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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/11/22) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #669 from MarianoDiMartino/main
* Author add.
* Capture buffer: fix mutex bug, add voice 1 and 3. CTR and Hercules have proper lipsync now.
* Added savestate for capture buffer. Also works on soft reset now.
* Implements capture/decode buffers for CD audio left/right.
* Merge remote-tracking branch 'upstream/main'
* Small typo.

Download:
PCSX-Redux Git (2021/11/22) x64 : 1fichier anonfiles bayfiles bowfile dailyuploads letsupload megaup mixdrop send uptobox zippyshare
Source:Here



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