Ryujinx Git (2021/06/24) is complied. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.
Ryujinx Git changelog:
* Improve gameTable search (#2398)
* Add Direct Mouse Support (#2374)
* Initial support for GPU channels (#2372)
* Inherit buffer tracking handles rather than recreating on resize (#2330)
* settings: Implement GetDeviceNickName and SetDeviceNickName (#2383)
* nfc/nfp: Implement ISystemManager and ISystem (#2381)
* Reduce number of dlls on distribution with single file publish (#2211)
* input: Fixes TouchPoint wrong attribute (#2390)
* Fix shader texture LOD query (#2397)
* Implement VORN (register) Arm32 instruction (#2396)
* Pass all inputs when geometry shader passthrough is enabled (#2362)
* hid: Cleanup and implement some calls (#2380)
* Unbind input on middle click (#2358)
* prepo: Implement SaveSystemReport and SaveSystemReportWithUser (#2379)
* pl: Implement GetSharedFontInOrderOfPriorityForSystem (#2382)
* mii: Fix multiple inconsistencies (#2392)
* kernel: Implement MapTransferMemory and UnmapTransferMemory (#2386)
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Ryujinx Git (2021/06/24) x64 :
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2021-06-24
Tags:
Console,
Dev_Build,
NintendoSwitch,
Ryujinx
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