DeSmuME Git (2021/09/05) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME Git Changelog:
* SoftRasterizer: Due to how the class inheritance works, SoftRasterizer_AVX actually requires AVX2 instead of just AVX. And in reality, AVX2 is just more practical than AVX for what we're doing here.
* OpenGL Renderer: Do a minor optimization when running NDS-Style Depth Calculation.
* FIFO: Fix buffer copying for AltiVec.
* Cocoa Port: Perform post-build code signing for final stage of Release build.
* Cocoa Port: Fix the OpenGL renderer on macOS v10.7 Lion.
* Cocoa Port: Delete now defunct Xcode 9 build scheme.
* Cocoa Port: Update Final Release builds to split 32-bit and 64-bit binaries between Xcode 9 and Xcode 12, respectively.
* OpenGL Renderer: Fix some issues where shaders wouldn't work on older/stricter video drivers.
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DeSmuME Git (2021/09/05) x64 :
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2021-09-05
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