2021-01-25

rpcs3 Git (2021/01/25)

EmuCR: rpcs3 rpcs3 Git (2021/01/25) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* SPU LLVM: Optimize ROTQBY family for VBMI
* Thread pool: reset priority
* spu: Restore workers priority after initialization
* vk/dma: Disable pasthrough DMA for NVIDIA+windows
* vk/dma: Unmap pages from GPU when they are unmapped in Cell
* gl: Avoid type shenanigans used to fake byteswap for select formats
* vk/dma: Fix multiple logical bugs
* vk/dma: Allow interoperability between pass-through and write-back DMA caching types
* vk: Workaround for amdgpu kernel driver
* vk: Fix custom event signals
* vk: Polishing and cleanup
* vk/dma: Modify default page size to 64k
* win32: Be a bit more optimistic with allocated ranges; we get contiguous ranges more often than not
* vk: Add host-imported DMA buffers
* vk/rsx: Fix some more bugs
* vk/dma: Disable memory inheritance
* rsx/vk: DMA stuff

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