Dolphin Git 5.0-15541 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #10238 from PatrickFerry/add-mmu-games
* GameSettings: Enable MMU for We Love Golf!
* GameSettings: Enable MMU and Set Texture Cache Accuracy to "Medium" for 007: From Russia with Love
* Merge pull request #10162 from JosJuice/jitarm64-memcheck
* JitArm64: Implement memcheck for psq_lXX/psq_stXX with update
* JitArm64: Implement memcheck for psq_lXX/psq_stXX without update
* JitArm64: Allow passing temp FPR to EmitMemcheck
* JitArm64: Implement memcheck for lfXX/stfXX with update
* JitArm64: Implement memcheck for lfXX/stfXX without update
* JitArm64: Implement memcheck for dcbz
* JitArm64: Implement memcheck for lmw/stmw
* JitArm64: Implement memcheck for lXX/stX with update
* JitArm64: Make EmitBackpatchRoutine support saving W0
* JitArm64: Don't update dest reg when load triggers exception, part 2
* JitArm64: Don't update dest reg when load triggers exception
* JitArm64: Implement memcheck for lXX/stX without update
* JitArm64: Make WriteConditionalExceptionExit more flexible
* Merge pull request #10055 from JosJuice/jitarm64-reuse-memory
* JitArm64: Keep track of free code regions and reuse space when possible
* Arm64Emitter: Check end of allocated space when emitting code
* JitArm64: Remove the ability to reuse backpatch slowmem handlers
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Dolphin Git 5.0-15541 x64 :
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Dolphin Git 5.0-15541 Android :
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