PCSX-Redux Git (2021/10/01) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #621 from grumpycoders/fix-blt(u)
* Fixing pseudo blt(u) instructions.
* Merge pull request #620 from grumpycoders/argvw-fix
* Fixing argv array on Windows.
* Merge pull request #619 from grumpycoders/pads-cfg-fix
* Making sure pads configuration is consistent.
* Merge pull request #618 from nicolasnoble/proper-main
* Proper winMain on Windows.
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2021-10-01
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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