PCSX-Redux Git (2021/03/12) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #435 from nicolasnoble/edge-alloc-fixes
* Merge remote-tracking branch 'upstream/main' into edge-alloc-fixes
* Merge pull request #434 from nicolasnoble/atoi-atol-simple
* Fixing edge cases in alloc.c
* Grabbing new version of atoi/atol.
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2021-03-12
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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