Ryujinx Git (2021/05/20) is complied. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.
Ryujinx Git changelog:
* Move shader resource descriptor creation out of the backend (#2290)
* Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
* Remove ForceDedicatedGpu, as the driver utilities will now do that.
* Data should not be public for nvapi unicode string
* Fix skipping missing shaders
* Use IntPtr for handles, remove unsafe keyword
* Forcibly enable threaded optimization on boot.
* Nit
* The task isn't required for loading compute binary.
* Use event to wake the main thread on task completion
* The new host program needs to be saved even if it isn't valid.
* Implement parallel host shader cache compilation.
* Pass CbufSlot when getting info from the texture descriptor (#2291)
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Ryujinx Git (2021/05/20) x64 :
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2021-05-20
Tags:
Console,
Dev_Build,
NintendoSwitch,
Ryujinx
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