Dolphin Git 5.0-13688 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Translation resources sync with Transifex
* Merge pull request #9511 from leoetlino/es-content-timings
* IOS: Deduplicate IPC_OVERHEAD_TICKS timing constant
* IOS/ES: Emulate FS timings for content wrapper IPC commands
* IOS/ES: Allow various utility functions to return timing info
* IOS/FS: Allow IPC interface to be used internally from IOS HLE
* IOS/ES: Log content reads for debugging
* IOS/ES: Log content ID and index when opening contents for debugging
* Merge pull request #9516 from iwubcode/dynamic_input_textures_improved
* InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment)
* InputCommon: Move DynamicInputTextureData to DynamicInputTextures::Data
* InputCommon: Move DynamicInputTextureConfiguration to DynamicInputTextures::Configuration
* Merge pull request #9521 from sepalani/watches
* MemoryWidget: Add "Add to watch" action
* RegisterWidget: Fix add to watch action
* Merge pull request #9515 from leoetlino/fs-timings-redux
* IOS/FS: Implement timings for older IOS versions as well
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