PPSSPP Git (2021/02/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Update lang submodule
* Add some checks trying to prevent creation of 0 sized textures.
* Merge pull request #14129 from unknownbrackets/gpu-copyimage
* GPU: Force reinterpret off without copy image.
* Revert (partially) "compat.ini: Add Split/Second to [ReinterpretFramebuffers]. See #13957"
* Some GLSL compilers are very particular about the sign of shift operands..
* Update version to 1.11.1
* Slight simplification in LogoScreen
* Update README.md for 1.11.1
* Merge pull request #14117 from ANR2ME/adhoc
* Fix lobby issue on The Warriors, probably also fix similar issue on other games too.
* Merge pull request #14115 from sum2012/lang_
* Update zh_CN and zh_TW
* Merge pull request #14106 from ANR2ME/adhoc
* Windows recvfrom doesn't support MSG_TRUNC, so we're using dummy buffer with max size as alternative for peeking actual size of the next pending message.
* Fix frozen (0 FPS) issue on Kao Challengers and Asterix & Obelix XX (probably also fix other games from the same developer with similar issue) https://github.com/hrydgard/ppsspp/issues/14103
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2021-02-13
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