PCSX-Redux Git (2021/03/29) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #414 from wheremyfoodat/CDROM
* Rearranged log menu.
* Rearranged enum and logger.
* Merge branch 'main' into CDROM
* Merge pull request #450 from nicolasnoble/loggers
* Some shuffle / cleanup, and adding serializers.
* Actually creating logging facilities.
* Merge pull request #449 from ABelliqueux/patch-3
* Add instructions for PSX compilation only
* Merge remote-tracking branch 'upstream/main' into CDROM
* Formatting
* Log delayed CD-ROM commands.
* CdlNop -> CdlGetStat
* Add CD-ROM command logging
* Add Log CD-ROM button
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PCSX-Redux Git (2021/03/29) x64 :
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2021-03-29
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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