Dolphin Git 5.0-14068 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #9666 from leoetlino/jit-block-hashtable
* Jit: Optimize block link queries by using hash tables
* Merge pull request #9458 from JosJuice/arm-fpu-round
* JitArm64: Fix frspx with single precision source
* JitArm64: Use ConvertSingleToDoubleLower in RW when faster
* JitArm64: Add unit tests for single/double conversion
* JitArm64: Skip accurate single/double conversion if store-safe
* JitArm64: Optimize ConvertSingleToDouble, part 2
* JitArm64: Optimize ConvertSingleToDouble, part 1
* JitArm64: Optimize ConvertDoubleToSingle
* JitArm64: Use accurate single/double conversions
* JitArm64: Call RW before FCMPE in fselx
* JitArm64: Factor out single/double conversion code to functions
* JitArm64: Move float conversion code out of EmitBackpatchRoutine
* Implement ArmFPURoundMode.cpp
* Merge pull request #9644 from JosJuice/jit-fallback-discard
* Jits: Fix interpreter fallback handling of discarded registers
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