PPSSPP Git (2021/04/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* UI: Oops, prioritize PIC1, not PIC0.
* Merge pull request #14348 from yonggamer/master
* Merge pull request #1 from yonggamer/yonggamer-patch-1
* Update glslang_UWP.vcxproj
* Merge pull request #14347 from unknownbrackets/ui-anim
* UI: Don't include symbols in recent games anim.
* UI: Centralize BG pic choosing a bit.
* UI: Add BG animation for recent games.
* Merge pull request #14346 from unknownbrackets/analog
* UI: Flip Y analog direction based on config.
* Windows: Normalize left and right analog stick.
* UI: Log analog movement at a lower treshold.
* Merge pull request #14344 from unknownbrackets/debugger-mem
* Debugger: Maintain atrac data source info.
* Debugger: Note atrac/sas reads from memory more.
* Debugger: Tag savedata load and info.
* Debugger: Memcheck and tag loading savedata to RAM.
* Deflt: Correct available input length.
* Deflt: Trigger memchecks / log source of writes.
* Deflt: Cleanup and refactor to one common func.
* Debugger: Note writes from debugger.
* Dmac: Invalidate source data before copy.
* Debugger: Include src tag in Memory::Memcpy.
* Debugger: Include framebuffer in framebuf pack tag.
* Debugger: Note GPU block transfer src as well.
* Debugger: Include source tag in memcpys.
* Debugger: Include filename in file IO memory tags.
* Debugger: Make memory tags longer.
* Debugger: Add menu to jump to begin/end of alloc.
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PPSSPP Git (2021/04/05) x64 :
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PPSSPP Git (2021/04/05) Android :
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