PCSX-Redux Git (2021/02/07) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #373 from nicolasnoble/more-psyq-obj-parser-fixes
* Properly generating offsets from beginning of subsections.
* Merge pull request #372 from nicolasnoble/psyq-parser-fixes
* Some fixes / improvements on psyq-obj-parser.
* Merge pull request #371 from nicolasnoble/iso-cmdline
* Killing useless asserts.
* Adding command-line option to open iso on boot.
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2021-02-07
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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