Dolphin Git 5.0-14122 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #9694 from iwubcode/xfb-tcache-hash
* VideoCommon: simplify TextureCacheBase by comparing a xfb's hash against a newly calculated one. This fixes games like Teenage Mutant Ninja Turtles (Wii) which use oversized textures where the stride doesn't match the BytesPerRow and that resulted in a different hash algorithm being used. By not hashing the texture before, we improve performance by hashing at most once in all direct XFB lookup scenarios.
* Merge pull request #9651 from Pokechu22/oob-texcoord
* UberShaderPixel: always run indirect stage logic
* PixelShaderGen: always run indirect stage logic
* UberShaderPixel: Fix OOB tex coord indices
* UberShaderPixel: Return fixed-point values from selectTexCoord
* Software: Fix OOB tex coord indices
* PixelShaderGen: Fix OOB tex coord indices
* PixelShaderGen: Remove unused num_texgens argument
* Split TevStageIndirect::mid into matrix_index and matrix_id
* Add 1 when displaying the number of TEV stages
* Correct indirect stage ref typos
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Source: Here
2021-05-10
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