PCSX-Redux Git (2021/03/04) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #415 from nicolasnoble/more-locales
* Adding more locales, and tweaking existing ones.
* Merge pull request #413 from wheremyfoodat/algebra
* Update el.po
* Merge pull request #397 from grumpycoders/chores-code-format
* [Chores] Format code
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PCSX-Redux Git (2021/03/04) x64 :
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anonfiles
bayfiles
megaup
tusfiles
uptobox
Source:Here
2021-03-04
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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