rpcs3 Git (2021/07/16) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git changelog:
* Clang workaround for c++20 non-compliance
* Fix linux build
* Formatting fixes
* vk: Improve handling of texture cache temporary resources
* vk: Switch on the new VRAM management system
* rsx: Implement a simple cache eviction routine
* vk: Minor whitespace fix
* vk: Add overallocation quota for texture cache
* vk: Refactor VkTextureCache by moving most of the code to cpp file
* vk: Implement VRAM spilling
* vk: Refactor surface cache by moving code to cpp file
* vk: Rename rsx::vk_render_targets to vk::surface_cache
* vk: Improve memory load balancing and reporting
* vk: Expose memory heap sizes to the runtime.
* vk: Introduce the concept of VRAM allocation pools
* rsx: Fix invalid reference when purging unlocked sections
* fmt: add support for std::u8string
* fmt: implement char8_t string support
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