PCSX-Redux Git (2021/07/25) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #541 from wheremyfoodat/gdb-hard-reset
* [GDB] Add hard reset support via `monitor reset hard`
* Merge pull request #540 from wheremyfoodat/ClearVRAM
* [GUI & GPU] Clear VRAM and VRAM texture on hard reset
* Add GPU dump files to gitignore
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PCSX-Redux Git (2021/07/25) x64 :
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2021-07-25
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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