DuckStation Git (2021/01/14) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* dep/minizip: Don't define 64-bit file macros on Android
* CDROM: Return 0x00 on response FIFO overread
* Settings: Add 20:9 display aspect ratio
* System: Use SetWaitableTimer() for throttling on Windows
* Android: Add sustained performance mode option
* CPU: Fix crash with some block cycle counts on ARM
* Android: Enable resampling by default
* Android: Fix incorrect code in key list
Download: DuckStation Git (2021/01/14)
Source:Here
2021-01-14
Tags:
Console,
Dev_Build,
DuckStation,
PS
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