI commands
* Construct IDE drive speed with the lower-byte
* Avoid casting to determine IDE sector count
* Use the smaller IO port type as the loop type
* Check and cast before assigning drive-head in IDE
* Use a smaller loop index type in IDE
* Check larger IDE values before assigning into 32-bit variables
* Check larger IDE values before assigning into 16-bit variables
* Check larger IDE values before assigning into 8-bit variables
* Use standard 32-bit ints in IDE
* Use standard 16-bit ints in IDE
* Use standard 8-bit ints in IDE
* Avoid overflowing 32-bit return values in IDE
* Initialize IDEController members with defaults
* Initialize IDEATADevice members with defaults
* Initialize IDEATAPICDROMDevice members with defaults
* Avoid shadowing the IDE count member variable
* Avoid shadowing the IDE drive_index member variable
* Avoid using zero-length gnu_printf format strings
* Drop unnecessary casts in IDE
* Use std::min instead of a local macro
* Drop warning exclusions from IDE
* Adapt IDE to fixed-width IO handlers
* De-Bitu IDE and cleaning up logging
* Reformat IDE without Windows line-endings
* Use safe_sprintf when getting the IDE position
* Fix assigment of IDE lower-bound LBA
* Comment out unused IDE parameters and variables
* Initialize IDEDevice members in-place
* Cleanup unused and construct order in CDROM and MSCDEX
* Prevent IDE classes from being copied or assigned
* Rename IDE conf sections to meet standard
* Add IDE to the VisualStudio project and Meson build system
* Import IDE support from DOSBox-X

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Dolphin Git 5.0-15682 Android : 1fichier anonfiles bayfiles bowfile dailyuploads letsupload megaup mixdrop send uptobox zippyshare
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