Fceux Git (2021/03/22) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux Git changelog:
* Bug fix for hot key toggling of background render plane for Qt GUI.
* Added logic to process all QCoreApplication events in main window loop to ensure that GUI stays responsive when rendering slows app execution down. Mac OS OpenGL was causing odd event processing delays. So now we will ensure all events are processed before attempting any rendering.
* Minor correction to Lua script path line edit box. Added clear buttons for line edit boxes on Lua console window.
* Force default mac OS path separator to be / instead of old style :
* Aspect ratio pixel scaling fixes for Qt GUI. For issue #341.
* Added to fix Qt build issue with pre Qt 5.12 builds.
* For Qt GUI, change square pixel video option to be a force aspect ratio option and added a small list of preselect aspect options via video config window. Aspect ratio is now a configuration parameter for the video viewport. This addresses most of issue #341. Still TODO add custom aspect entry capability.
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Fceux Git (2021/03/22) x64 :
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