DuckStation Git (2021/05/11) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* Merge pull request #2098 from zkdpower/master
* Update Simple-Chinese Translation to latest.
* CPU/Recompiler: Don't use intepreter icache when falling back
* NoGUI/SDL: Save and restore window geometry
* NoGUI/SDL: Implement pause on focus loss
* Qt: Move fullscreen to view menu
* CommonHostInterface: Fix translatability of widescreen hack toggle message
* AnalogController: Don't panic on unknown configuration mode command
* Widescreen Hotkey (#2080)
* Update installation instructions (#2079)
* CI: Fix libretro dll for Windows
* libretro: Expose runahead/8mb/custom ARs
* libretro: Standardize library_name across configs
* libretro: Implement PlayStation Mouse
* libretro: Implement GunCon controller
* NamcoGuncon: Only update trigger for offscreen on change
* libretro: Set input descriptors based on controller type
* libretro: Fix startup frame delay in software renderer
* libretro: Embed compatibility settings
* GameSettings: Remove some duplicate entries
* libretro: Expose support for ecm/mds images
Download:
DuckStation Git (2021/05/11) :
1fichier
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Source:Here
2021-05-11
Tags:
Console,
Dev_Build,
DuckStation,
PS
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