DeSmuME Git (2021/09/12) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME Git Changelog:
* Colorspace Handler: Colorspace conversions no longer do big-endian byte swapping by default. Instead, byte swapping must be explicitly requested.
* FIFO: Simplify _DISP_FIFOrecv_LineOpaque32_vec() code paths for non-AltiVec systems.
* Colorspace Handler: Make the ColorspaceConvert555To*_AltiVec() functions behave consistently with their scalar counterparts by byte swapping the result. Fixes SoftRasterizer's toon table colors on AltiVec-enabled systems.
* OpenGL Renderer: The fog density table is now sampled as a 1D texture instead of being indexed as a uniform array. Should yield a performance improvement on older GPUs.
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DeSmuME Git (2021/09/12) x64 :
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2021-09-12
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