rpcs3 Git (2021/03/03) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git changelog:
* vk: Remove redundant double barrier
* perf overlay: Don't allow 0 or 1 datapoint count
* perf overlay: add missing graph vertex
* perf overlay: add datapoint settings to GUI
* perf overlay: add datapoint count config settings
* perf overlays: fix dynamic font resize of graphs
* perf overlays: add detail level none (hides FPS)
* PPU: remove artificial 0x20000000 barrier for debug stats
* fixed_typemap.hpp: make it a bit fool-proof
* SPU debugger: Implement MFC journal
* Atomic trophy status updates
* fixed_typemap.hpp: return reference
* named_thread: fix bugs in std::forward usage
* fixed_typemap.hpp: reduce indirection
* auto_typemap.hpp: reduce indirection
* typeindices.hpp: upgrade with size and align info
* shared_ptr.hpp: minor fixup for arrays
* LLVM: Do not crash on failure to create cache file
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rpcs3 Git (2021/03/03) x64 :
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