MAME v0.227 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
What's news in MAME:
0.227 2020-12-31 ---------------- MAME Testers Bugs Fixed ----------------------- - 01807: [Graphics] (undrfire.cpp) cbombers: Some graphics are missing in attract mode. (cam900) - 04905: [Flip Screen/Cocktail] (champbwl.cpp) champbwl: Video offset to the left when flip screen is enabled. (Ivan Vangelista) - 05701: [Documentation] (model2.cpp) daytona and clones: System descriptions are not entirely accurate. (ArtLine) - 07119: [Gameplay] (rampart.cpp) rampart, maybe rampartj and rampart2p: Late-game protection issues. (O. Galibert) - 07435: [Save/Restore] Vector: Vector Many games do not return stably from save state. (Vas Crabb) - 07746: [Compiling] macOS 11: Compiling on the Apple AArch64 DTK fails. (Miodrag Milanović) - 07757: [Documentation] (vegas.cpp) nbashowt: Release year is incorrect. (PepsiBoy428) - 07778: [Crash/Freeze] (vicdual.cpp) carnivalh, carnivalha: Game crashes after clearing first round. (David Haywood) - 07782: [Documentation] (stv.cpp) ffreveng, ffrevng10: This game displays two different titles for two different markets. (Fortuna) - 07783: [DIP/Input] (meadows.cpp) bowl3d: Some DIP switches labelled as Unused affect gameplay. (terencew) - 07784: [Gameplay] (vulgus.cpp) vulgus and clones: Excessive verbose logging can cause performance issues. (Robbbert) - 07785: [Documentation] (neogeo.cpp) marukodq: Title is not correct. (J.J.Boy) - 07786: [Documentation] (metro.cpp) karatourj: Title is not correct. (J.J.Boy) - 07790: [Graphics] (namcos22.cpp) propcycl: Zoom effect on score entry screen is misaligned. (hap) - 07792: [Graphics] (segas16a.cpp) quartet, quarteta, quartet2, quartet2a: Moving floors are not displayed. (David Haywood) - 07796: [Misc.] (megasys1.cpp) stdragon: High scores higher than one million points are not displayed correctly. (Carl) - 07799: [Gameplay] (seattle.cpp) blitz99: Attract mode skips over animations. (Ted Green) - 07803: [Sound] (m63.cpp) fghtbskt: AY-3-8910 sound is missing. (Ivan Vangelista) - 07808: [Sound] (bwidow.cpp) spacduel, spacduel0, spacduel1: Some sounds are missing. (Tafoid) - 07812: [DIP/Input] (quizpun2.cpp) quizpun2: Test mode doesn’t work. (AJR) - 07813: [DIP/Input] (ksys573.cpp) gchgchmp: Player 2 Up and Right inputs are swapped. (danylopez123) - 07815: [Sound] (balsente.cpp) sentetst: Sente Diagnostic Cartridge: Fails Sound Board Test. (AJR) - 07817: [Crash/Freeze] (stfight.cpp) empcityfr: Game locks up at start. (Ivan Vangelista) - 07820: [DIP/Input] (model1.cpp) wingwar360: Throttle (Pedal 1) doesn’t work at all. (Ivan Vangelista) New working machines -------------------- Black Touch II (Korea) [Jorge Silva, Fernando Oliveira, David Haywood] dreamGEAR / JungleTac Plug 'N' Play 50-in-1 (DGUN-853) [David Haywood, Sean Riddle, Kamaal Brown] dreamGEAR My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle] dreamGEAR My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, TeamEurope, Sean Riddle] Excalibur / Nice Code The New York Times Sudoku [David Haywood, Sean Riddle, Kamaal Brown] Hewlett-Packard HP 2641A [Gavin Scott, F.Ulivi] Ingo Devices SL / Senca Code Lyoko (25-in-1 handheld) [KaruzoHikari, TeamEurope, David Haywood] LexiBook / JungleTac / NiceCode Cyber Console Center 200-in-1 (JL2050) [TeamEurope, taizou] Lexibook / JungleTac Lexibook JG7410 100-in-1 [David Haywood, TeamEurope] MSI / Capcom / Sega Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) [TeamEurope] Nice Code 6-in-1 Sudoku Plug & Play [David Haywood, Sean Riddle] Novag Super Nova (Novag) [hap, Berger] The Open University Hektor II [Nigel Barnes, Binary Dinosaurs, Centre for Computing History] Senario / JungleTac Vs Maxx 25-in-1 (VT03 hardware) [David Haywood, Sean Riddle, Kamaal Brown] Tsurikko Penta [Phil Bennett, MetalliC, R. Belmont] Ultimate Products / TaiKee Plug 'N' Play Rockstar Guitar / Guitar Rock (PAL) [Peter Wilhelmsen, David Haywood, TeamEurope] Waveblaster-based expander [O. Galibert] WinFun / JungleTac Joypad 65 [David Haywood, Sean Riddle, Kamaal Brown] WinFun / JungleTac Joystick 30 [David Haywood, Sean Riddle, Kamaal Brown] New working clones ------------------ 1944: The Loop Master (Euro 000620) [undamned] Astro Ambush (Scramble bootleg on Galaxian hardware) [Genaro Rodarte, Guru] Cadash (US, version 1?) [coolmod, The Dumping Union] Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 2) [Aritza, Victor Fernandez (City Game), ClawGrip] Cookie & Bibi 2 (set 3) [Kevin Eshbach, The Dumping Union] Croquis (Korea) [xuserv, juking] Cuore 1 (Italian, set 2) [f205v] Cuore 1 (Italian, set 3) [f205v] Cuore 1 (Italian, set 4) [f205v] Cuore 1 (Italian, set 5) [f205v] Endless Riches (Ver 1.21) [hammy, ekorz] F-1 Grand Prix (set 1) [zozo, The Dumping Union] Final Lap R (Japan Rev. B) [Jorge Silva] Flying Shark (World, bootleg) [Ivan Vangelista, Tomasz Slanina] Forgotten Worlds (Japan) [Irongiant, The Dumping Union] G-Darius (Ver 2.02O) [The Dumping Union] Hegener + Glaser Mephisto III (set 2) [Berger] Hegener + Glaser Mephisto III (set 3) [Berger] Hishou Zame (Japan, bootleg) [Ivan Vangelista, Tomasz Slanina] Mattel Aquarius (PAL) [Nigel Barnes] Moune Creste (Jeutel French Moon Cresta bootleg) [Michel BLANCO] Ms. Pac-Man (bootleg, set 4) [Guru] Narc (rev 1.80) [CoolMod, Phil Bennett, Brian Troha, The Dumping Union] Narc (rev 4.00) [Phil Bennet, Brian Troha, The Dumping Union] The Open University Hektor [Nigel Barnes, Centre for Computing History] P.O.W. - Prisoners of War (US version 1, mask ROM sprites) [hammy, The Dumping Union] Pool 10 (Italian, set 10) [f205v] Prop Cycle (Rev. PR1 Ver.A, Japan) [Brian Troha, The Dumping Union] Radica / Sega Mega Drive Collection Volume 2 (Radica, Arcade Legends) (UK) [David Haywood, Sean Riddle] Radica / Sega Super Sonic Gold (Radica Plug & Play) (UK) [David Haywood, Sean Riddle] Radofin Aquarius II [Martin v.d. Steenoven] Riot (Woong Bi license) [system11, zak] Ryu Jin (Japan, ET910000A PCB) [Battlesmurf] Sauro (set 2) [Victor Fernandez (City Game), ClawGrip] Street Fighter II': Champion Edition (Playmark bootleg, set 3) [f205v] Super Cup Finals (Ver 2.1O 1993/11/19, single PCB) [nnap] Twinkle (set 2) [Jorge Silva] Wardner (World, bootleg) [Ivan Vangelista, Tomasz Slanina] Wardner no Mori (Japan, bootleg) [jordigahan] Machines promoted to working ---------------------------- Master's Fury [YarPromat, David Haywood] Multipede (Centipede/Millipede multigame kit) [Devin Acker] Sharp PC-E220 [Sandro Ronco] Sharp PC-G815 [Sandro Ronco] Votrax/Phonic Mirror HandiVoice HC-110 [Lord Nightmare] Clones promoted to working -------------------------- Klax (version 5, bootleg set 1) [Devin Acker] Klax (version 5, bootleg set 2) [Devin Acker] New machines marked as NOT_WORKING ---------------------------------- Akai VX600 Programmable Matrix Synthesizer [DBWBP] AT&T Blit [shattered] Azkoyen Design (Euro) [maquinasdetabaco.com, Dirk Best] Azkoyen Design D6 [jordigahan, ClawGrip, Dirk Best] BaoBaoLong Portable Game Player BBL-338 (BaoBaoLong, 48-in-1) [TeamEurope, taizou] Basic Fun Fix It Felix Jr. (Mini Arcade) [Sean Riddle, Kamaal Brown] Basic Fun Where in the World is Carmen Sandiego? (Handheld) [foone] Biplane [TTL] [Andrew Welburn] Dancing Fever Gold (J 000821 V2.001) [Lydz] Defence Products Datacast Controller (The Stock Exchange) [Tony Jewell, Nigel Barnes] Digital Pocket Hand Held System 20-in-1 - Model 8213 [TeamEurope, taizou] dogstation Deluxe [HeroponRikiBestest] DreamGear My Arcade Caveman Ninja [Tim Schuerewegen] dreamGEAR My Arcade Data East Classics - Pixel Classic (308-in-1) (DGUNL-3201) [TeamEurope] dreamGEAR My Arcade Data East Classics - Pixel Player (308-in-1) (DGUNL-3202) [Sean Riddle, Kamaal Brown, Ruairi] dreamGEAR Plug 'N' Play 25-in-1 (DGUN-806) [David Haywood, Sean Riddle, Kamaal Brown] Fizz Creations Arcade Classics Mini Handheld Arcade (Supreme 150) [TeamEurope] Fizz Creations Mini Arcade Console (Arcade 10-in-1) [TeamEurope] Hasbro Palace Arcade [Sean Riddle, Kamaal Brown] HengSheng 36-in-1 (Black pad) [TeamEurope, taizou] HengSheng 36-in-1 (Red pad) [TeamEurope, taizou] Hewlett Packard Jornada 720 [Ryan Holtz] HKB-502 268-in-1 (set 1) [jacaba] IVL Technologies Easy Karaoke Groove Station [TeamEurope, David Haywood] Jungle's Soft Mini Game Player 48-in-1 [TeamEurope] LeapFrog IQuest 4.0 (US) [David Haywood, Sean Riddle, Kamaal Brown] LeapFrog Turbo Extreme (US) [David Haywood, Sean Riddle] LeapFrog Turbo Twist Brain Quest (US) [Sean Riddle, David Haywood] LeapFrog Turbo Twist Math (US) [Sean Riddle, David Haywood] Lexibook Compact Cyber Arcade - PJ Masks [Zup, TeamEurope] Lexibook Cyber Arcade Pocket (JL1895) [Tim Schuerewegen] MGA Entertainment MIUCHIZ Virtual Companions [Lord Nightmare] Moto GP (MGP1004-NA-B) [Guru] Pro Evolution Soccer The Arcade (ver EAA) [Victor Fernandez (City Game), ClawGrip] Red5 Mini Arcade Machine 240-in-1 (Red5) [ne7!] Retro Arcade 16 Bits Classic Edition Mini TV Game Console - 145 Classic Games - TV Arcade Plug and Play (Mega Drive bootlegs) [TeamEurope, David Haywood] Retro FC 400-in-1 [Time Schuerewegen] Sharp IQ-7000 [Sean Riddle, Recreativas.org] Slime Kun [SpinalFeyd] Storm [JunoMan] Tantel AlphaTantel [Binary Dinosaurs, Nigel Barnes] TimeTop Ultimate Pocket Console GM-235 [TeamEurope, taizou] Space Pokan [SpinalFeyd, R. Belmont] Sym Systems / Torque Systems MBC020-65 CPU/Video Board (Torque Systems OEM) [Bitsavers] TecToy Pense Bem (2017) [Felipe Sanches] Thumbs Up Mini Arcade Machine (Thumbs Up, 240IN1ARC) [David Haywood, TeamEurope] Trio de Bingo [Yasuhiro Ogawa] Twin Basket [Museo Del Recreativo] unknown 960606-5 based machine [jordigahan, ClawGrip] unknown Cirsa slot machine on 820501 A PCB [jordigahan, ClawGrip] unknown Cointek game [Siftware] unknown Konami medal game (game code GS662) [SpinalFeyd, R. Belmont] unknown Recreativos Franco slot machine (model RF51W14-CG) [jordigahan, ClawGrip] Venom TV Dance Mat 4 Games in 1 (Mix Party 3 / Dance Mix 3) [TeamEurope, David Haywood] Virtual TV Soccer [David Haywood, Sean Riddle] VTech InnoTAB 2 (UK) [TeamEurope] VTech InnoTV [TeamEurope] Win Bingo 2006 [f205v] Yamaha MU-5 [Edward d-tech, DBWBP, R. Belmont] Yamaha PSR-340 PortaSound [R. Belmont, HIGHWAYMAN] New clones marked as NOT_WORKING -------------------------------- Ator (set 1, 2 bumpers) [Sergio y Vicente de www.electronicavys.es] Death Crimson OX (USA) [Arzeno Fabrice] Diana Olakoa (v8.27) [Victor Fernandez (City Game), ClawGrip] Dragon Ball Z 2 - Super Battle (bootleg) [Jorge Silva] DreamGear My Arcade Retro Machine 200-in-1 (DGUN-2577) [ne7!] E-Game! 150-in-1 [gelotus] Gaming Tech CT-885 [kludge] Le Grand 8 [flipprojets.fr, PinMAME] HKB-502 268-in-1 (set 2) [Tim Schuerewegen] Jurassic Park (USA 3.05, display A5.10) [MLM, Victor Fernandez (City Game), ClawGrip] Last Action Hero (unknown CPU, display L1.05) [Sergio y Vicente de www.electronicavys.es] LeapFrog, Zippity (UK) [David Haywood, TeamEurope] Lexibook / Sit Up Limited / Jungle's Soft Seal 30-in-1 (VT based, Model FN098134) [David Haywood, TeamEurope] Lexibook Cyber Arcade 200-in-1 [pascal_frigoriste] Magic's 10 2 (ver. BETA3) [f205v] Next Software Inc NeXTcube [Davide Cavalca] Olympic Darts K7 (v3.00) [jordigahan, ClawGrip] Pool Player (1.0) [PinMAME] Scramble (unknown bootleg) [caius, hammy] Thumbs Up 240-in-1 Mini Arcade Machine [emuboy85] New working software list additions ----------------------------------- apple2_flop_clcracked: Algebra Drill and Practice I (version 1.1, June 1985 on disk label) (cleanly cracked), Algebra Drill and Practice II (Version 1.1, January 1985 on disk label) (cleanly cracked), Artesians (cleanly cracked), Bezare (cleanly cracked), Campaign Trilogy (cleanly cracked), Canyon Climber (cleanly cracked), Cavern Creatures (cleanly cracked), Cosmic Combat (cleanly cracked), Dondra: A New Beginning (Revision 2) (cleanly cracked), Fathoms 40 (cleanly cracked), Goblins (cleanly cracked), Grandma's House (cleanly cracked), The Lion's Share (cleanly cracked), Kukulcan (cleanly cracked), Latin Vocabulary I (cleanly cracked), Oo-Topos (Sentient Software release) (cleanly cracked), Sargon III (cleanly cracked), Space Waste Race: Storybooks Of The Future (cleanly cracked), Stellar 7 (Software Entertainment Company release) (cleanly cracked), SuperCube (cleanly cracked), Vortex (cleanly cracked) [4am, Firehawke] apple2_flop_misc: Anti-M (version 1.8) [4am, Firehawke] apple2_flop_orig: The Adventures of Kristen and Her Family, The Adventures of Sarah and Her Friends, Alien Rain, Alligators and Crocodiles, Audubon Wildlife Adventures: Whales!, Bats in the Belfry, Borrowed Time, Case of the Great Train Robbery: Fact and Opinion, Case of the Missing Chick: Finding The Main Idea, Cave Girl Clair, Chelsea of the South Sea Islands, Corruption (Version 1.11), Death in the Caribbean, Dragonworld, The Escape from Traam, Extra K (Version 1985-08-30), Fahrenheit 451, Germany 1985 (Version 2.0), Horses, I.O. Silver, Jenny of the Prairie, Kukulcan, Learning to Tell Time, The Lion's Share, Lucifer's Realm, Mini-Pix #2 (Version 1986-11-01), Mini-Pix #3 (Version 1986-11-17), Motorcycles, Mrs. Wigglesworth's Secret, Nine Princes in Amber, Paul Bunyan, The Quest, The Quest (Version 2.0), Ring Quest, The Scoop, The Seasons, The Serpent's Star (Version 1.0) (Broderbund release), The Spelling Bee, Supermartian: The Adventure, Talisman: Challenging the Sands of Time, Vortex [4am, Firehawke] aquarius_cart: Aquaricart [Jay Snellen, III] Mini Expander Diagnostics [Ian Baronofsky] bbc_rom: Amcom E-Net Client 6.14B, Amcom WFS 5.21, Amcom WFS 6.23B, Amcom WFS 6.34B, Opus DDOS 3.15 Rev.10, Opus DDOS 3.15 Rev.20, Opus DDOS 3.15 Rev.30, Opus DDOS 3.35 Rev.30, Opus DDOS 3.35 Rev.35, Opus DDOS 3.45 Rev.12, Opus DDOS 3.45 Rev.20, Opus DDOS 3.45 Rev.30, Timefix 1.00 [Nigel Barnes] ekara_pal: e-kara UK / Europe Volume 4 (UK-E004), e-kara UK / Europe Volume 5 (UK-E005) [David Haywood, TeamEurope] fmtowns_cd: Bell's Avenue Vol. 3, Collector D - Bangai-hen - Gokurakudai Nishichiku Sales Daisakusen, Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai (HMC-144), F-BASIC386 v1.1 L21, FM Towns Free Soft Nyuumon Kit, Gokichi-kun Series - Igo Nyuumon Doujou, Hajimete no Ryokou Eikaiwa, Heike Monogatari (Joukan), Hiragana no Ehon, Hirou, Hyper Planet Shiki Vol. 1, Idol Project (1995-06-16 15:06:42), Igo Doujou Shodan - Kaigan! Kyuu kara Dan e no Chousen, Igo II (HMA-219), Joshikousei Shoujo Densetsu - Cosplay Special, Mahjong Gensoukyoku II - Mahjong Fantasia, Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage, Maruanki Eitango - Chuugaku 2-nensei, Maruanki Eitango - Chuugaku 3-nensei, NHK Jissen Eikaiwa (HMC-120), Nihon no Yachou (FM Towns Marty version), Special & Delicious! Original CD-ROM, Terra Towns (HMA-110), Vampire High School [redump.org] L'Empereur [redump.org, KailoKyra] Soft de Hard na Monogatari, Soft de Hard na Monogatari 2 [redump.org, wiggy2k] fmtowns_flop: Oh! Pai [akira_2020] F-BASIC86HG Interpreter V1.2 L31A, F-BASIC86HG Interpreter/Compiler V1.2 L31A [anonymous] Might and Magic - World of Xeen [Neo Kobe Collection] Dinosaur, Dragon Knight 4 Special Disk, Futoppara FD Heisei 1-gou [r09] gameking: 4 in 1 - Manhunt + Bobby + Tantivy + Racing Car (512KB cartridge) 4 in 1 - TrojanLegend (Trojan) + HappyBall + Supermotor (Motor) + Lanneret (Hawk) (512KB cartridge) [TeamEurope] ibm5150: Alien Syndrome, Altered Destiny (3.5"), Altered Destiny (5.25"), Altered Destiny (5.25", older), Battle Chess II: Chinese Chess, California Games 2, Dick Tracy: The Crime-Solving Adventure, Double Dragon 3 - The Rosetta Stone (3.5"), Duck Tales: The Quest for Gold, Omega, The Punisher, SimCity Classic Graphics (SimCity Classic addon), World Championship Soccer (3.5"), World Championship Soccer (5.25") [ArcadeShadow] ibm5170: Dogfight: 80 Years of Dogfighting (Euro), DragonSphere, Dune (3.5"), Dune II - The Building Of A Dynasty (USA), EcoQuest: The Search For Cetus, Inca, The Legacy: Realm of Terror (Euro), Legends of Valour, Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (3.5"), Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (5.25"), Monkey Island 2: LeChuck's Revenge (3.5", Germany), The Prophecy (USA), Rise of the Triad: Dark War, SimAnt (3.5", v1.08), SimAnt (5.25", v1.06), SimAnt (5.25", v1.08), SimAnt (windows 3.x release), Special Forces (3.5"), Special Forces (5.25"), Star Trek - 25th Anniversary (3.5" DD, v1.0), Star Trek - 25th Anniversary (USA, 3.5" DD, v1.00) (includes 'Out Of This World' demo), Wacky Wheels (v1.1 registered & upgraded patch), Wacky Wheels (v1.1), Xargon: Volume 1 - Beyond Reality, Xargon: Volume 2 - The Secret Chamber, Xargon: Volume 3 - Xargon's Fury [ArcadeShadow] megadriv: L'Abbaye des Morts [Alexis B.] next_cdrom: 3rd Party Products Fall 1995, 3rd Party Software Sampler Fall 1993, Electronic AppWrapper 2 [Davide Cavalca] 3rd Party Products 1993, NeXT Education Software Sampler 1992, SoftPC 3.0 [fsck.technology, Davide Cavalca] next_hdd: NeXTSTEP 2.0, NeXTSTEP 2.1, NeXTSTEP 2.2, NeXTSTEP 3.0, NeXTSTEP 3.3, NeXTSTEP 4.0, OPENSTEP 4.0, OPENSTEP 4.2 [archive.org, Davide Cavalca] orao: Bioritam, Geografija, Mined Out, Otto Motor, Rocky, Space Invaders (Alt), Westbank, Zodiac Strip [Josip Perušanec] sgi_mips: Alias|Wavefront Composer 4.5, Intranet Junction 1.0.2 for IRIX 6.2, 6.3, 6.4 and 6.5, Media Value Pack WebFORCE August 1998 for IRIX 6.5, PDF Generator 1.2 for IRIX 6.2, 6.3, 6.4 and 6.5 [archive.org, darkstar] sorcerer_cart: Compudata Scan 6.1 Test Pack v1.0 [exidyboy, Sean Corr] sorcerer_cass: Defense Command (ported from TRS-80), Killer Gorilla (ported from TRS-80) [exidyboy] vgmplay: After Burst (Nintendo Game Boy), Armed F (Arcade), Armed F (PC Engine), Batman - Return of the Joker (Nintendo Game Boy), Bionic Commando (Nintendo Game Boy), Bubble Bobble Part 2 (NES), Bubble Bobble Part 2 (Nintendo Game Boy), Cobra Mission - Panic in Cobra City (IBM PC AT), Cyber Cycles (Namco System 22), Desire - Haitoku no Rasen (FM Towns), Digital Champ - Battle Boxing (PC Engine), Dragon Ball Z (Arcade), EVE burst error (NEC PC-9801), Elvira - Mistress of the Dark (IBM PC AT), Elvira - Mistress of the Dark (NEC PC-98), Elvira II - The Jaws of Cerberus (IBM PC AT), FZ Senki Axis (Sharp X68000), Final Fantasy (MSX2, PSG), Fray (MSX2, PSG), Game Master 2 (MSX, PSG), Golf (Nintendo Virtual Boy), Kid Kool and the Quest for the Seven Wonder Herbs (NES), King of Fighters R-2 (Neo Geo Pocket Color), Kozure Ookami (Arcade), Madou Monogatari - ARS (NEC PC-9801), Mario Clash (Nintendo Virtual Boy), Metal & Lace - Battle of the Robo Babes (IBM PC AT), Ottifanten - Kommando Stoertebeker (Nintendo Game Boy Color), Penguin Wars (Nintendo Game Boy), Penguin-Kun Wars 2 (MSX), Pokemon Red-Blue Version (Nintendo Game Boy), Princess Maker (MSX2, PSG), Samurai Shodown! (Neo Geo Pocket), Silent Debuggers (TurboGrafx-16), Sky Robo (Arcade), Space Squash (Nintendo Virtual Boy), Super Chase H.Q. (Nintendo Game Boy), Time Crisis II (Namco System 23), Time Pilot (MSX, PSG), Tony La Russa's Ultimate Baseball (IBM PC AT), Totsugeki! Mix (NEC PC-9801, OPN), Totsugeki! Mix (NEC PC-9801, OPNA), The Tower of Gazzel (MSX2, PSG), Trip World (Nintendo Game Boy), The Ultimate Stuntman (NES), Xenon - Mugen no Shitai (FM Towns), Xuanyuan Jian Waizhuan - Feng Zhi Wu (IBM PC AT) [vgmrips.net, Tafoid] Software list items promoted to working --------------------------------------- fmtowns_cd: True Heart [r09] Alice no Yakata 3 [redump.org] Ms. Detective File #2 - Sugata-naki Irainin [wiggy2k] ibm5170: Alien Legacy [ArcadeShadow] New NOT_WORKING software list additions --------------------------------------- bbc_rom: I2C (4 U) 3.0B, I2C (4 U) 3.1B [Martin Barr] easy_karaoke_cart: Golden Greats Vol.3, Golden Greats Vol.4 [TeamEurope, David Haywood] fmtowns_cd: Hyper Planet for Marty, Lettuce Cooking - Tanoshiku Tsukureru Obentou, Nemurenu Yoru no Chiisana Ohanashi, Sensual Angels [redump.org] Cyber Motion V1.0 [redump.org, wiggy2k] fmtowns_flop: Jissen Igo Taikyoku - Gokichi-kun - Chuukyuu (Jou) [wiggy2k] ibm5170: America Online for Windows 1.5, America Online for Windows 2.0 MI (Manual Installer) [Justin Kerk] leapfrog_iquest_cart: IQuest 4.0 Starter Pack, Science Grade 5 [David Haywood, Sean Riddle, Kamaal Brown] leapfrog_turboextreme_cart: Grade 2 (500-10652) [Sean Riddle, David Haywood] leapfrog_turbotwistbrainquest_cart: Grades 5 & 6 (500-00745) [Sean Riddle, David Haywood] next_hdd: NeXTSTEP 0.8, NeXTSTEP 0.9, NeXTSTEP 1.0, NeXTSTEP 1.0a, NeXTSTEP 3.1, NeXTSTEP 3.2 [archive.org, Davide Cavalca] orao: Crtanje (Alt), Kalkulator, Konverzija, Mega Fruit, Monster Copy 2, Orijentacija Kompasom, Teksted v1.03 [Josip Perušanec] picno: Chibi Maruko-chan no Tashizan Hikizan, Picno de Kuku, Picno de Nihon Chizu [TeamEurope] pockchalv2: Chuu 1 Eisuukoku Pack (7P), Chuu 2 Eisuukoku Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (6PF), Chuu 2 Eisuukoku Pack (SUNSHINE, ONE WORLD Taiouban) (7PE), Chuu 3 Ei-Suu-Koumin Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (5PI), Chuu 3 Ei-Suu-Koumin Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (7PI), Chuugaku Chiri (4C), Chuugaku Rika (1-bun'ya) (4L1), Chuugaku Rika (1-bun'ya) (5L1), Chuugaku Rika (2-bun'ya) (4L2), Chuugaku Rika (2-bun'ya) (5L2) [skaman] stv: Final Fight Revenge / Final Revenge (JUET 990714 V1.000) [Ivan Vangelista] vtech_innotab_cart: Mickey Mouse Clubhouse (UK) [TeamEurope] vtech_innotv_innotabmax_cart: DC Comics - Gotham City Robots (80-274803 UK), Finding Dory (80-274903 UK), The Lion Guard (80-275203 UK), Paw Patrol - Pups Save a UFO! (80-274103 UK) [TeamEurope] wizard_cart: 3 Dimensional Spreadsheet (IQ-8B01), Time Expense Manager (IQ-701A) [Recreativas.org] 8-Language Translator (IQ-703A) [Sean Riddle, Recreativas.org] Translations added or modified ------------------------------ Portuguese (Brazil) [Masc Guy] Merged pull requests -------------------- - 7375: viedo/snes_ppu.cpp: Converted to device_palette_interface and fixed direct color mode behavior. [cam900] - 7379: bus/coco: Added Speech Systems Stereo Composer cartridge. [Tim Lindner] - 7391: vicdual.cpp: Added protection simulation to Tranquillizer Gun so that the game plays correctly. [David Haywood] - 7393: coco12.cpp, coco3.cpp, dragon.cpp: Removed IRQ trampolines. [Tim Lindner] - 7396: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Updated Apple II software lists for October 2020. [4am, Firehawke] - 7397: photoplysx.cpp: Added notes about the USB dongle and a partial dump of its non-volatile memory. [ClawGrip] - 7398: sound/ymf262.cpp: Fixed off-by-one error in OPL3_SLOT_CONNECT. [moralrecordings] - 7400: pacman.cpp: Removed “mspacmanbg3”, it was a bad dump of “pacmansp”. [ClawGrip] - 7401: Added six working TV games, and improved Mega Drive-derived TV game drivers. [David Haywood] - 7405: microdar.cpp: Added Diana Olakoa (v8.38). [Victor Fernandez (City Game), ClawGrip] - 7406: Fixed uninitialized variables in a number of devices used by the HP9000/300 series systems. [Sven Schnelle] - 7407: Added driver for the 2017 version of the TecToy Pense Bem. [Felipe Sanches] - 7409: apple2_flop_orig.xml: Added latest Apple II original floppy dumps. [4am, Firehawke] - 7412: fmtowns_flop.xml: Added Might and Magic: World of Xeen. [Neo Kobe Collection, r09] - 7313: klax.cpp: Got the Klax bootlegs working, including sound. [Devin Acker] - 7414: nes_vt369_vtunknown_soc.cpp: Improved VT1682 ALU behavior, and made some progress towards VT369. [David Haywood] - 7415: cpu/avr8: Fixed crash on using timer 1. [Felipe Sanches] - 7416: imb5170.xml: Added six entries, and re-dumped one entry. [ArcadeShadow] - 7421: cpu/tms7000: Fixed JPZ mnemonic and offsets for BTJO/BTJZ in disassembly. [Tim Lindner] - 7422: chdman: Added support for importing redump.org GD-ROM extended bin/cue format (GitHub #6466). [nhand42] - 7423: Added some TV games/software, and modernised code in segac2.cpp, tsamurai.cpp, tubep.cpp and weclemans.cpp. [David Haywood] - 7425: Added two TV games, and fixed VT1682 out-of-bounds accesses. [David Haywood] - 7429: spectrum.cpp: Added some diagnostic ROMs; bus/spectrum: Added additional Multiface ROMs. [rfka01] - 7430: unk6502_st2xxx.cpp: Added two TV games. [TeamEurope, David Haywood] - 7431: centiped.cpp: Added support for switching games in the Multipede kit sets. [Devin Acker] - 7432: hp3478a.cpp: Added LCD annunciators and button labels to layout. [fenugrec] - 7434: model2.cpp, model3.cpp: Improved descriptions of Daytona USA and Scud Race games (MT5701). [ArtLine] - 7435: Added skeleton driver and software list for VTech InnoTV, and two Game King cartridge dumps. [TeamEurope, David Haywood] - 7437: lindbergh.cpp: Added Psy-Phi to list of known games. [HeroponRikiBestest] - 7439: sound/c140.cpp: Tidied up sample fetching code. [cam900] - 7440: Added support for N2A03 CPU to GDB stub debugger, and swapped field order of 6502 PC/SP to SP/PC. [LucienMP] - 7441: Added eleven TV games based on V.R. Technology VT chips. [David Haywood] - 7443: Added Motorola 6809 CPU support to the GDB stub debugger. [Gustavo del Dago] - 7444: cpu/m6502: Added preliminary ST2205U DMA support. [David Haywood] - 7445: ms32.cpp:, bnstars.cpp, tetrisp2.cpp: Made system control unit a device and fixed some bugs. [Angelo Salese, Alex Marshall] - 7446: centiped.cpp: Added watchdog reset address to bootlegs. [Devin Acker] - 7447: ibm5150.xml: Marked Blockout as a bad dump as it has modified OEM ID and root directory. [ArcadeShadow] - 7448: kpython.cpp: Added dump of dogstation Deluxe hard disk. [HeroponRikiBestest] - 7449: agat.cpp: Added native keyboard emulation, and improved video and floppy emulation. [shattered] - 7450: Added several TV games, and two LeapFrog IQuest cartridge dumps. [David Haywood] - 7452: bus/spectrum: Fixed ROM loading for double-size Multiface 3 clone ROM. [rfka01] - 7453: 4enlinea.cpp: Added Olympic Darts K7 (v3.00). [jordigahan, ClawGrip] - 7454: nes_vt369_vtunknown.cpp, spg2xx_zone.cpp: Added two TV games. [David Haywood, TeamEurope] - 7455: ibm5170.xml: Added five items, and re-dumped one item. [ArcadeShadow] - 7456: galastrm.cpp: Added link to video showing correct rotation effects. [cam900] - 7457: slapshot.cpp: Corrected notes about MC68000P12F clock frequency. [cam900] - 7458: frontend: Exposed emu_options to Lua scripts. [Nathan Woods] - 7459: goldstar.cpp: Corrected crazybon U79 PROM location. [Ioannis Bampoulas] - 7460: undrfire.cpp: Converted to use TC0360 device, fixing graphical priority issues (MT01807). [cam900] - 7461: Added two TV games, and fixed some issues affecting beijuehh. [David Haywood] - 7463: machine/ie15.cpp: Modernised logging, and converted keyboard to use device_matrix_keyboard_interface. [shattered] - 7464: wizard_cart.xml, wizard.cpp: Added notes and fixed year for iq7000. [ClawGrip] - 7465: segac2.cpp: Clarified Bloxeed credit DIP switch settings. [Devin Acker] - 7466: picno.xml: Added Picno de Kuku and Chibi Maruko-chan no Tashizan Hikizan. [TeamEurope, ClawGrip] - 7468: dragon.cpp: Fixed Dragon Alpha disk controller status read (fixes disk I/O). [Tim Lindner] - 7569: blit.cpp: Added skeleton driver for AT&T Blit terminal. [shattered] - 7470: de_3.cpp: Added another version of Jurassic Park, and cleaned up metadata. [MLM, Victor Fernandez (City Game), ClawGrip] - 7471: sauro.cpp: Added Sauro (set 2). [Victor Fernandez (City Game), ClawGrip] - 7472: bus/coco: Added Speech Systems Symphony Twelve cartridge. [Tim Lindner] - 7473: machine/coco.cpp: Improved behaviour of high-resolution joystick interface. [Tim Lindner] - 7474: emu/drawgfxt.ipp: Moved drawscanline_core leftover pixel handling out of unrolled loop. [Romain Tisserand] - 7477: Identified purported “Sea Hunter” game as Black Touch II, and moved it to the correct source file. [David Haywood] - 7478: starshp1.cpp: Fixed tilemap size. [Frank Palazzolo] - 7480: ibm5170.xml: Added three items. [ArcadeShadow] - 7481: ibm5150.xml: Added three items and re-dumped one item. [ArcadeShadow] - 7482: cpu/m68000: Added support for addressing mode 6 for FSAVE and FRESTORE instructions. [shattered] - 7483: leapfrog_iquest.cpp: Added preliminary banking and screen buffer implementation. [David Haywood] - 7484: naomi.cpp: Documented AICA clock source jumper JP1. [hachirokumiku] - 7486: nes_vt32.cpp: Added My Arcade Data East Classics Pixel Player (308-in-1). [Sean Riddle, Kamaal Brown, Ruairi, David Haywood] - 7488: segas32.cpp: Fixed YMW-258-F (MultiPCM) clock frequency. [cam900] - 7489: vg5k.cpp: Improved printer communication. [Sylvain Glaize] - 7490: sauro.cpp: Switched the order of Sauro sets, making the newly-dumped parent, as it has bug fixes. [ClawGrip] - 7491: Made more use of constexpr qualifier in rendering code. [Romain Tisserand] - 7492: picno.xml: Added Picno de Nihon Chizu, fixed some metadata, and sorted items by serial number. [TeamEurope, ClawGrip] - 7493: vicdual.cpp: Added protection simulation for carnivalh and carnivalha. [David Haywood] - 7495: n64.xml: Added notes about known Mario no Photopi SmartMedia cards. [ClawGrip] - 7496: bus/coco: Fixed SSC TMS7000 busy flag and reset handling (fixes speech in Pegsaus and the Phantom Riders). [Tim Lindner] - 7497: toaplan1.cpp: Converted drawing code to use standard priority handling for sprites. [cam900] - 7498: peyper.cpp: Added Ator (set 1, 2 bumpers). [Sergio y Vicente de www.electronicavys.es, ClawGrip] - 7499: segas16a.cpp: Allow 8751 to access tile RAM on pre-System 16 boards (fixes Quartet stage 15). [David Haywood] - 7501: fmtowns_cd.xml: Added 20 items, replaced 35 items, and added floppy disk image for msdet2. [redump.org, wiggy2k, r09] - 7502: coco12.cpp, bus/coco: Cleaned up CoCo cartridge slot configuration code. [Nathan Woods] - 7503: sgi_mips.xml: Added four items. [archive.org, darkstar] - 7506: ibm5150.xml: Added The Punisher. [ArcadeShadow] - 7507: ibm5170.xml: Added four items and identified some bad dumps. [ArcadeShadow] - 7508: frontend: Exposed image format information to Lua scripts. [Nathan Woods] - 7509: Promoted a TV game to working, added three TV games, and added a skeleton list for the VTech InnoTAB 2. [David Haywood] - 7511: Fixed issues in Brazilian Portuguese translation noted in GitHub #7510. [Masc Guy] - 7514: neptunp2.cpp: Added unknown 960606-5 based machine. [jordigahan, ClawGrip] - 7515: cosmic.cpp: Fixed bug in sound output handler and cleaned up sample playback code. [Gerg Kennedy] - 7517: design.cpp: Add notes about coin selector. [ClawGrip] - 7519: leapfrog_iquest.cpp: Added Turbo Extreme (US). [David Haywood, Sean Riddle] - 7520: hp2640.cpp: Added HP2641A APL terminal. [Gavin Scott, F.Ulivi] - 7521: frontend: Exposed cassette image devices to Lua scripts. [Carl] - 7523: de_3.cpp: Added another Last Action Hero version, and improved metadata for all games. [ClawGrip] - 7525: kpython.cpp: Added Pro Evolution Soccer The Arcade (ver EAA). [Victor Fernandez (City Game), ClawGrip] - 7526: fmtowns_flop.xml: Added seven entries, and updated notes. [r09, wiggy2k, anonymous] - 7527: audio/seibu.cpp, cabal.cpp, deadang.cpp, shanghai.cpp: Fixed clock frequencies, cleaned up code, and added notes. [cam900] - 7530: leapfrog_turboextreme_cart.xml: Added Grade 2. [Sean Riddle, David Haywood] - 7531: video/deco_zoomspr.cpp: Replace sprite alpha blending with alternate frame flicker. [cam900] - 7533: ibm5170.xml: Added eight items. [ArcadeShadow] - 7534: pacman.cpp: Fixed inputs for Birdiy. [Ian Eure] - 7537: Fixed compilation on older macOS/Xcode releases (GitHub #7536). [Masc Guy] - 7538: missbamby.cpp: Added notes about Cirsa PCB models. [ClawGrip] - 7539: neptunp2.cpp: Re-dumped sound ROM for unk960606 (was previously dumped at half size). [ClawGrip] - 7540: fmtowns_cd.xml: Added 13 items, re-dumped 23 items and added two missing floppies. [redump.org, wiggy2k, KailoKyra, r09] - 7541: Added seven TV games, and skeleton for IVL Technologies Easy Karaoke Groove Station. [David Haywood] - 7542: machine/generalplus_gpl16250soc.cpp: Fixed device type validation. [David Haywood] - 7543: easy_karaoke.cpp: Added system ROM dump. [TeamEurope, David Haywood] - 7545: Added a TV game, and moved dancmix3 to nes_sh6578.cpp. [David Haywood, TeamEurope] - 7546: machine/t10mmc.cpp: Fixed relative frame number calculation for read subchannel command. [Windy Fairy] - 7549: firebeat.cpp: Corrected main CPU clock speed to 64 MHz. [Windy Fairy] - 7551: coco3.cpp: Corrected PIA register mirroring. [Tim Lindner] - 7552: dynax.cpp: Corrected descriptions for some tenkai DIP switches. [CecilHarvey] - 7553: megadriv.cpp: Added notes about LaserActive Mega Drive Pack. [cam900] - 7555: megadriv_rad.cpp, nes_vt09.cpp, st22xx_bbl338.cpp: Added three TV games. [David Haywood, TeamEurope, taizou] - 7556: next.cpp: Added 68040-based NeXTcube as a separate system. [Davide Cavalca] - 7557: next_hdd.xml: Added pre-installed NeXT hard disk images. [archive.org, Davide Cavalca] - 7558: drgnmst.cpp: Re-dumped Master's Fury from partially-populated Dragon Master 96 PCB. [YarPromat, David Haywood] - 7560: next.cpp: Removed magneto-optical drive from machines that lack it. [Davide Cavalca] - 7561: next.cpp: Added five additional ROM versions. [NeXTComputers.org, Davide Cavalca] - 7562: leapfrog_iquest.cpp: Added two Turbo Twist systems and accompanying software list. [Sean Riddle, David Haywood] - 7563: twinbskt.cpp: Fixed manufacturer name for Twin Basket. [ClawGrip] - 7565: Added aspect ratio control settings to video options menu in internal UI. [AJR] - 7568: st22xx_bbl338.cpp, unk6502_st2xxx.cpp: Moved LCD controller used by BaoBaoLong handhelds to a device. [David Haywood] - 7569: seta2.cpp: Added description for grdians bonus life DIP switch. [AugiteSoul] - 7572: wardner.cpp: Added Wardner no Mori (Japan, bootleg). [jordigahan, ClawGrip] - 7573: apple2_flop_clcracked.xml, apple2_flop_misc.xml, apple2_flop_orig.xml: Added latest dumps and cracks. [4am, Firehawke] - 7574: st22xx_bbl338.cpp: Manually put some code in RAM to allow software to progress. [David Haywood] - 7575: ibm5150.xml: Added five items and re-dumped one item. [ArcadeShadow] - 7576: ibm5170.xml: Added Special Forces (3.5"). [ArcadeShadow] - 7578: next_cdrom.xml: Added initial software list for NeXT CD-ROM software. [fsck.technology, Davide Cavalca] - 7580: twinbskt.cpp: Added ASCII PCB layout, fixed system flags, and added placeholder for undumped ISD2590P. [ClawGrip] - 7584: Renamed source files for BaoBaoLong ST2302U-based handhelds, and gave bbl338 its own memory map. [David Haywood] - 7587: drgnmst.cpp: Improved graphics priorities for mastfury. [David Haywood] - 7589: bus/coco: Added CoCo and Dragon MIDI cartridges. [Tim Lindner] - 7591: rf51w14cg.cpp: Added unknown Recreativos Franco slot machine (model RF51W14-CG). [jordigahan, ClawGrip] - 7592: next.cpp: Changed logging code to use machine error log. [Davide Cavalca] - 7593: rx78.xml: Updated list of known software in comments. [David Silva] - 7595: ibm5150.xml: Added four items. [ArcadeShadow] - 7597: rx78.cpp: Removed redundant list of software from comments. [David Silva] Source Changes -------------- New working software list additions (apple2_flop_clcracked.xml) --------------------------------------------------------------- Cavern Creatures (cleanly cracked) [4am, Firehawke] Grandma's House (cleanly cracked) [4am, Firehawke] Latin Vocabulary I (cleanly cracked) [4am, Firehawke] Oo-Topos (Sentient Software) (cleanly cracked) [4am, Firehawke] Sargon III (cleanly cracked) [4am, Firehawke] Fathoms 40 (cleanly cracked) [4am, Firehawke] Canyon Climber (cleanly cracked) [4am, Firehawke] -emu/machine.h: Deprecate machine resource pool. [Vas Crabb] * This has outlived its usefulness. Use smart pointers (std::unique_ptr, std::shared_ptr, etc. from lifecycles. -M50753: add support for the 8-bit IN port. [R. Belmont] -macpb100: Now boots also instead of going into Target Disk Mode. [R. Belmont] -ci-windows.yml: Disable linking with LLD (broken currently) [Dirk Best] -namcos22: remove 1 usage of auto_alloc (2 remaining) [hap] -snes_ppu.cpp: Use device_palette_interface for Palette handling (#7375) [cam900] * Use device_palette_interface for palette, fixed CGRAM size and direct color behavior New working clones ------------------ Ms. Pac-Man (bootleg, set 4) [Guru] -M740 family updates [AJR] * Add cycle clock dividers * Remove SO input line (not apparently supported on any Mitsubishi model) New machines marked as NOT_WORKING ---------------------------------- Moto GP (MGP1004-NA-B) [Guru] New clones marked as NOT_WORKING -------------------------------- Scramble (unknown bootleg) [caius, hammy] -add protection handling to Tranquillizer Gun so that the game plays correctly [David Haywood] -Street Fighter II': Champion Edition (Playmark bootleg, set 3) [f205v] -ci-windows.yml: Fix linking with lld [Dirk Best] New working clones ------------------ Ms. Pac-Man ('Made in Greece' bootleg, set 3) [Aritza, Victor Fernandez (City Game), ClawGrip] Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 2) [Aritza, Victor Fernandez (City Game), ClawGrip] -M50753: Finish A/D converter, including completion IRQ. [R. Belmont] -macpwrbk030.cpp: Converted to use real M50753 PMU code. [R. Belmont, AJR] * mac.cpp: Removed now unused PMU HLE simulation. [R. Belmont] -sound: Fix bug where gain was doubly-applied in some cases. [Aaron Giles] -3rdparty.lua: Another build fix for older OS X versions [AJR] -macpwrbk030.cpp: Turned off Target Disk Mode and fixed 1bpp boot screen drawing on all machines. [R. Belmont] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Extra K (Version 1985-08-30) [4am, Firehawke] -bus/coco: Added Speech Systems Stereo Composer cartridge. (#7379) [tim lindner] -lc57, msm65x2: Add disassemblers [O. Galibert] -pacman.cpp: Remove 'mspacmanbg3', it was a bad dump of 'pacmansp' (#7400) [ClawGrip] -ymf262: fix off-by-one error in OPL3_SLOT_CONNECT [Scott Percival] -Uninitialized variable fixes (#7406) [Sven Schnelle] * hp98265a: initialize members * hp98543: initialize members * hp98544: initialize members * hp98550: initialize members * hp98620: initialize members * hp98644: initialize members * hp_dio: initialize members * human_interface: initialize members * hlebase: initialize members * hlemouse: initialize members * hp_hil: initialize members * 8291a: initialize members * ins8250: initialize members * tms9914: initialize members * catseye: initialize members -docs: Add links to some internal layouts that demonstrate various features, and udpate required MSYS64 packages for using lld. [Vas Crabb] New clones marked as NOT_WORKING -------------------------------- Diana Olakoa (v8.38) [Victor Fernandez (City Game), ClawGrip] -hp98620: fix Clang build. [arbee] -catseye.cpp: fix Clang compile. [arbee] -Miscellaneous clean-up. [Vas Crabb] * Replaced several uses of auto_alloc. * Removed a trampoline in bus/isa/xtide.cpp. New machines marked as NOT_WORKING ---------------------------------- Win Bingo 2006 [f205v] -m740: Fix cycle timings for CLB/SEB ($zz), BBC/BBS (all modes) & RRF [AJR] -invrvnge: adjusted sound timings to more closely match a real machine (info from Tafoid) [Robbbert] -Apple calls llvm/clang 10 Xcode 12, update warning flags. [Vas Crabb] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Mini-Pix #2 (Version 1986-11-01) [4am, Firehawke] Mini-Pix #3 (Version 1986-11-17) [4am, Firehawke] I.O. Silver [4am, Firehawke] -ncr5380: bug fixes [Patrick Mackinlay] * clear ACK upon exit from DMA mode * assert DRQ at start of DMA initiator send cycle -fixed sta/lda instruction name [smf] -Plug and Play work (lots of new sets from Sean etc.) (#7401) [David Haywood] new WORKING machines -------------------- The New York Times Sudoku [David Haywood, Sean Riddle, Kamaal Brown] Vs Maxx 25-in-1 (VT03 hardware) [David Haywood, Sean Riddle, Kamaal Brown] 6-in-1 Sudoku Plug & Play [David Haywood, Sean Riddle] Plug 'N' Play 50-in-1 (DGUN-853) [David Haywood, Sean Riddle, Kamaal Brown] new WORKING clones ------------------ Mega Drive Collection Volume 2 (Radica, Arcade Legends) (UK) [David Haywood, Sean Riddle] Super Sonic Gold (Radica Plug & Play) (UK) [David Haywood, Sean Riddle] new NOT WORKING machines ------------------------ Plug 'N' Play 25-in-1 (DGUN-806) [David Haywood, Sean Riddle, Kamaal Brown] IQuest (US) [David Haywood, Sean Riddle, Kamaal Brown] -Added MegaDrive side ROM to sarc110 sets, moved to skeleton 'hybrid' driver based on megadriv_rad.cpp and demoted to not working for now as they're meant to boot from the MD side with the VT03 games as bonus items [Sean Riddle, Team Europe] -Moved reactmd to a skeleton 'hybrid' driver, demoted to not working, it's also meant to boot from the MD side with the SunPlus games as bonus items. [David Haywood] -photoplysx.cpp: Add notes about the USB dongle and a partial dump of its non-volatile memory (#7397) [ClawGrip] -new driver: TecToy Pense Bem (2017) [Felipe Corrêa da Silva Sanches] * Equivalent to VTech Smart Start from the 80s. -mess.lua: Fix build [AJR] -photoplysx.cpp: srcclean, yet again [AJR] -m5074x.cpp: Protect interrupt request bits against being set by writes [AJR] * m740: A few more timing corrections -Make the initializer comma order consistent in audio/midway.cpp [Lord Nightmare] New clones marked as NOT_WORKING -------------------------------- Magic's 10 2 (ver. BETA3) [f205v] New working clones ------------------ Cuore 1 (Italian, set 2) [f205v] -Added pensebem.cpp to mess.flt [Robbbert] -aim65: added notes [Robbbert] New working clones ------------------ Forgotten Worlds (Japan) [Irongiant, Dumping Union] Ryu Jin (Japan, ET910000B PCB) [Battlesmurf] -Extremely early / rare version of Forgotten Worlds for the Japanese market, before the name change to Lost Worlds. Serial number indicates it's #22! [Brian Troha] -segas16b.cpp: verified 315-5298 dump and added it to all ROM boards which use it (171-5797, 171-5521, 171-5704) [Guru] -mpu4: initialized some variables to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista] -jalmah.cpp, metlfrzr.cpp: initialized some variables to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista] -segac2.cpp: initialized one variable to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista] new NOT_WORKING clone --------------------- Death Crimson OX (USA) [Fabrice Arzeno] -cps1.cpp: Use proper sound CPU code for the Forgotten Worlds (Japan) set [Brian Troha] -thomson.cpp: Initialize more state variables; clean up video code slightly [AJR] -busicom: init a variable, marked as MNW again (see note). [Robbbert] -instruct: initialised a variable [Robbbert] -srmp2: initalized a couple variables to avoid asserts in drvnoclear debug builds [Ivan Vangelista] -ksys573.cpp: initialized one variable to avoid asserts in drvnoclear builds [Ivan Vangelista] -aerofgt, bbc, ksys573, kyocera, mlanding, pc9801, snk, spg2xx_zone_32bit, tek405x, v1050, zx: initialized variables which were causing asserts / regressions in drvnoclear builds [Ivan Vangelista] -bus/a2bus: Added Apple II Parallel Printer Interface Card. [Vas Crabb] -frontend/mame/audit.cpp: Fixed another annoying edge case. [Vas Crabb] -Cleaned up RawInput code slightly. [Vas Crabb] -astrocde, drw80pkr, fm7, hp9845, igs011, mc1000, nmk16, ti99_8, williams, xor100: initialized some variables which were causing asserts / crashes / regressions in drvnoclear builds [Ivan Vangelista] -fmtowns_flop.xml: add the World of Xeen disk (#7412) [r09] New working software list additions ----------------------------------- Might and Magic - World of Xeen [Neo Kobe Collection] -avr8: Converted from using an IO address space to devcb for GPIO I/O. [Ryan Holtz] -wavesynth: waveblaster-based virtual expander, ks1064 for now [O. Galibert] -aquarius: Peripherals implemeted as slot devices: 4K/16K/32K/16K+ Memory Cartridges, Mini Expander (now with controllers), Quick Disk (not working), C1541 DOS Interface (not working) [Nigel Barnes] * Implemented memory mapper for CP/M. * Serial printer port. * External RAM is now scrambled. * SuperCart bankswitching board implemented for Aquaricart. * Cartridge images of size 4K, 8K, 16K now supported, was previously 16K only. New working clones ------------------ Aquarius (PAL) [Nigel Barnes] Aquarius II [Martin v.d. Steenoven] -ks0164: Pitch is floating point [O. Galibert] -pce220.cpp: split HD61202 and SED1560 into separate devices. [Sandro Ronco] Machines promoted to WORKING ---------------------------- Sharp PC-E220 [Sandro Ronco] Sharp PC-G815 [Sandro Ronco] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Germany 1985 (Version 2.0) [4am, Firehawke] New working software list additions (apple2_flop_clcracked.xml) --------------------------------------------------------------- Bezare (cleanly cracked) [4am, Firehawke] Artesians (cleanly cracked) [4am, Firehawke] Goblins (cleanly cracked) [4am, Firehawke] -20pacgal, advision, archimds, aristmk5, segajw: initialized some variables that were causing crashes in drvnoclear builds [Ivan Vangelista] -exerion, nbmj8688, nbmj8891: initialized some variables [Ivan Vangelista] -saitek_risc2500.cpp: Use SED1520 device for the LCD screen. [Sandro Ronco] -avr8: Fixed crash with pensebem / timer1 crash. [Felipe Sanches] -Update ci-windows.yml [Dirk Best] * ci-windows.yml: Remove update step to prevent errors about outdated mirrors -cinemat.cpp: Improved armora artworkr [Vas Crabb] * Better alignemnent and transmission colours in particular. -cinemat.cpp: Adjust alignment of armora overlay. [Vas Crabb] * I adjusted the alignment based on where the shots hit the buildings. It doesn't seem possible to not have the tanks partly overlap the buildings but still have the hitboxes inset into the buildings by the right amount on all sides. -lethalj, m72, megatech, punchout, tumbleb, xerox820: initialized some variables to avoid crashes in drvnoclear builds [Ivan Vangelista] New working software list additions (apple2_flop_clcracked.xml) --------------------------------------------------------------- Cosmic Combat (cleanly cracked) [4am, Firehawke] Vortex (cleanly cracked) [4am, Firehawke] -fm7.cpp: First cleanup pass [AJR] * Separate state classes * Scope down macros and structs * Shorten many handler names * Eliminate a little of the RAM region abuse New machines added as NOT_WORKING --------------------------------- Yamaha MU-5 [Edward d-tech, DBWBP.com, R. Belmont] -fm7.cpp: Second cleanup pass [AJR] * Eliminate RAM regions * Eliminate device_timer and anonymous timer usage * Add bad dump flags for hardware-inaccurate ROM dumps * Add NO_DUMP entries for a few minor missing parts * Remove a lot of dead code -fm7: Fix editing error in a41012e8c201ca2494380da453960bcd78376cd8 [AJR] -mc68681: output counter ready on op3 [Patrick Mackinlay] * suppress unnecessary interrupt callbacks * fix counter clock rate calculation -ceres: wip checkpoint [Patrick Mackinlay] * implement the mouse * connect the fpu * crude hard/floppy disk controller hle * add debugger rom * boots oberon from hard disk image -emumem: Simplify memory management. [O. Galibert] * API impact: - install_ram/rom/writeonly now requires a non-null pointer. If you want automatically managed ram, add it to a memory map, not in machine_start - install_*_bank now requires a memory_bank *, not a string - one can create memory banks outside of memory maps with memory_bank_creator - one can create memory shares outside of memory maps with memory_share_creator * Memory maps impact: - ram ranges with overlapping addresses are not shared anymore. Use .share() - ram ranges touching each other are not merged anymore. Stay in your range * Extra note: - there is no need to create a bank just to dynamically map some memory/rom. Just use install_rom/ram/writeonly -namcos22: remove an unneeded machine_start [hap] -chessmsr,fcc: fix ram savestate problem [hap] -klax.cpp: get bootleg sets working (#7413) [Devin Acker] Clones promoted to working -------------------------- Klax (version 5, bootleg set 1) [Devin Acker] Klax (version 5, bootleg set 2) [Devin Acker] -vsnes: fix compile error [hap] -Plug and Play work - improve vt1682 ALU behavior, small steps towards vt369 including adding of soundcpu for denv150 (#7414) [David Haywood] * some VT bits, use ALU device * misc refactoring bits * pushing forward, denv150 uploads a sound program * add a subcpu -remove some unneeded usage of save_pointer + .get() [hap] -weclemans.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood] (#7423) [David Haywood] -tsamurai.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood] -tubep.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood] -segac2.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood] new WORKING machines -------------------- Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) [Team Europe] new WORKING software list entries --------------------------------- ekara_pal.xml: [David Haywood] uk_vol4 e-kara UK / Europe Volume 4 (UK-E004) [David Haywood. Team Europe] uk_vol5 e-kara UK / Europe Volume 5 (UK-E005) [David Haywood. Team Europe] -Clean-up and consistency fixes after memory system changes. [Vas Crabb] -atarisy1, bfcobra, gts80b, hp48, hyhoo, jpmsys5, malzak, system16, tecmosys, tmnt: initialized some variables that were causing crashes in drvnoclear builds [Ivan Vangelista] -fixed out of bounds access in vt1682_alu.cpp [DavidHaywood] new WORKING machines -------------------- Plug 'N' Play Rockstar Guitar / Guitar Rock (PAL) [Peter Wilhelmsen, David Haywood, Team Europe] new NOT WORKING clones ---------------------- Zippity (UK) [David Haywood, Team Europe] -ns32000: Initialize members [AJR] -fm16beta: Fix missing object error; reduce region size [AJR] -twincobr.cpp, wardner.cpp: decapped TMS32010C based MCUs for fshark, hishouza and ktiger. The fshark one is also compatible with skyshark and wardner [Caps0ff, Nathan Gilbert, Guru] -pgm.cpp: minor documentation update according to PCB scans [JacKc] -ymmu5.cpp: Hook up keyboard matrix, now it makes noise. [R. Belmont] -ymmu5.cpp: fix typo [R. Belmont] -gimix: fix crash when using 128kB RAM or more [Barry Rodewald] -General maintenance on emu/devfind: [Vas Crabb] * Harmonised memory region/share finder/creator APIs. * Moved .found() to optional object finders. * Added truth test operator to optional object finders. * Fixed things that were testing .found() on required object finders. * Improved Doxygen API documentation. -dec8.cpp: Moved csilver to its own state class. [Vas Crabb] -docs: Added some notes about setting up and using MSYS2. [Vas Crabb] -arcadia, beathead, bw12, calchase, halleys, mediagx, model2, namcos10, s3, s4, seattle: initialized some variables that were causing crashes in drvnoclear builds [Ivan Vangelista] -Fix a [Olivier Galibert] -Fix a typo in a ROM filename (1607->1670) [Frank Palazzolo] -Fixed some MSVC failure to resolve overloaded operator errors. [Vas Crabb] * MSVC isn't trying the object finders' cast-to-pointer operators when looking for a suitable operator+. Since GitHub actions can only find 100 occurrences of a string and don't actually give you the full raw log when you ask for it, it's going to take several passes to catch all of these. -hp3478a: layout: LCD annunciators, button labels [fenugrec] * LCD has 12 text annunciators (1 segment each) which now work * some buttons have an extra label printed above, for shift-functions * generally improved the layout : parametrized some of the elements -hp3478a.cpp: Made LCD segments dark in internal artwork. [Vas Crabb] -Fixed another batch of MSVC errors resolving overloaded operators. [Vas Crabb] -mulcd: Switch to a svg [O. Galibert] -Brain not found, Abort, Retry, Fail? [Olivier Galibert] -docs: Started writing page on object finders with worked examples. [Vas Crabb] -hp3478a.cpp: Removed outdated TODO comment from layout. [Vas Crabb] -Hopefully fixed all remaining MSVC operator resolution failure errors. [Vas Crabb] -mulcd: re-add background, contrast control, and leds [hap] -Added ymmu5 to mess.flt [Robbbert] -eolith, gameplan.cpp, jr100, lisa, model1, opwolf, pcw, peyper, pinball2k, poly, vega, wecleman, x68k, xtom3d: initialized some variables that were causing crashes in drvnoclear builds [Ivan Vangelista] -argus, atarig42, gamecom, ghosteo, suna16, tm990189: initialized variables that were causing crashes in drvnoclear builds [Ivan Vangelista] -model2.cpp, model3.cpp: Removed regions from descriptions of Daytona USA/Scud Race games where region is freely configurable. (#7434) [FMecha] -new NOT WORKING machines (InnoTV) (#7435) [David Haywood] new NOT WORKING machines ------------------------ InnoTV [Team Europe] new NOT WORKING software list entries ------------------------------------- vtech_innotv_innotabmax_cart.xml: [David Haywood] pawpatrl: Paw Patrol - Pups Save a UFO! (80-274103 UK) [Team Europe] dcgcr: DC Comics - Gotham City Robots (80-274803 UK) [Team Europe] finddory: Finding Dory (80-274903 UK) [Team Europe] liongrd: The Lion Guard (80-275203 UK) [Team Europe] new WORKING software list entries --------------------------------- gameking.xml: [David Haywood] mc_4v07a: 4 in 1 - TrojanLegend (Trojan) + HappyBall + Supermotor (Motor) + Lanneret (Hawk) (512KB cartridge) [Team Europe] mc_4v16a: 4 in 1 - Manhunt + Bobby + Tantivy + Racing Car (512KB cartridge) [Team Europe] -sorcerer: reverted unneeded change from memory upgrade. [Robbbert] New working clones ------------------ Cuore 1 (Italian, set 3) [f205v] -mu5: Add the lc7985nd and the lcd [O. Galibert] -mu5: Hook up battery level [R. Belmont] -sorcerer: quickload, need more time for the system to fully initialise. [Robbbert] -ymmu5: fix problem with multiplexed inputs [hap] -centiped.cpp: support switching games in multipede (#7431) [Devin Acker] * centiped.cpp: support switching games in multipede * centiped.cpp: move multipede stuff into a new class, optimize memory map switching a little -emu/devfind.h: Made read_safe avaiable for optional I/O ports only. [Vas Crabb] -docs: Added the next couple of sections explaining object finders. [Vas Crabb] -atarist, hng64, system1, taitowlf, viper: initialized variables that were causing crashes in drvnoclear builds [Ivan Vangelista] -cxhumax, jeutel, pdp1, osi, sms: initialized variables which were causing crashes in drvnoclear builds [Ivan Vangelista] -peyper.cpp: fixed regression [Ivan Vangelista] New clones marked as NOT_WORKING -------------------------------- Le Grand 8 [flipprojets.fr, PinMAME] -Fix b except for avg which does something rather annoying [Olivier Galibert] -mu5: fix overlapping key assignments [R. Belmont] -multipcm: ported 12-bit sample support from swp30, still needs work [R. Belmont] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Stellar 7 (Penguin Software) [4am, Firehawke] Dazzle Draw (Version 1.1) [4am, Firehawke] Wizardry III: Legacy of Llylgamyn (Version 4, 20-Aug-1983 update) [4am, Firehawke] Journey (Version 16) [4am, Firehawke] Carmen's North Dakota Almanac Database (Version 1.0) [4am, Firehawke] The Lion's Share [4am, Firehawke] The Scoop [4am, Firehawke] Corruption (Version 1.11) [4am, Firehawke] Dragonworld [4am, Firehawke] The Escape from Traam [4am, Firehawke] Ring Quest [4am, Firehawke] The Serpent's Star (Version 1.0) (Broderbund release) [4am, Firehawke] The Quest [4am, Firehawke] The Quest (Version 2.0) [4am, Firehawke] Supermartian: The Adventure [4am, Firehawke] Kukulcan [4am, Firehawke] Lucifer's Realm [4am, Firehawke] Talisman: Challenging the Sands of Time [4am, Firehawke] Nine Princes in Amber [4am, Firehawke] Fahrenheit 451 [4am, Firehawke] New working software list additions (apple2_flop_clcracked.xml) --------------------------------------------------------------- Stellar 7 (Penguin Software) (cleanly cracked) [4am, Firehawke] Oo-Topos (Sentient Software release) (cleanly cracked) [4am, Firehawke] Campaign Trilogy (cleanly cracked) [4am, Firehawke] The Lion's Share (cleanly cracked) [4am, Firehawke] Stellar 7 (Software Entertainment Company release) (cleanly cracked) [4am, Firehawke] SuperCube (cleanly cracked) [4am, Firehawke] Kukulcan (cleanly cracked) [4am, Firehawke] -ci-windows.yml: Bump microsoft/setup-msbuild to 1.0.2 [Dirk Best] -Fix c [Olivier Galibert] -cvs, galaxian, galaxold, igs017, snes, supracan, taitotz, trs80m3, vectrex, x1: initialized variables that were causing crashes in drvnoclear builds [Ivan Vangelista] -Fix d, e [Olivier Galibert] -naomi: make dimm board work again after memory system changes [Samuele Zannoli] -naomigd.cpp: remove usage of auto_alloc_array [yz70s] -video/avgdvg.cpp: Modernised code somewhat. [Vas Crabb] * bwidow is still broken, all other games seem to work. -Fix f, g [Olivier Galibert] -Fix build - video/decodmd3.h had got out of sync with the source. [Vas Crabb] -centiped.cpp: add watchdog reset address to bootlegs, and nop some other address ranges to match original sets [Devin Acker] -Add m6809 support for gdb remote debugger. [Gustavo Del Dago] -Add "n2a03" (6502 CPU clone) to gdbstub for NES, and swapped 6502 PC/SP to SP/PC (#7440) [Lucien Murray-Pitts] -c140.cpp: Reduce duplication in fetching sample (#7439) [cam900] -Sinclair ZX Spectrum Multiface128 and diagnostic ROMs (#7429) [rfka01] * bus/spectrum: Added several Multiface One and Multiface 128 ROMs. * spectrum.cpp: Added diagnostic ROMs as BIOS options. -cpu/tms7000: Fixed JPZ mnemonic and offsets for BTJO and BTJZ (inherent) in disassembly (#7421) [tim lindner] -new Plug and Play (VT) sets (#7441) [David Haywood] new NOT WORKING machines ------------------------ HKB-502 268-in-1 (set 1) [jacaba] My Arcade Caveman Ninja [Tim Schuerewegen] Retro FC 400-in-1 [Tim Schuerewegen] Mini Arcade Machine 240-in-1 (Red5) [ne7!] Mini Game Player 48-in-1 [Team Europe] new NOT WORKING clones ---------------------- E-Game! 150-in-1 [gelotus] HKB-502 268-in-1 (set 2) [Tim Schuerewegen] Gaming Tech CT-885 [kludge] Cyber Arcade 200-in-1 [pascal_frigoriste] My Arcade Retro Machine 200-in-1 (DGUN-2577) [ne7!] 240-in-1 Mini Arcade Machine (Thumbs Up) [emuboy85] -ef9364: Erase character is now configurable, defaults to 0x00. [Nigel Barnes] * Removed 1K character ROM limit. New working machines -------------------- Hektor II [Nigel Barnes, Binary Dinosaurs, Centre for Computing History] New working clones ------------------ Hektor [Nigel Barnes, Centre for Computing History] New machines marked as NOT_WORKING ---------------------------------- Trio de Bingo [Yasu] -ibm5170 - New working software list additions [ArcadeShadow] * Added: Rise of the Triad: Dark War, The Legacy: Realm of Terror (Euro), The Prophecy (USA), Xargon: Volume 1 - Beyond Reality, Xargon: Volume 2 - The Secret Chamber, Xargon: Volume 3 - Xargon's Fury Redumped: Alien Legacy (Disk 1 has modified ROOT - now the game is playable) -hng64.cpp: major documentation update [Guru] -kongs470.cpp: documented release year [eientei] -taitopjc.cpp: decapped TMS320BC53PQ80 DSP [Caps0ff, jordigahan, ClawGrip, Philip Åkesson, Nathan Gilbert, James Sun] -kongs470.cpp: minor documentation update [Ivan Vangelista] -video/avgdvg.cpp: Fixed bwidow.cpp games, tidied up code some more. [Vas Crabb] -Correctly fix armedf (post db79120 ) [Olivier Galibert] -arb,ggm: fix problem with install_ram [hap] -seattle.cpp: Fix blitz99 input port mapping by setting default values for unused io bits [Ted Green] -Plug and Play work (some working VT additions) + some non-working + 2 IQuest cartridges (#7450) [David Haywood] new NOT WORKING software list entries ------------------------------------- leapfrog_iquest_cart.xml: [David Haywood] start40 IQuest 4.0 Starter Pack [David Haywood, Sean Riddle, Kamaal Brown] scig5 Science Grade 5 [David Haywood, Sean Riddle, Kamaal Brown] new WORKING machines -------------------- Joystick 30 [David Haywood, Sean Riddle, Kamaal Brown] Joypad 65 [David Haywood, Sean Riddle, Kamaal Brown] new NOT WORKING machines ------------------------ Virtual TV Soccer [David Haywood, Sean Riddle] Cyber Arcade Pocket (JL1895) [Tim Schuerewegen] new NOT WORKING clones ---------------------- Seal 30-in-1 (VT based, Model FN098134) [David Haywood, Team Europe] -apple2 updates: [R. Belmont] * Modernized types and some minor cleanup * Improved Zip Chip support for IIe and IIc * Added ZipGS support for IIgs -emu/devfind.h: Added missing memory_share_array_creator. [Vas Crabb] * Also some miscellaneous tidying up. -Post b8c33885 fixes: hyperduel, indigo, and all pic16c5x games [Olivier Galibert] -system1.cpp: zeroed m_dakkochn_mux_data at machine_reset(), like it was before e13d0d433e70b6f7797f35ba770c4e8e83edf07c [Ivan Vangelista] -video/avgdvg.cpp: Fix a bug (pre-dating the recent conversion to bitswap) in the sparkle LFSR preset load value, and add a comment explaining what the source is for bits 4, 5 and 6 of the preset load value. [Lord Nightmare] -docs: Wrote another section of object finder documentation. [Vas Crabb] * Also improved formatting of code snippets in a few pages. -sm8521: added instructions as per issue #7451 [Robbbert] -emu/dirom.{h,ipp}: Cleaned up and made it stricter. [Vas Crabb] * Made it an error to specify address map and explicit ROM region. * Made it an error if explicitly specified ROM region is not found. * Made the ROM region tag apply relative to the current device. -Cleaned up formatting for a couple more documentation pages. [Vas Crabb] -multipcm: fix endianness of word reads. Some 12-bit samples sound almost reasonable now. [R. Belmont] -Got rid of a couple of easy auto_alloc_array [Vas Crabb] New clones marked as NOT_WORKING (#7453) ---------------------------------------- Olympic Darts K7 (v3.00) [jordigahan, ClawGrip] -mface.cpp: Multiface 3 clone ROM is bigger than the others. (#7452) [rfka01] * Clone uses a 16K ROM with identical halves – just ignoring the second half. -multipcm: fix the 12bits mode decoding, the trigger bit is incorrect though [O. Galibert] -multipcm: Found the real 12-bit format flag. [R. Belmont] * mu5: Adjusted PCM clock closer to correct. [R. Belmont] -Add missing file. [arbee] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Death in the Caribbean [4am, Firehawke] Borrowed Time [4am, Firehawke] Cave Girl Clair [4am, Firehawke] The Adventures of Kristen and Her Family [4am, Firehawke] -mu5: Some lcd fixes [O. Galibert] -slapshot.cpp: Updated comment - MC68000P12F is rated for 16 MHz (#7457) [cam900] -neogeo.cpp, neogeo.xml: fixed MT07785 [Ivan Vangelista] -amiga: initialized variable that was causing crashes in drvnoclear builds [Ivan Vangelista] -stv.cpp, stv.xml: fixed MT07782. Also added missing set to stv.xml [Ivan Vangelista] -Fix the opl4 low byte order in 12bits so that it matches the datasheet and the multipcm (GEW8) [O. Galibert] -meadows.cpp: fixed MT07783 [Ivan Vangelista] -stv.xml: fixed validation error I introduced [Ivan Vangelista] -vgmplay.xml: Added 11 new entries from most recent package release + some shortname consistency fixes [vgmrips.net, Tafoid] -agat.cpp: Native keyboard, video and floppy improvements. (#7449) [shattered] New working clones ------------------ Cookie & Bibi 2 (set 2) [Kevin Eshbach, The Dumping Union] -apple2: Support the SUP'R'TERMINAL 80-column card. [R. Belmont] -goldstar.cpp: Corrected U79 PROM location. (#7459) [jbtx77gr] * U70 is a HD74LS157P logic IC, the correct location is u79. -new WORKING & NOT WORKING machines (Plug and Play) (#7454) [David Haywood] new NOT WORKING machines ------------------------ Mini Arcade Machine (Thumbs Up, 240IN1ARC) [David Haywood, TeamEurope] new WORKING machines -------------------- Lexibook JG7410 100-in-1 [David Haywood, TeamEurope] New machines marked as NOT_WORKING ---------------------------------- IQ-7000 [Sean Riddle, Recreativas.org] New NOT_WORKING software list additions --------------------------------------- 3 Dimensional Spreadsheet (IQ-8B01) [Recreativas.org] 8-Language Translator (IQ-703A) [Sean Riddle, Recreativas.org] Time Expense Manager (IQ-701A) [Recreativas.org] -vegas.cpp: fixed MT07757 [Ivan Vangelista] New working software list additions (apple2_flop_misc.xml) ---------------------------------------------------------- Anti-M (version 1.8) [4am, Firehawke] -ibm5170 - New working software list additions [ArcadeShadow] * Added: SimAnt (3.5", v1.08), SimAnt (3.5", v1.06), SimAnt (5.25", v1.08), SimAnt (5.25", v1.06), SimAnt (windows 3.x release) Redumped: [simant] old set has a modified OEM Id and a modified root -ibm5150.xml: Marked blockout as bad dump (modified OEM ID and modified root) (#7447) [ArcadeShadow] -ibm5170.xml: Fix part names on xargon2 and xargon3 [Justin Kerk] -ay8910: remove old printf msg [hap] -wizard_cart.xml: Added notes; wizard.cpp: Fixed year, added notes. (#7464) [ClawGrip] -pce220: added a few missing natural keys [Robbbert] New NOT_WORKING software list additions (#7466) ----------------------------------------------- picno.xml: [ClawGrip] Picno de Kuku, Chibimaruko-chan no Tashizan Hikizan [TeamEurope] -dgnalpha: fix typo in address map. Disk I/O works again. (#7468) [tim lindner] -ie15: update logging, use device_matrix_keyboard_interface (#7463) [shattered] -undrfire.cpp: Hooked up TC0360PRI priority controller (fixes priorities in cbombers). (#7460) [cam900] new NOT WORKING machines ------------------------ Mini Arcade Console (Arcade 10-in-1) [Team Europe] Arcade Classics Mini Handheld Arcade (Supreme 150) [Team Europe] -taito_f3: fixed regression [Ivan Vangelista] -st2205u: DMA required by PR #7430 (#7444) [David Haywood] -misc comments: very unimportant corrections [hap] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- The Adventures of Sarah and Her Friends [4am, Firehawke] Chelsea of the South Sea Islands [4am, Firehawke] Jenny of the Prairie [4am, Firehawke] New working clones ------------------ Endless Riches (Ver 1.21) [Hammy, Ekorz] Super Cup Finals (Ver 2.1O 1993/11/19, single PCB) [nnap] G-Darius (Ver 2.02O) [The Dumping Union] -emu/devfind: More cleanup/consistency changes. [Vas Crabb] * Removed .mask(), as it’s not reliable in the general case. * Added asserts to things that assume power-of-two sizes. * Got rid of virtual qualifier on pointer-to-member operator. * Made helpers a bit more assertive about logging warnings. -emu/rendlay.cpp: Use delegates to avoid hot conditional branches. [Vas Crabb] -docs: Finished off description of object finders and output finders. [Vas Crabb] -coco12.cpp, coco3.cpp, dragon.cpp: Removed IRQ trampolines from CoCo driver family. (#7393) [tim lindner] * Also fixed dragon 32 parallel port. -rendlay.cpp: Set initial value for bounds callback, it can be called before tags are resolved. [Vas Crabb] -namcos22: add Pr3tty F1y's bugreport to TODO list [hap] -taito_f3.h: fix wrong endianness I introduced yesterday [Ivan Vangelista] -alpha68k_n.cpp: added a note about the kyros MCU [Guru] -metro.cpp: fixed MT07786 [Ivan Vangelista] -New working clones (#7471) [ClawGrip] New working clones ------------------ Sauro (set 2) [Victor Fernandez (City Game), ClawGrip] -Add 'sauroa' [ClawGrip] -seta2.cpp: Minor ROM name correction for Puzzle De Bowling and fix cut-n-paste [Brian Troha] -lindbergh.cpp: Add Psy-Phi to driver game list (#7437) [HeroponRikiBestest] -galastrm.cpp: Add notes for rotation (#7456) [cam900] -miqslvr.cpp: avoid outright crashes as per discussion in 074385edd69786e6d506fcb8a86fc212057046fe [Ivan Vangelista] -lindbergh.cpp: minor spelling fixes [Ivan Vangelista] -ti99: Reimplementation of the Horizon RAMdisk card with all config options of the real hardware. [Michael Zapf] -namcos22: window clip camera vl/vr was wrong way around [hap] -Switch to building MAME as C++17. [Vas Crabb] * Updated sol2 to 3.2.2 * Updated pugixml to 1.10 * Increased minimum clang version to 6 * Cleaned up some stuff that can use new features -Minimal changes to sol2 and bgfx to compile as C++17. [Vas Crabb] * These changes should be sent upstream as pull requests. -Enable GCC implicit fallthrough warning. [Vas Crabb] * I've guessed whether break or [[fallthrough]] is appropriate. In cases where it looked particularly suspicious, I added a FIXME comment. All of these changes should be reviewed by someone familiar with the code. -dspp: Fix erroneous fallthroughs. [Ryan Holtz] -machine/n64: Fixed an incorrect fallthrough. The situation should never occur in practice, but it's better to be safe. [Ryan Holtz] -clang doesn't like how we're using std::void_t - switch back to our own void_t-alike until it can be investigated [Vas Crabb] -tlcs90: this fallthrough at opcode must be wrong [hap] -bbc_tube_arm: Use tap to page out the ROM. [Nigel Barnes] -tanbus_mpvdu/tanbus_ravdu: Cards support inverse video. [Nigel Barnes] -saa5050: Implemented TLC (Transmitted Large Character) output line. [Nigel Barnes] New machines marked as NOT_WORKING ---------------------------------- AlphaTantel [Binary Dinosaurs, Nigel Barnes] -tlcs90: add missing break; [hap] -3do: remove wrong fallthrough [hap] -luaengine.cpp: Use sol::lua_nil - sol::nil is an alias of it that may not always be available [Vas Crabb] -Fix drawscanline_core leftover loop, should not live inside unrolled loop (#7474) [Romain TISSERAND] -Plug and Play improvements (#7461) [David Haywood] * Improve rendering, banking, inputs for beijuehh * Identified register used for PRNG on GPL16250, needed for beijuehh new NOT WORKING machines ------------------------ My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, Team Europe] Lexibook Compact Cyber Arcade - PJ Masks [Zup, Team Europe] -xtal: Added XTAL for AlphaTantel. [Nigel Barnes] -Add C++17 flag for visual studio (hopefully in the right place) [Vas Crabb] -Fixed drivers itech32, jangou, konamigs and konamigx broken by b8c3388 [Olivier Galibert] -luaengine: fix constructable usertypes [cracyc] -luaengine: change definition for rest of usertypes [cracyc] -Remove some deprecated instantiations of static constexpr members (MSVC complains about them now) [Vas Crabb] -emu/emumem.cpp: Use if constexpr to make code clearer [Vas Crabb] New clones marked as NOT_WORKING (#7470) ---------------------------------------- Jurassic Park (3.05) [MLM, Victor Fernandez (City Game), ClawGrip] -de_3.cpp: Fix some parent-clone relationships, sorted the sets and change set names to follow a common pattern. [ClawGrip] New machines marked as NOT_WORKING ---------------------------------- Sea Hunter [Jorge Silva, Fernando Oliveira] -Fix memory leak on address_space_specific destruction and add a missing init [O. Galibert] -identify 'seahuntr' as Black Touch II, move to correct driver (#7477) [David Haywood] -seahunter.cpp: remove the driver now that it was determined to be a shanghai.cpp hw clone [Ivan Vangelista] -shanghai.cpp: updated release year for blktch2 [Ivan Vangelista] -Removed seahunter from arcade.flt [Robbbert] New working clones ------------------ Pool 10 (Italian, set 10) [f205v] -naomigd.cpp: add Altera FPGA firmware from original DIMM [Porchy] -cv1k.cpp: a bit more accurate frame rate (nw) [MetalliC] -dccons.cpp few more Dreamcast factory flash structure docs bits [MetalliC] -naomi.cpp docs [MetalliC] -cps3.cpp: docs, Red Earth ASIA NOCD version really exists [MetalliC] -fix compile [Lord-Nightmare] -Better itech32 fix [Olivier Galibert] -aquarius: Added original non S2 ROM [Jay Snellen, III] -osd/modules/input: Fixed a couple of X11 resource leaks. [Vas Crabb] -naomi.cpp: Explain mainboard jumper JP1 (Aica clock source) (#7484) [FenFenJVS] -luaengine.cpp: Apparently sol::make_user is a recipe for dangling references, get rid of it [Vas Crabb] -luaengine: sol3 needs non-const device reference to wrap [Vas Crabb] -frontend: split lua_engine user type registrations across a few files to make it a bit more manageable [Vas Crabb] -Fix atarisy2 way too magic use of shares [O. Galibert] -Fix aristmk4. May be slightly incorrect, but was is sure is that the current video update routine needs 0x804 bytes, not 0x800 [O. Galibert] -luaengine.cpp: Moved clang warning suppression to the right file, disabled MSVC C4503 suppression for now, will see which files need it for sol3 [Vas Crabb] -m68k: accept addressing mode 6 for FSAVE/FRESTORE (#7482) [shattered] -coco12.cpp, coco3.cpp: Fixed hi-res joystick interface. (#7473) [tim lindner] * Increased resolution and and adjusted timer value so you can reach the right edge of the screen in -multipcm.cpp: Corrected clock divider and clocks for users of YMW-258-F to match schematics. [R. Belmont] new NOT WORKING machines ------------------------ My Arcade Data East Classics Pixel Player (308-in-1) (DGUNL-3202) [Sean Riddle, Kamaal Brown, Ruairi] -Fixed clang warning in Lua engine properly, converted a few fallthrough comments to attributes, sorted some warning options alphabetically [Vas Crabb] -segas32.cpp: Fix multipcm clock at post d6fbd53 (#7488) [cam900] -Fix multi32 broken by the memory changes [Olivier Galibert] -multipcm: remove leftover logerror [hap] -Fix most implicit fallthrough warnings from clang [Vas Crabb] -macOS: Disable BGFX threading, which causes crashes and wrong drawing on Catalina and Big Sur. [Balrog] -VG5000µ printer more accurate support. (#7489) [S. Glaize] * To emit the character, it is first latched on port ($10) then a rising edge is produced on port ($11). New working clones ------------------ Mephisto III (set 2) [Berger] Mephisto III (set 3) [Berger] -unidasm: Allow input piped from stdin by specifying a bare hyphen as the filename. [AJR, Vas Crabb] -netlist: Give devices the C++17 namespace treatment. [Vas Crabb] -Tidied up compiler warning options for 3rdparty. [Vas Crabb] -emu/render.cpp: Exposed a few information view item properties. [Vas Crabb] -taotaido.cpp: fixed regression [Ivan Vangelista] New NOT_WORKING software list additions --------------------------------------- picno.xml: Picno de Nihon Chizu [TeamEurope] -picno.xml: Fixed some metadata on existing entries and sorted the list by serial number [ClawGrip] -Don't reject re-loading an unused bank [O. Galibert] -coco_ssc.cpp: adjust rounding to fix music regression in pitfall2 for coco3 [Ivan Vangelista] New machines marked as NOT_WORKING ---------------------------------- Akai VX600 Programmable Matrix Synthesizer [DBWBP] -vx600: 78C11 needs another vector [AJR] -h8_dma: Preliminary support for short address mode [AJR] -Move some rendering code to constexpr (#7491) [Romain TISSERAND] -vicdual.cpp: Simulate protection for carnivalh and carnivalha. [David Haywood] -leapfrog_iquest.cpp: IQuest (8032-based SoC) speculative notes etc. (#7483) [David Haywood] * Identified banking registers and likely screen buffer ram locations on leapfrog IQuest. -vicdual.cpp: Fix extraneous parentheses on comparison warning. [Vas Crabb] -Fix the 315-5195, should help a lot of sega [Olivier Galibert] -psikyo.cpp: Fixed width of video RAM shares. [Vas Crabb] -de_3b.cpp, video/decodmd3.cpp: Fixed memory share width and Endianness issues. [Vas Crabb] -Fix peplus, no need to ram to store the rom [Olivier Galibert] -sauro.cpp: Switch 'Set 1' and 'Set 2' to make the newly dumped set the parent one (#7490) [ClawGrip] * The newly dumped set has the "Test mode" bug which causes a crash when "Difficult" is selected via dip switches fixed, so it's (probably) newer. -Fix kron, vram goes over what was in the map [Olivier Galibert] -Fix vsnes [Olivier Galibert] -Possibly fix vgmplay, can't really test though [Olivier Galibert] -Fix tmnt2 and derivatives [Olivier Galibert] -Fix subsino [Olivier Galibert] -Fix spectrum [Olivier Galibert] -Fix model3, unallocated bank [Olivier Galibert] -Fix mlanding [Olivier Galibert] -Fix doa [Olivier Galibert] -Fix namcofl [Olivier Galibert] -cqm_dsk.cpp, ti89.cpp: Fix wrong fallthroughs. [Sandro Ronco] -Add strdump debugger command for dumping memory as ASCII strings [AJR] -n64.xml: Added notes about known Mario no Photopi SmartMedia cards (#7495) [ClawGrip] -tmnt.cpp: Make tmnt2 ROM access work more like it did before [Vas Crabb] -mcr3: don't overdrive the mixer. [R. Belmont] -Better spectrum ram setup [Olivier Galibert] -spectrum fix fix [Olivier Galibert] -tsispch.cpp: bring the driver more up to modern MAME coding standards [Lord-Nightmare] -flt_biquad: Allow recalculating the filter values at runtime if a component value can be altered or changed through some means. [Lord Nightmare] -suprridr.cpp: fixed regression [Ivan Vangelista] -Various comments added and updated to add input port details, more detailed rom, pal and prom labels, and driver/device details, for multiple drivers/devices. [Lord Nightmare] New working clones ------------------ The Glob (Pac-Man hardware, bootleg) [Victor Fernandez (City Game)] -New clones marked as NOT_WORKING (#7498) [ClawGrip] New clones marked as NOT_WORKING -------------------------------- Ator (set 1, 2 bumpers) [Sergio y Vicente de www.electrónicavys.es] -hc110: Added internal artwork. [Nigel Barnes] -re900.cpp: fixed regression [Ivan Vangelista] New machines marked as NOT_WORKING ---------------------------------- Storm [JunoMan] -play_2.cpp: Fix logic bug related to periodic interrupts [AJR] -MT 07792: quartet, quarteta, quartet2, quartet2a: The moving floors that appear after the 15th stage are not displayed. [David Haywood] -Separate TX-0 from PDP-1; separate some SoC types in build [AJR] -starshp1.cpp: Fixed tilemap size (gets rid of uninitialized chars on screen) (#7478) [Frank Palazzolo] -tsispch.cpp: switch to logmacro [Lord Nightmare] -palm.cpp: fixed regression [Ivan Vangelista] -onyx.cpp: fixed regression [Ivan Vangelista] -Add dump of AppleCD 150 [DBWBP] -shangkid.cpp: fixed regression in dynamski [Ivan Vangelista] -offtwall.cpp: fixed regression [Ivan Vangelista] -toaplan1.cpp: Use prio_transpen rather than custom sprite drawing function (#7497) [cam900] -shangkid.cpp: redo 20be0ade4a37e9cdfc3f2d1d53cd1b7b9c4b7a0e as per comments [Ivan Vangelista] -ibm5170 - New working software list additions [ArcadeShadow] * Added: Inca, Wacky Wheels (v1.1), Wacky Wheels (v1.1 registered & upgraded patch) -ibm5150 - New working software list additions [ArcadeShadow] * Added: Alien Syndrome, California Games 2, Double Dragon 3 - The Rosetta Stone (3.5"), Omega Redumped: [ppersia35b] Prince of Persia (3.5", v1.0) - prior version has a modified root -shangkid.cpp: updated to use derived classes [Ivan Vangelista] -segac2.cpp: clarify bloxeed credit DIPs (#7465) [Devin Acker] -splash.cpp: fixed regressions [Ivan Vangelista] -ti99: Prevent NVRAM to be overwritten when settings need to be restored. (nw) [Michael Zapf] -vt61_cpu: Add preliminary execution core [AJR] New working clones ------------------ Moune Creste (Jeutel French Moon Cresta bootleg) [Michel Blanco] -various drivers: got rid of some MACHINE_*_MEMBER and VIDEO_*_MEMBER [Ivan Vangelista] -bit90: Update to support BASIC 3.1 mask roms. Also added RAM options [Frank Palazzolo] -bus/coco: Fixed coco_ssc fix speech in Pegsaus and the Phantom Riders. (#7496) [tim lindner] -kingpin.cpp: fixed regression [Ivan Vangelista] -kyugo.cpp: fixed regression [Ivan Vangelista] -cham24.cpp, famibox.cpp: fixed regression [Ivan Vangelista] -atm.cpp, pasopia7.cpp, spc1500.cpp, spyhuntertec.cpp, tasman.cpp: removed a tiny bunch of MACHINE_*_MEMBER and VIDEO_*_MEMBER [Ivan Vangelista] -Implement views, which are essentially bankdevs integrated into the memory map system. [O. Galibert] -cpu/vt61: Fix scratchpad addressing mistake [AJR] -fmtowns: don't overrun nvram buffer [cracyc] -hiscore.dat: updates [Leezer] -Fixed Portuguese_Brazil translation errors noted in issue 7510 [Masc Guy] -Work around GNU libstdc++ wanting to stack large temporaries when vector elements can be trivially constructed. [Vas Crabb] -ibmpcjr: fix pcjr and pcjx [cracyc] -Cleanups and corrections for CoCo cartridge slot configuration (#7502) [npwoods] * Consolidated CoCo cartridge slot device configuration, to remove duplicate code that was specific to slots on the Multi-Pak interface. * Marked "pak" and "banked_16k" as internal, as they are not standalone -AT&T Blit terminal (skeleton) (#7469) [shattered] New machines marked as NOT_WORKING ---------------------------------- AT&T Blit [shattered] -pyl601: fixed crash at start. [Robbbert] -Fix ficpio2, the chipset was using offset while forgetting it's s u32 * [Olivier Galibert] -pc_kbd/hle_mouse: correct typo [Patrick Mackinlay] -bus/rtpc/kbd: use correct line handlers [Patrick Mackinlay] -romp: correct compare flags [Patrick Mackinlay] * change translated/untranslated address approach * initial trap implementation * initial timer implementation -Fix dgpix. The patches were applied to the nvram before it was initialized, so they were lost [Olivier Galibert] -sym1: fixed crash at start, added POR circuit. [Robbbert] -Fix hard drivin', a bad combination of wrong width memory and wrong-sized allocation. The palette was working by sheer luck (and memory block size rounding) [Olivier Galibert] -p8000_16: restored the sign-on message, but it runs into the weeds when a key is pressed. [Robbbert] -p8000_16: bring back the ram shares [cracyc] -atm.cpp: temporarily reinstated MACHINE_RESET_OVERRIDE [Ivan Vangelista] -ceres: avoid crash when missing hard disk [Patrick Mackinlay] -leland: fix battery size [cracyc] -hiscore.dat: fix stdragon [cracyc] New machines added as MACHINE_NOT_WORKING ----------------------------------------- Yamaha PSR-340 PortaSound [R. Belmont, HIGHWAYMAN] -vt61_cpu: Awful but seemingly necessary hack [AJR] -playch10: fixed crash at start [Robbbert] -pasopia7: fixed crash at start [Robbbert] -Fix sega outrun and system 16b, some confusion between regions and shares and a bank initialized too late [Olivier Galibert] -partner: fixed mistake from 29 months ago, which was exposed by recent memory change. [Robbbert] -drivers of the spectrum family: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER [Ivan Vangelista] -Fix midvunit, simple share allocation/width issue [Olivier Galibert] -v4bios: fixed crash at start [Robbbert] -various drivers: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER macros [Ivan Vangelista] -tim100: prevent the unlikely possibility of a buffer overflow. [Robbbert] New machines marked as NOT_WORKING ---------------------------------- Azkoyen Design D6 [jordigahan, ClawGrip, Dirk Best] Azkoyen Design (Euro) [maquinasdetabaco.com, Dirk Best] -vtech1: Fix regression [Dirk Best] -Added ympsr340 to mess.flt [Robbbert] -Fix midyunit, similar to midvunit [Olivier Galibert] -Fix gottlieb, nvram issues [Olivier Galibert] -odyssey2: make palette configurable [hap] -psx.cpp: Fix clang error: private field 'm_cd_param_p' is not used [-Werror,-Wunused-private-field] (&etc.) [AJR] -i8085: Make sure SOD outputs 0 upon the first reset [AJR] -i8275: Fix a case where the DRQ output could remain unexpectedly set due to DMA cycles happening too quickly [AJR] -tim100: Fix CRT display by doing DMA the right way; fix serial terminal interface [AJR] -tim100: Adjust screen timing parameters to ensure 50 Hz refresh rate [AJR] -octopus: fix video and fix crash when running CP/M-80 applications. [Barry Rodewald] New machines marked as NOT_WORKING (#7514) ------------------------------------------ unknown 960606-5 based machine [jordigahan, ClawGrip] -Plug and Play bits (working and not working machines) (#7509) [David Haywood] * replaced dgun2869 dump with good one [Sean Riddle] * also did some work on the dreamGear unit, works now * an innotab2 driver entry was also added to hold the software list, but the ROM isn't dumped yet machines promoted to WORKING ---------------------------- My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, Team Europe, Sean Riddle] new WORKING machines -------------------- Code Lyoko (25-in-1 handheld) [KaruzoHikari, Team Europe, David Haywood] My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle] new NOT WORKING machines ------------------------ Palace Arcade [Sean Riddle, Kamaal Brown] new NOT WORKING Software List entries ------------------------------------- vtech_innotab_cart.xml : Mickey Mouse Clubhouse (UK) [Team Europe] -tim100: Note [AJR] -mc146818: add square wave output [Patrick Mackinlay] New working clones ------------------ Cadash (US, version 1?) [coolmod, The Dumping Union] -segas32.cpp: Document The JLeague '94 ROM board number. [Brian Troha] New working clones ------------------ Riot (Woong Bi license) [system11, zak] -Fairly significant overhaul of Lua engine and some cleanup. [Vas Crabb] * The things that were previously called device iterators are not iterators in the C++ sense of the word. This is confusing for newcomers. These have been renamed to be device enumerators. * Several Lua methods and properties that previously returned tables now return lightweight wrappers for the underlying objects. This means creating them is a lot faster, but you can't modify them, and the performance characteristics of different operations varies. * The render manager's target list uses 1-based indexing to be more like idiomatic Lua. * It's now possible to create a device enumerator on any device, and then get subdevices (or sibling devices) using a relative tag. * Much more render/layout functionality has been exposed to Lua. Layout scripts now have access to the layout file and can directly set the state of an item with no bindings, or register callbacks to obtain state. Some things that were previously methods are now read-only properties. * Layout files are no longer required to supply a "name". This was problematic because the same layout file could be loaded for multiple instances of the same device, and each instance of the layout file should use the correct inputs (and in the future outputs) for the device instance it's associated with. * This should also fix video output with MSVC builds by avoiding delegates that return things that don't fit in a register. -cosmic.cpp: Fixed bug in sound output handler and cleaned up sample playback code [Greg Kennedy] * Removed some redundant calls, and turned the questionable [[fallthrough]] into a break. -luaengine.ipp: Fixed clan redefined default template argument error [Vas Crabb] -Fix mac, just a typo in the conversion of nubus installs [Olivier Galibert] -Miscellaneous late 90s Jaleco HW fixes and cleanups (#7445) [Angelo Salese] * ms32.cpp: fix/document memory map * ms32.cpp: preliminary CRTC hookup * ms32.cpp: implement sprite direction bit, nuke per-game kludges * Move note where it belongs (nw) * ms32.cpp, bnstars.cpp: correct sprite RAM ranges * tetrisp2.cpp: kill some legacy screen params, need those anyway * Improve notes (nw) * ms32.cpp: move CRTC to a new sysctrl device - Also added a bare-bones Python script for generating new device file defs to src/mame/etc * gen_python_def.py: address issues, misc improvements * Kill device_memory_interface in favour of direct address_map, QA always broken flip_screen in flags * ms32.cpp: reinstated flip screen thru callback * ms32.cpp: Make mixing to honor cliprects instead of erratic screen.width / height call * Need a safeguard somehow, and a symbols build doesn't help here lalala * Fix notes, cannot repro the bug, next * Move irq assert/clear lines to device, add preliminary prg timer, make 30 Hz irq to behave like one. (Note: very untested, feedback is appreciated) * Send a prg timer ack if irq is disabled * Misc cleanups * Nuke emu_timers in favour of configure_scanline, preliminary bnstars1 hookup * No magic number please * Add sysctrl to tetrisp2.cpp, move rockms stuff into its own state machine, misc * Kill off 30 Hz refresh rate hack in stepstag/vjdash sub screens * Flag all those xtals as unknown * Move has_zoom/has_yuv in ms32_sprite init constructor, fix dummy config bug with stepstag right screen update * jalcrpt.h doesn't belong to tetrisp2.cpp, errata on sysctrl reset line * Fix build * Left-over * Fix bool comparison to itself (blame JS habits), nuke bnstars1 mahjong switch case altogether. * Notes * Fix bnstars1 crash * update_color fn doesn't work without a memory_share_creator, documentation * Translate clamp_to_12bits_neg to a constexpr method * Fix crashing in main ms32 driver, except it now has very broken priority for seemingly no reason * Fix nasty spriteram buffer RAM allocation bug * Make objectram_size to be calculated at init time * First (naive) pass in moving common interface to a ms32_base_state - Move m_irqreg save state from video_start to machine_start fn; Fix embarassing palette overflow bug in ms32.cpp; Add bitswap for bnstars1 mahjong panel; .bytes() -> .length() for objectram_size; * bnstars: template video handlers * bnstars: fix config, split sprite chips/gfxdecode/palette into two, fix palette ranges * ms32.cpp: implement proper irq acknowledge lines * Add config setter in sysctrl for inverted vblank/field lines, make tp2ms32 and wpksocv2 happy * Move f1superb to own state * MS32 merge sound maps * Remove TIMER_DEVICE_CALLBACK_MEMBER in favour of emu_timer -saitek_kso: correct dataarea size [hap] -Fix m10, shares can't pick up pointers in regions anymore [Olivier Galibert] -psr340: add LCD controller [R. Belmont] -mc10: fixed crash at start [Robbbert] -g65816: add a todo note about irq [hap] New working clones ------------------ Astro Ambush (Scramble bootleg on Galaxian hardware) [Genaro Rodarte, Guru] -sfcbox.cpp: dumped grom for pss64 set [Frans van Egmond] -sapizps3b: Fix garbage on screen after emumem update [AJR] -luaengine_render.cpp: Work around MSVC ambiguous overload error. [Vas Crabb] -docs: Clean up a little. [Vas Crabb] * Includes typo fixes from Alexander Miller. -psr340 preliminary lcd, needs it to work better to go further [Olivier Galibert] -alm16/32.lay: correct a wrong value defstate [hap] -views: Fix recursion on dup and lookup, reintroduce the correct tim100 view use, fix #7516 [Olivier Galibert] -Forgot to switch off the control [Olivier Galibert] -Williams: set the videoram as a single 48k block (which it is), derive everything from it [Olivier Galibert] -wmg: probable fix [Olivier Galibert] -wmg: fix the fix, must be tired [Olivier Galibert] -Fix gaelco3d, perhaps the 16 and 32 versions should be spit at some point [Olivier Galibert] -adp, chinagat, ddragon, divebomb, gberet, lastbank, lsasquad, m10, mcr68: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER [Ivan Vangelista] -bnstars.cpp: make it boot again [angelosa] -pce, ti99_8: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER [Ivan Vangelista] -naomi.cpp: Atomiswave ANET.Net board docs, clarify NAOMI jumper info [MetalliC] -Fix sega usb sound device, was using more memory than allocated (fixes zaxxon, segag80) [Olivier Galibert] -votrhv.cpp: fixed keypress polarity and logic so the HC-110 properly accepts inputs, and retooled the reset wake latches, logic and behavior to better match the schematics and differences between the hc-110 and hc-120 input boards. Switched to logmacro.h, input_merger.h for the reset logic, and general cleanup. Fixed the HC-110 LED polarity so the correct LEDs get lit when selecting an input color/level. [Lord Nightmare] machines promoted to WORKING ---------------------------- Votrax/Phonic Mirror HandiVoice HC-110 [Lord-Nightmare] -m10.cpp: fix compile on some compilers [Ivan Vangelista] -design.cpp: Add notes about coin selector [ClawGrip] -midwunit.cpp get rid of spaces in ROM names (nw) [MetalliC] -vsnes: fixed crash in suprmrio etc [Robbbert] -Fix wangpc, incorrect memory size allocation. Also remove a use-before-init in pic8259 [Olivier Galibert] -Fix vcombat, messy sharing of shares [Olivier Galibert] -Fix vamphalf, multi-sized share [Olivier Galibert] -Fix unico, usual width issues [Olivier Galibert] -Fix tunhunt, bringing the driver to this side of 2020 [Olivier Galibert] -Fix tugboat, required full-on memory access [Olivier Galibert] -Fix rallybik, has a different spriteram size [Olivier Galibert] -tunhunt.cpp: restored save state support [Ivan Vangelista] -Fix spset, waylaid share [Olivier Galibert] -Fix funcube, may have side effects on ablastb which really doesn't work on the first place so I do not really care [Olivier Galibert] -Fix segas16b, don't try to set the soundbank if it doesn't exist [Olivier Galibert] -ui: add mame version to About menu header [hap] -Fix royalmah, incorrectly sized videoram [Olivier Galibert] -Fix poisk1, correct and simplify videoram banking [Olivier Galibert] -Fix nova2001, incorrect palette size [Olivier Galibert] -vendetta.cpp: switched from bankdev to memory_view [Ivan Vangelista] -Fix magtouch, fake the bios shadow a little less badly [Olivier Galibert] -Fix magic10, incorrect tilemap size [Olivier Galibert] -Fix m72, sprite drawing routine [Olivier Galibert] -Fix liberate, bank hack turned into share hack [Olivier Galibert] -segas16b.cpp: fix Tough Turf (Japan) voice samples not playing back properly [Angelo Salese] -Fix in213, kinda. The screen can be anywhere in ram, which is probably incorrect [Olivier Galibert] -gottlieb: fix defaut nvrams [Olivier Galibert] -goldstar: fix the decrypted_opcodes share size [Olivier Galibert] -seta2: forgot to report the funcube fix to funcube 2+ [Olivier Galibert] -spc1000_fdd_exp: General cleanup; correct XTAL value [AJR] -microdec.cpp: Clock correction and cleanup [AJR] -galaxold.cpp, scramble.cpp: Modernize S2650 interrupts [AJR] -mimonkey, mimonsco, mimonscr, mimonscra: Transplant to modern galaxian.cpp driver [AJR] -Miscellaneous cleanup/fixes: [Vas Crabb] * segac2.cpp: Fixed bloxeedu credits to start DIP switches. * luaengine*.cpp: Used unchecked optional getter after explicit check. * informer_213.cpp: Comment out very noisy logerror. * votrhv.cpp: XTAL is for crystals/resonators, not any old oscillator. -luaengine.cpp: Fix very dumb bug when retrieving self for containers. [Vas Crabb] -luaL_error doesn't actually return, but it lacks the noreturn attribute, so the compiler must be appeased [Vas Crabb] New working clones ------------------ Prop Cycle (Rev. PR1 Ver.A, Japan) [Brian Troha, The Dumping Union] -Make janoh not crash, it is missing roms anyway [Olivier Galibert] -Make mjsiyoub not crash [Olivier Galibert] -Make exidy compilable with SOURCES= and fix sidetrac [Olivier Galibert] -namcos22: correct propcyclj comment [hap] -vcombat: Separate the memory maps for single and dual i860 [Olivier Galibert] -astrohome, fromance, hyprduel, pipedrm, playmark, powerbal: removed MACHINE_*_MEMBER macros [Ivan Vangelista] new NOT WORKING machines ------------------------ Turbo Extreme (US) [David Haywood, Sean Riddle] -bongo: Transplant to modern galaxian.cpp driver [AJR] -ozon1: Transplant to modern galaxian.cpp driver; add PPI [AJR] -Fix an address space number collision in vgmplay [Olivier Galibert] -vgmplay.xml: Fixed unassigned shortname from recent additions. [Scott Stone] -h8_intc.cpp: fix interpretation of IPR bits for the H8S CPUs. psr340 boots now. [R. Belmont] -fmtowns_cd.xml: 20 new dumps, 35 replacements, add msdet2 floppy [r09] New working software list additions ----------------------------------- Collector D - Bangai-hen - Gokurakudai Nishichiku Sales Daisakusen [r09] [redump.org] [r09] Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai (HMC-144) [redump.org] Gokichi-kun Series - Igo Nyuumon Doujou [redump.org] Hiragana no Ehon [redump.org] Hirou [redump.org] Hyper Planet Shiki Vol. 1 [redump.org] Igo II (HMA-219) [redump.org] Joshikousei Shoujo Densetsu - Cosplay Special [redump.org] Mahjong Gensoukyoku II - Mahjong Fantasia [redump.org] Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage [redump.org] NHK Jissen Eikaiwa (HMC-120A) [redump.org] Soft de Hard na Monogatari [redump.org, wiggy2k] Soft de Hard na Monogatari 2 [redump.org, wiggy2k] Vampire High School [redump.org] New not working software list additions --------------------------------------- Cyber Motion V1.0 [redump.org, wiggy2k] Hyper Planet for Marty [redump.org] L'Empereur [redump.org] Lettuce Cooking - Tanoshiku Tsukureru Obentou [redump.org] Nemurenu Yoru no Chiisana Ohanashi [redump.org] Sensual Angels [redump.org] Replaced software list items ---------------------------- AIV - A Ressha de Ikou 4 [redump.org, wiggy2k] AmbivalenZ - Niritsu Haihan [redump.org] America Oudan Ultra Quiz [redump.org] Beast III [redump.org] Cybercity [redump.org] Digital Pinup Girls Vol. 1 - Sexy Shooting [redump.org] DOR Special Edition Sakigake [redump.org] Emerald Dragon [redump.org] Eye of the Beholder II - The Legend of Darkmoon [redump.org] Game Technopolis Super Collection 1 [redump.org] Gekirin - Ushinawareshi Houken [redump.org] Image Fight [redump.org] Jangou 4 [redump.org] Jankirou [redump.org] Joshikousei Shoujo Hatsunetsu [redump.org] Joshua [redump.org] Lemmings 2 - The Tribes [redump.org] Libble Rabble [redump.org] Many Colors [redump.org] Metal Eye [redump.org] Mirrors [redump.org] Murder Club DX [redump.org] My Eyes! [redump.org] Prince of Persia 2 - The Shadow and the Flame [redump.org] Rainbow Islands - The Story of Bubble Bobble 2 - Extra Version [r09] [redump.org] [r09] Regional Power II [redump.org] Sayaka + Miho [redump.org] The 4th Unit 4 - Zero [redump.org] The Atlas II [redump.org, wiggy2k] Tokio - Tokyo-to Dai-24-ku [redump.org] Toudou Ryuunosuke Tantei Nikki - Ougon no Rashinban - Shouyoumaru San [r09] Francisco Kouro Satsujin Jiken [redump.org] Ultima Trilogy I-II-III [redump.org] Volfied [redump.org] Wing Commander II - Vengeance of the Kilrathi - Special Operations 1 & [r09] Special Operations 2 [redump.org] Words Worth [redump.org] Software list items promoted to working --------------------------------------- Ms. Detective File #2 - Sugata-naki Irainin [wiggy2k] -cpu/drcbex64.cpp, cpu/drcbex86.cpp: Don't leak using namespace from the header. [Vas Crabb] -psr340: hooked up front panel button matrix, patched battery low check. [R. Belmont] -segas16b.cpp: Update board documentation for Dunk Shot [Brian Troha] -sfcbox.cpp: dumped KROM 2.0 [Frans van Egmond] -luaengine_mem.cpp: Cleanup and enhancements. [Vas Crabb] * Changed memory manager banks, regions and shares to lightweight wrappers. * Exposed tag, width and Endianness of regions and shares. * Exposed memory tag and entry of banks (scripts can change entry). * Modernised syntax and switched to abbreviated integer types. -psr340: Reorganized the key matrix but still doesn't seem to work... [Olivier Galibert] -namcos21.cpp: decapped TMS320C25 for winrungp [Caps0ff, Nathan Gilbert, Guru] -hng64.cpp: dumped EEPROMs for the IO boards [Guru] -psr340: add external clock for MIDI UART, fix button matrix read address [R. Belmont] -psr340: Essentially revert my patch, I was hopelessly confused [Olivier Galibert] -neptunp2.cpp: removed the mexlindo set as Haze verified it as completely bad [Ivan Vangelista] -psr340: key matrix seems to work better as active high [R. Belmont] -Typo fix [Olivier Galibert] -psr340: matrix scanning is positive too, but I suspect the PAD bit order is wrong too [Olivier Galibert] -h8: fix shal2 [Olivier Galibert] -frontend: Lua engine improvements. [Vas Crabb] * Added methods for enabling and disabling breakpoints and watchpoints, and made debugger views update when breakpoints/watchpoints are manipulated from Lua. Made breakpoints and watchpoints objects rather than tables. (It’s not possible to enable/disable a breakpoint or watchpoint from the object itself, you have to go through its owners' debug interface.) * Exposed more device_t members for dealing with child/sibling tags and devices. Also provided a way to get regions/shares/banks from a device using relative tags rather than going through the memory manager with absolute tags. -luaengine_debug.cpp: Fix unused lambda capture. [Vas Crabb] -h8: fixed race condition in SCI where a new byte was written right before the last tick and froze the transmitter. [R. Belmont] -psr340: lcd update [Olivier Galibert] -h8: Fix the watchdog read, fixes mu80 test mode [Olivier Galibert] -h8 watchdog: remove logging no really needed anymore [Olivier Galibert] -romp: various improvements [Patrick Mackinlay] * implement multiply/divide step instructions * privileged instruction exceptions * corrected borrow flag logic -swp20: Add some verbosity [Olivier Galibert] -psr340: couple bits more [Olivier Galibert] -Seta video encapsulation [AJR] * seta001: Move gfxdecode down into device; add putative master clocks * x1_012: Separate emulation of tile layers as new device New working machines -------------------- Hewlett-Packard HP 2641A [Gavin Scott, F.Ulivi] -Fixed the build: variables set but not used. [Robbbert] -seta.cpp: Slight further cleanup [AJR] -seta.cpp: Separate this state class a little [AJR] -seta.h: Revert premature derivation [AJR] -porter, portera: Transplant to modern galaxian.cpp driver [AJR] -m63.cpp: fixed MT07803 [Ivan Vangelista] New NOT_WORKING software list additions --------------------------------------- pockchalv2.xml: 10 new dumps [skaman] New machines marked as NOT_WORKING ---------------------------------- Biplane [TTL] [Andrew Welburn] -Corrected biplane4 ROM labels [Stephen Beall] -galaxold.cpp, scramble.cpp: Transfer ckong bootlegs to modern galaxian.cpp driver [AJR] -magictg.cpp: verified exact CPU model [Siftware] New Working software -------------------- Defense Command [exidyboy] -luaengine.cpp: Exposed cassette image devices. [cracyc] -de_3.cpp: New clones marked as NOT_WORKING, added CPU and display version on games descriptions, and fixed some games metadata (#7523) [ClawGrip] * Added display version when available and fixed some metadata. * Added CPU version information to descriptions and used the region version string from the display ROM on the description also. New clones marked as NOT_WORKING -------------------------------- Last Action Hero (unknown CPU, display L1.05) [Sergio y Vicente de www.electrónicavys.es] New Working software -------------------- Killer Gorilla [exidyboy] New working clones ------------------ Cuore 1 (Italian, set 4) [f205v] Cuore 1 (Italian, set 5) [f205v] -de_3.cpp: srccleaned [Ivan Vangelista] -magictg.cpp: fixed typo [eientei] -mame.lst, nl.lst: readd and add biplane set [Ivan Vangelista] -funworld.cpp: restored (intentional?) typo as it was [Ivan Vangelista] -rallyx.cpp: Note [AJR] -cabal.cpp: added hardware documentation [Guru] -seta.cpp: Acknowledge 65C02 IRQs [AJR] -cabal.cpp: added PROMs to all original sets, corrected M5205 measurement [Guru] -kpython.cpp: Add dogstation Deluxe hdd dump (#7448) [HeroponRikiBestest] -Fix calibr50 and usclssic after fe7a07186745954cc7a4de4f14ef9f356d9ec60f [AJR] -majtitl2: Use parallel EEPROM device [AJR] -m5.cpp: Correct clocks [AJR] -tms9928a: Fix failure to output initial interrupt state [AJR] -m5.cpp: Updates and fixes [AJR] * Install main ROM and RAM directly * Disable the 64K expansions (all already marked as unsupported) for now * Add clock for CTC channel 2 * brno: Add 8251 SIO and serial port * brno: Make RAM size configurable * Modernize various bits of code -luaengine.cpp: Exposed device_slot_interface, emu_options, and slot options. (#7458) [npwoods] -alphatan: Default NVRAM to 0. [Nigel Barnes] -bbc_tube_rc6502: Fixed shared ram sizes. [Nigel Barnes] -accomm: Added PCF8573 RTC. [Nigel Barnes] * Added RTC interrupt, fixes TIME function. * Realigned video handling with the Electron. -luaengine.cpp: Expose device_t interface on screen_device and cassette_image_device, and some cleanup. [Vas Crabb] -pockchalv2.xml: A couple of Romaji corrections. [Vas Crabb] -seta.cpp: Eliminate strcmp for per-game hacks [AJR] New working software list additions (apple2_flop_clcracked.xml) --------------------------------------------------------------- Dondra: A New Beginning (Revision 2) (cleanly cracked) [4am, Firehawke] Space Waste Race: Storybooks Of The Future (cleanly cracked) [4am, Firehawke] -dec8.cpp: added dip locations [Guru] -Expose enough of the layout system to Lua to allow position and colour to be animated. [Vas Crabb] -luaengine.cpp: Shut up clang warning about unused lambda capture [Vas Crabb] -luaengine.cpp: Fix actual unused lambda capture. [Vas Crabb] New games added as MACHINE_NOT_WORKING -------------------------------------- Space Pokan [SpinalFeyd, R. Belmont] -Fixed audio in Space Duel as per MT#7808 [Scott Stone] -ymz280b: Fix major mixer overdriving [R. Belmont] -linenoise: properly handle numpad enter [cracyc] -x1_012: Fix insidious variable type mistake that caused tilemap regressions [AJR] -nmk16.cpp: Add PCB locations to the Task Force Harrier sets. [Brian Troha] New working clones ------------------ Pool Player (1.0) [PinMAME] -vic10: fixed regression [Robbbert] -liberate: better fix? [Robbbert] -locomo: Added a skeleton device for the LoCoMo peripheral controller used in some Sharp Zaurus models. [Ryan Holtz] -sa1110: Added OS Timer, RTC, Reset, GPIO, and partial UART3 controller module support. [Ryan Holtz] -scoop: Added skeleton device for Sharp "Scoop" peripheral IC from the Zaurus PDA line. [Ryan Holtz] -ucb1200: Added skeleton device for Philips UCB1200 audio/telecom codec. [Ryan Holtz] -sa1110: Added rudimentary framework for the MCP codec interface module. [Ryan Holtz] -hhtiger: Added ROMs for Release 1.3 [Peter Todd] New working software list additions ----------------------------------- aquarius: Aquaricart [Jay Snellen, III] Mini Expander Diagnostics [Ian Baronofsky] New working software list additions ----------------------------------- bbc_rom: Amcom E-Net Client 6.14B, Amcom WFS 5.21, Amcom WFS 6.23B, Amcom WFS 6.34B, Timefix 1.00 [Nigel Barnes] New NOT_WORKING software list additions --------------------------------------- bbc_rom: I2C (4 U) 3.0B, I2C (4 U) 3.1B [Martin Barr] -Fix loading orao tapes [Miodrag Milanovic] -orao103: Support new TAP format and format now done properly [Miodrag Milanovic] -ibm5150 - New working software list additions (#7506) [ArcadeShadow] * ibm5150 - New working software list additions - Added: The Punisher [ArcadeShadow] -ibm5170 - New working software list additions [ArcadeShadow] * Added: Legends of Valour, Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (3.5"), Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (5.25"), Special Forces (5.25") Dump Status: [lionkingd] Disney's The Lion King (Playable Demo) -> Marked as bad dump (cause: Modified OEM ID) Removed: [monkey2] Monkey Island 2: LeChuck's Revenge (3.5") -> cause: the files in the floppy disk are exactly the same of the [monkey2a] Monkey Island 2: LeChuck's Revenge (3.5", Alt). The CRC and SHA1 are different because the [monkey2] has modified root in the floppies. Changed [monkey2a] to [monkey2] -ibm5170.xml: Move cruisecr set to ibm5150.xml, remove sserv2 set already present in ibm5150.xml (#7505), organization fixes [Justin Kerk] -tecmo.cpp: document silkworm PCBs and updated Rygar's documentation. Adjusted silkworm main CPU clock according to measurements [Guru] -twincobr.cpp, wardner.cpp: created bootleg sets to preserve actual bootleg dsp code dumps [Ivan Vangelista] -toaplan1.cpp: added note about missing MCU dump for demonwld and marked currently used code as bad since it's not from an original board [Ivan Vangelista] -new NOT WORKING Software List entries (Turbo Extreme Grade 2) (#7530) [David Haywood] new NOT WORKING Software List entries ------------------------------------- leapfrog_turboextreme_cart.xml: [David Haywood] grade2 - Grade 2 [Sean Riddle, David Haywood] -improve description [David Haywood] -fungames.cpp: added infos on undumped games [gregf] -tmpz84c015: Add WDT emulation [AJR] -unidasm: Add disassembler for M32C architecture [AJR] -pacman.cpp: Fix Birdiy inputs [Ian Eure] * The inputs for Birdiy were copied from Pac-Man and were incorrect. - P1 attack button was incorrectly mapped to the service mode DIP. - P2 attack wasn't mapped at all. - "Stop Screen" DIP does nothing, so mark it as unused. - "Rack test" is some kind of test mode, not Pac-Man style level skip, label it as such. New working software -------------------- Compudata Scan 6.1 Test Pack v1.0 (tests floppy drives) [Robbbert] [exidyboy, Sean Corr] [Robbbert] -zira, cerberus: Minor adjustment to sound communications [AJR] -deco_zoomspr.cpp: Replace sprite alpha blending with alternate frame flicker. (#7531) [cam900] -sgi_mips: New software list additions (#7503) [Michael D] * PDF Generator 1.2 * Intranet Junction 1.0.2 * Media Value Pack WebFORCE August 1998 * Alias|Wavefront Composer 4.5 -Lua engine cleanup, input edition: [Vas Crabb] * Modernised and cleaned up Lua bindings for input classes. * Exposed the input_sequence_poller class to Lua and updated the autofire and cheat plugins to use it, rather than continuing to pretend it's part of the input manager. * Exposed more of the natural keyboard manager, including the ability to enable/disable individual keyboard and keypad devices like you can from the keyboard mode menu. * Exposed a few more things on ioport_port and input_device. -plugins/cheat: Fixed menu item not updating visually when disabling a cheat with UI Left. [Vas Crabb] -plugins/cheatfind: Fixed not finding the first screen after screen enumerator was exposed as an object rather than using a table. [Vas Crabb] -bwidow.cpp, pacman.cpp: Minor cleanup to recent changes. [Vas Crabb] -luaengine_input.cpp: Fix clang error: lambda capture 'this' is not used [-Werror,-Wunused-lambda-capture] -docs: Fix a bunch of errors from not reading what I wrote (thanks Ryan). [Vas Crabb] -plugins: Replace environment variable substitution function with core version [AJR] -plugins/portname: Use emu.subst_env [AJR] New working clones ------------------ Final Lap R (Japan Rev. B) [Jorge Silva] New working software list additions (apple2_flop_clcracked.xml) --------------------------------------------------------------- Algebra Drill and Practice I (version 1.1, June 1985 on disk label) (cleanly cracked) [4am, Firehawke] Algebra Drill and Practice II (Version 1.1, January 1985 on disk label) (cleanly cracked) [4am, Firehawke] New working clones ------------------ Croquis (Korea) [xuserv, juking] -add new clone to mame.lst [Brian Troha] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Vortex [4am, Firehawke] Bats in the Belfry [4am, Firehawke] Alien Rain [4am, Firehawke] Audubon Wildlife Adventures: Whales! [4am, Firehawke] -Mame: Fix compilation errors in 'posixfile.cpp', for older MacOS/Xcode releases [Masc Guy] -system1.cpp: Redumped & verified Shooting Master's EPR-7100. Removes the EVG clones as it's 100% identical. [Brian Troha, The Dumping Union] -C++17 string handling updates (without charconv so as not to break GCC 7) [AJR] * render.cpp, rendlay.cpp, ui/ui.cpp, ui/menu.cpp: Change argument types for text processing functions from const char * to std::string_view * ui/menu.cpp: Add overloads of item_append omitting the frequently empty subtext argument * cheat.cpp: Remove some c_str() calls that became unnecessary a while ago -debug/textbuf.cpp: Another obvious use for std::string_view [AJR] -romp: various improvements and fixes [Patrick Mackinlay] * handle mmu exceptions in load/store instructions * implement wait instruction * fix "and link register" instructions when target == link * fix illegal branch subject instruction exception address * fix i/o instruction exception type * fix lps address space selection * don't use irb for hardware interrupts -audio/seibu.cpp: Use interface to MSM5205 device for seibu_adpcm. (#7527) [cam900] * audio/seibu.h: Fix hardware notes * cabal.cpp, deadang.cpp, shanghai.cpp: Fix ADPCM clock * shanghai.cpp: Fix CPU clock (CXQ70116 can't support 16MHz), add notes -ksys573.cpp: fixed MT07813 [Ivan Vangelista] New machines marked as NOT_WORKING ---------------------------------- Dancing Fever Gold (J 000821 V2.001) [Lydz] -balsente.cpp: Remove outdated ACIA hack (sound communications now work better without it) [AJR] -missbamby.cpp: Added Cirsa PCB model numbers to comments. (#7538) [ClawGrip] New working clones ------------------ F-1 Grand Prix (set 1) [zozo, The Dumping Union] -romp: fix divide step carry and overflow flags [Patrick Mackinlay] -rampart: (hyper)-modernise the slapstic hookup and the slapstic logging, sadly but as expected does not change a thing to level 4 [Olivier Galibert] -slapstic: Remove legacy init/reset, use the start device ones [Olivier Galibert] -gauntlet: modernize slapstic hookup [Olivier Galibert] -theglobpb was found to be a homebrew hack, so has been moved to HBMAME. [Robbbert] -slapstic: make the modern interface even nicer, convert rampart and gauntlet [Olivier Galibert] -xybots: modernize slapstic hookup [Olivier Galibert] -cyberbal: modernize slapstic hookup [Olivier Galibert] -cyberbal: forgot to remove an important line [Olivier Galibert] -atarig1: Modernize slapstic hookup [Olivier Galibert] -atarisy1: modernize slapstic hookup [Olivier Galibert] -slapstic: remove legacy stuff, reduce logging [Olivier Galibert] -slapstic: between a guess, the opcode going through the memory and and the cycle-perfect 6502 the kludge is not needed anymore. Remove access68k and space as a secondary consequence [Olivier Galibert] -esb: convert to the slapstic bank interface [Olivier Galibert] -cr16b: Fix disassembler crashing on invalid 0x15E0 opcode [AJR] -neptunp2.cpp: Redumped 'unk960606' sound ROM (#7539) [ClawGrip] -New machines marked as NOT_WORKING (#7525) [ClawGrip] New machines marked as NOT_WORKING ---------------------------------- Pro Evolution Soccer The Arcade (ver EAA) [Victor Fernandez (City Game), ClawGrip] -new NOT WORKING machines (Plug and Play) (#7541) [David Haywood] * set additions, see main decription * not working additions, see main description * more not working bits, see main description * more not working additions, see main description * consistency fix -validation fix [DavidHaywood] -bbl338: Change CPU type based on apparent PSG accesses in ST23XX range [AJR] -added dump of system ROM to Easy Karaoke [Team Europe] new NOT WORKING machines ------------------------ Easy Karaoke Groove Station [Team Europe, David Haywood] -amigaocs_flop: issue #7522 [Robbbert] New Working Software -------------------- L'Abbaye des Morts [arcadehistory] (from PR #7524) [Robbbert] -bublbobl.cpp, kikikai.cpp: Eliminate set_input_line_vector [AJR] -stfight.cpp: fixed MT07817 [Ivan Vangelista] -move dancmix3 to nes_sh6578.cpp [DavidHaywood] New working clones ------------------ 1944: The Loop Master (Euro 000620) [undamned] new NOT WORKING machines ------------------------ My Arcade Data East Classics - Pixel Classic (308-in-1) (DGUNL-3201) [Team Europe] -Fix calculating relative value in T10MMC_CMD_READ_SUB_CHANNEL [987123879113] New working software -------------------- bioritam, geografija, minedout, ottomotor, rocky, spaceinv2, westbank, zodiac [Robbbert] New Not working software ------------------------ crtanje2, kalkulator, konverzija, megafruit, monster, orijentacija, teksted [Robbbert] [Josip Perušanec] [Robbbert] -quizpun2: Fix service mode (MT 07812) [AJR] -fmtowns_flop.xml: 7 new dumps (#7526) [r09] * fmtowns_flop.xml: 7 new dumps - Also added more information about all the Futoppara coverdisks, and some notes about images known to be dumped from originals. New working software list additions ----------------------------------- Dinosaur [r09] Dragon Knight 4 Special Disk [r09] Futoppara FD Heisei 1-gou [r09] F-BASIC86HG Interpreter/Compiler V1.2 L31A [anonymous] F-BASIC86HG Interpreter V1.2 L31A [anonymous] Oh! Pai [akira_2020] New not working software list additions --------------------------------------- Jissen Igo Taikyoku - Gokichi-kun - Chuukyuu (Jou) [wiggy2k] -fmtowns_flop.xml: fix gokickj publisher [r09] -fmtowns_cd.xml: 13 new dumps, 22 replacements, 2 missing floppies added (#7540) [r09] New working software list additions ----------------------------------- Bell's Avenue Vol. 3 [redump.org] F-BASIC386 v1.1 L21 [redump.org] FM Towns Free Soft Nyuumon Kit [redump.org] Hajimete no Ryokou Eikaiwa [redump.org] Heike Monogatari (Joukan) [redump.org] Idol Project (1995-06-16 15:06:42) [redump.org, wiggy2k] Igo Doujou Shodan - Kaigan! Kyuu kara Dan e no Chousen [redump.org] Maruanki Eitango - Chuugaku 2-nensei [redump.org] Maruanki Eitango - Chuugaku 3-nensei [redump.org] Nihon no Yachou (FM Towns Marty version) [redump.org] Special & Delicious! Original CD-ROM [redump.org] The Manhole (HMB-181A) [redump.org] Terra Towns (HMA-110) [redump.org] Replaced software list items ---------------------------- Alice no Yakata CD II [redump.org] Alice no Yakata 3 [redump.org] Ayumi-chan Monogatari - Jisshaban [redump.org] Burai Joukan [redump.org] Can Can Bunny Extra [redump.org] Crystal Rinal - Ouma no Meikyuu [redump.org] Dennou Ehon - Kyouryuu no Sekai [redump.org] Doki Doki Disk CD-ban Dai-1-kan - Club D.O. Jimukyoku [redump.org] Enkaiou no Gyakushuu Ver. 2 - Return of Enkaio [redump.org] Idol Project (1995-06-16 17:22:18) [redump.org] Mega Lo Mania [redump.org] Mirage [redump.org] Might and Magic - Clouds of Xeen [redump.org] Moonlight-chan Rinshan [redump.org] Powermonger [redump.org] Schwarzschild [redump.org] SimCity 2000 [redump.org] Samurai Spirits [redump.org] Tenka Gomen [redump.org] Touch My Heart [redump.org] Ultima VI - The False Prophet [redump.org] Wizardry - Bane of the Cosmic Forge [redump.org] Software list items promoted to working --------------------------------------- Alice no Yakata 3 [redump.org] L'Empereur [KailoKyra] True Heart [r09] -cps2.cpp: Treat new 1944 parent like other sets, correct Cut-n-paste [Brian Troha] -apple2: Apple II Rev. C SCSI card's bank register is write-only [gorlik] -Exposing image format information to LUA (#7508) [npwoods] * Exposing image format information to LUA * crazyc feedback * Addressing what I expect would become Vas feedback * Vas feedback, minus making image formats a container wrapper * Changed image formats to have a proper container wrapper. Now indexed by an integer index -debugcon.cpp, textbuf.cpp: More uses for std::string_view [AJR] -cps2.cpp: ROM labels as per photo [Brian Troha] -firebeat: Change clock speed from 64 MHz to 66 MHz (#7549) [987123879113] * firebeat: Change clock speed from 64 MHz to 66 MHz -marble: The slapstic seems to trigger on more than the banking zone. [Olivier Galibert] -Forgot to remove some logging [Olivier Galibert] -nmk16.cpp: Add in PCB location and point ROM is sldh (same label, different hash) [Brian Troha] -luaengine.cpp: Clean up render classes and expose screen image adjustments. [Vas Crabb] * Started moving Lua class reference to docs. Expecting people to find the class reference material in the source isn’t going to help make it approachable. The docs allow longer explanations, better formatting, and cross reference links. * Added another layout scripting example to the docs. -goldnpkr.cpp: Minor clean-up. [Vas Crabb] * Improved the short names for Witch Card and Witch Game clone sets. * Made Witch Up & Down artwork clickable. * Added working Video Klein sets where the parent is a working Video Klein set to the tiny subtarget. * Removed history from the header comment - we have version control for a readon. -rendfont.cpp: Convert another function to std::string_view [AJR] * cmddata.h: Remove long-disused UI button color tables -Add macosx_arm64_clang target support [R. Belmont, Miodrag Milanovic] -pasopia.cpp: Fix VRAM-related regression; make keyboard more responsive; add save state [AJR] -vgmplay.xml - Added 36 new entries [vgmrips.net, Tafoid] -Adjust CoCo 3 PIA mirrors (#7551) [tim lindner] * readjust pia mirrors in coco3. set proper step rates for wd1773. factor out wdc in floppy controller logging. * refined some logging. fixed up pia mirrors. * set step rates back to what they were -SDL2: temp macOS compile fix for bundled SDL2 pending the 2.0.14 release [R. Belmont] -drivers/dynax: (tenkai) clarify some unknown dip switches [Wei Mingzhi] -cps2.cpp: Changed 96061 in ddsoma's name to 960619 (#7554) [QX4] -Fixed name of ddsomjr2 [Robbbert] -pasopia: Add colors and graphics modes [AJR] -pasopia: Fix potential misbehavior with out-of-range RA values [AJR] -ui/menu.cpp: Fix highlighting glitch with input menu for inputs bound to O (regressed in c22cb17f326b4939d8ff4219410909e32e70ab86) [AJR] -pasopia, pasopia7: Add kana symbols to key names [AJR] -simple_st0016.cpp: Improve documentation and add PCB locations to Neratte Chu. [Brian Troha] -Add AudioToolbox framework when building SDL2 on macOS, fixes TOOLS=1 link errors [R. Belmont] -3rdparty: use -Wno-strict-prototypes when building SDL2 on macOS [R. Belmont] New games added as MACHINE_NOT_WORKING -------------------------------------- Unknown Konami medal game (game code GS662) [SpinalFeyd, R. Belmont] -new WORKING / not WORKING Plug and Play (#7555) [David Haywood] new NOT WORKING machines ------------------------ Retro Arcade 16 Bits Classic Edition Mini TV Game Console - 145 Classic Games - TV Arcade Plug and Play (Mega Drive bootlegs) [Team Europe, David Haywood] new WORKING machines -------------------- Cyber Console Center 200-in-1 (JL2050) [Team Europe, taizou] new NOT WORKING machines ------------------------ Digital Pocket Hand Held System 20-in-1 - Model 8213 (China) [Team Europe, taizou] -flag ra145 as bad_dump [David Haywood] -next: add NeXTcube and tidy up (#7556) [Davide Cavalca] -next_hdd: initial hdd software list for next (#7557) [Davide Cavalca] -model1.cpp: fixed MT07820 [Ivan Vangelista] -hdc92x4: Fixed wrong fill byte after data CRC (had no functional impact) (nw) [Michael Zapf] New machines marked as NOT_WORKING ---------------------------------- unknown Cirsa slot machine on 820501 A PCB [jordigahan, ClawGrip] -unk820501: An attempt to map some things [AJR] -redump of 'mastfury' set from partially populated PCB marked "Dragon Master 96" [YarPromat / Yuri] + fix driver and promote it (#7558) [David Haywood] Machines promoted to WORKING ---------------------------- Master's Fury [YarPromat / Yuri, David Haywood] -redump of 'mastfury' set from partially populated PCB marked "Dragon Master 96" [YarPromat / Yuri] -remove outdated comment [David Haywood] -use the proper ym type and mapping while we're here [David Haywood] -rebalance [David Haywood] -some scollreg tweaks [David Haywood] -tweak regs again [David Haywood] -more guesswork on scrolling [David Haywood] -further improve scrolling [David Haywood] -comment no longer applies [David Haywood] -buffer sprites [David Haywood] -notes on offsets [David Haywood] -promote it, remaining issues are minor [David Haywood] -rampart: Fix MT#7119, big thanks to rodneylives for all his help [Olivier Galibert] -Ahem, let's call that a typo [Olivier Galibert] -pacman.cpp, rallyx.cpp: Eliminate set_input_line_vector and HOLD_LINE; misc. cleanups [AJR] -Prevent certain register values from being formatted with invalid characters added in debugger state views (e.g. upd7810) [AJR] -Don't one love copy/pasted typos? [Olivier Galibert] -next: only NeXTcube systems used the MO drive (#7560) [Davide Cavalca] -Lua cleanup and documentation migration checkpoint. [Vas Crabb] * Cleaned up some more of the Lua inteface. Mostly replacing methods with properties, some consistency fixes, a few renames, some more exposed functionality, and a couple of properties that have no business being set from scripts made read-only. * Moved a lot more Lua documentation out of source comments into the documentation, and expanded on it in the process. * Got more UI code out of the input manager. * Changed input sequence poller to a polymorphic class where you specify your intention upfront. * Changed the cheat plugin to use UI Clear to clear hotkey assignments and leave them unchanged if the user starts assignment but doesn't press any switches. * Ported AJR's fix for over-eager double-click recognition from SDL to Windows OSD. -goldnpkr.cpp: Cleaned up inputs, using standard keyout and payout types and key assignments. [Vas Crabb] -Lua engine: fix a dumb copy/paste error and an unused lambda capture from previous commit. [Vas Crabb] -unicode.h: Updates [AJR] * Remove from emu.h (except for UTF8_xxx macros, which have been transplanted to emucore.h since a lot of drivers use them) and osdepend.h * Add std::string_view overrides for uchar_from_utf8 and normalize_unicode New machines marked as NOT_WORKING ---------------------------------- Twin Basket [Museo Del Recreativo] -st62xx: Various changes. [Ryan Holtz] * Fixed RETI and LD rr,A opcodes. * Optimized internal register handling. * Converted to use logmacro. * Added initial timer support. -debughlp.cpp: document loadr and saver debugger commands [Ivan Vangelista] New working clones ------------------ Twinkle (set 2) [Jorge Silva] New clones marked as NOT_WORKING -------------------------------- Dragon Ball Z 2 - Super Battle (bootleg) [Jorge Silva] -stv.cpp: updated notes and added NO_DUMP place-holder for missing ROM for dfeverg [Ivan Vangelista] -mspacii, mspacii2: Fix regression [AJR] -font_windows.cpp: include unicode.h [Ivan Vangelista] -Hopefully fixed compile of imgtool. [Robbbert] -imgtool: Fix build by updating charconv.cpp to use string_view internally [AJR] -twinbskt.cpp: Fix manufacturer name (#7563) [ClawGrip] * twinbskt.cpp: Fix manufacturer name - It was my bad, I submitted the dump with the wrong name. * twinbskt.cpp: Add note about MCU type * twinbskt.cpp: Remove comment about the MCU type -next: add some more roms (#7561) [Davide Cavalca] -megadriv.cpp: Add notes for LaserActive (#7553) [cam900] * megadriv.cpp: Add notes for Laseractive * megadriv.cpp: LaserActive PCE PAC can't support CD * megadriv.cpp: Correct model and slot name -pasopia.h: Add u8 to strings containing \u escapes [AJR] -Add CompactRISC CR16C disassembler to unidasm (largely untested) [AJR] -ui/filemngr.cpp: Fix crash with unmounted images [AJR] -Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu and remove SDL hotkeys for same [AJR] New games added as MACHINE_NOT_WORKING -------------------------------------- Tsurikko Penta [Phil Bennett, R. Belmont] -tsupenta: actually mark as MACHINE_NOT_WORKING [R. Belmont] -Remove keepaspect and fullstretch members of osd_video_config [AJR] -midyunit.cpp: Correct ROM labels for the Narc sets. [Brian Troha] -midyunit.cpp: Re-add deleted line - not sure why test build was successful without it [Brian Troha] new NOT WORKING machines (#7562) -------------------------------- Turbo Twist Math (US) [Sean Riddle, David Haywood] Turbo Twist Brain Quest (US) [Sean Riddle, David Haywood] new NOT WORKING software list entries ------------------------------------- leapfrog_turbotwistbrainquest_cart.xml: [David Haywood] grades5_6 - Grades 5 & 6 (500-00745) [Sean Riddle, David Haywood] -Added twinbskt to arcade.flt [Robbbert] -Fixed the build. [Robbbert] new NOT_WORKING machine ----------------------- Slime Kun [SpinalFeyd] machine promoted to working --------------------------- Tsurikko Penta [MetalliC] -support Redump extended bin/cue format for Dreamcast discs (#7422) [nhand42] * initial check-in of Redump bin/cue support for Dreamcast GDI * correctly identifies multi-cue format and sets GDROM flags * creates a working Crazy Taxi chd from a Redump bin/cue * disabled debugging code and started tidying up * simple tool to compare chdman bin/cue and bin/gdi conversions, should be identical * final tidy up, the testing is going well * testing failed for Aero Dancing i (Japan), didnt zero last track * added some comments about .gdi compatibility * addressing review feedback on pull request #7422 * match TOSEC layout for Pattern I discs (3 tracks) * initial support for Pattern III discs * Pattern III discs now work and match TOSEC layout * reading datasize from wrong track, same result though * identify the GDI pattern, makes the code clearer * support for Pattern II and consecutive AUDIO tracks * use C99 type not POSIX type to build on Windows * support Redump tracks split across two .bin files -st2302u: Add logging stubs for unknown registers [AJR] -st2205u, st2302u: Improve DMA; add multiplicator [AJR] -More Lua engine clean-up and documentation, resulting in core cleanup. [Vas Crabb] * More Lua interface cleanup, additional properties and methods, and documentation migration/expansion. * Emulated switch inputs can have "not" codes applied to host input axis directions. It works the same way as host switch inputs - push twice for a "not" prefix. * Input polling helpers no longer need to store state in the input device items. There’s less leakage, and less chance of things interfering with each other. * Allow snapshot view options to be configured through the internal UI via the video options menu. Made video options menus place initial focus on the currently selected view item. Removed some crud from the menu base class. * Fixed the description of the "snapview" option. The value to get raw screen pixels was changed to "native" a long time ago but the description was never updated. * Re-arranged the Golden Poker button lamps so that the 6-button layouts for Jolli Witch and Wild Witch make sense. In 6-button mode, the hold buttons double as bonus game and bet buttons, but the lamp outputs don't change. The simplest way to deal with this without requiring the user to switch views or using layout scripting is to place the dedicated buttons directly below the hold buttons that correspond to them. * Removed some software list data that was redundantly copied into device_image_interface (m_supported was never even set, so it didn't even work), and made crc() work better (previously it wasn't recalculuated after unloading and loading another image). * Made strformat.h and devcb.h play nicer with C++17 and pre-standard C++20. Format precision now correctly limits the length of string views. Confirmed that strformat.{h,cpp} works with pre-standard C++20 support in GCC 9. * Removed an auto_alloc from cpu/arm7. -slapstic: Some more information [Olivier Galibert] -ti99: Allow smaller ROMs in paged378 cartridge to be mirrored in the bank space. [Michael Zapf] -dbz.cpp: fixed typo in address map range [Ivan Vangelista] -sg1000a.cpp: preliminary work on sderbys' decryption [Ivan Vangelista] -segacrpt_device.cpp: fixed typo in comments [Ivan Vangelista] -vreadere: Add LCD driver and connect it to MCU ports [AJR] -Rename the circusb set to circuso as it has been verified to be identical to the older version of circus with the revision 9004 ROM, and fix the ROM names on that set to match the labels on the actual pcb. Fix the ROM label on the later circus set to reflect that it uses ROM revision 9004A. [Andy Welburn] -hc110.lay: add proper IPA characters to the HC-110 built-in layout where needed, and fix some minor spacing and spelling errors vs the original membrane button text. [Lord Nightmare] -refactored LCDC code used by bbl handhelds into a device [David Haywood] (#7568) [David Haywood] * refactored LCDC code used by bbl handhelds into a device [David Haywood] -dphh8213: Improve inputs; work around unemulated SPI device [AJR] -epl43102: Recognize some specific registers [AJR] -apple2gs slot handling updates [gorlik, R. Belmont] * SLOTROMSEL overrules INTCXROMON. Fixes listing card ROMs in the Monitor. * When no card claims $C800, reads return 0xff, not the floating bus. -apple2gs: $C800 lets cards claim it regardless of INTCXROM. [gorlik, R. Belmont] -vreadere: Add preliminary (badly glitched) LCD display [AJR] * riscii: Add idle mode, Port A wakeup and Timer 0 -vreadere: Fix display glitch [AJR] -updated previously unknown DIP switch of grdians (#7569) [AugiteSoul] * changed previously unknown DIP switch of grdians - Figured out that this one DIP switch on Denijn Makai II/Guardians, when toggled on, makes the game give an extra life at 500,000 points, instead of 300,000 points when toggled off. -dphh8213: Fix Up+Left test mode [AJR] -nyny.cpp, spiders.cpp: Replace bogus "temporary" screen parameters with correct CRTC configuration, making reported refresh rates more reasonable [AJR] -galpanic2: cleanup the mcu commands, add the slave ones [Olivier Galibert] -ibm5170 - New working software list additions [ArcadeShadow] * Added: Dogfight: 80 Years of Dogfighting (Euro), DragonSphere, Dune (3.5"), Dune II - The Bulding Of A Dynasty (USA), EcoQuest: The Search For Cetus, Monkey Island 2: LeChuck's Revenge (3.5", Germany), Star Trek - 25th Anniversary (3.5" DD, v1.0), Star Trek - 25th Anniversary (USA, 3.5" DD, v1.00) (include 'Out Of This World' demo) Renamed: [dune2] Dune II - The Battle for Arrakis -> [dune2] Dune II - The Battle for Arrakis (Euro) Renamed: [dune] Dune (3.5") -> [dunea] Dune (3.5", alt) -ibm5170.xml: Fix spelling, standardize on "de" for Germany [Justin Kerk] New not working software list additions --------------------------------------- ibm5170: America Online for Windows 1.5, America Online for Windows 2.0 MI (Manual Installer) [Justin Kerk] New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Horses [4am, Firehawke] Motorcycles [4am, Firehawke] Paul Bunyan [4am, Firehawke] The Seasons [4am, Firehawke] The Spelling Bee [4am, Firehawke] Case of the Missing Chick: Finding The Main Idea [4am, Firehawke] Case of the Great Train Robbery: Fact and Opinion [4am, Firehawke] Mrs. Wigglesworth's Secret [4am, Firehawke] Learning to Tell Time [4am, Firehawke] Alligators and Crocodiles [4am, Firehawke] -Fix some oversights and emergent behaviour with view selection. [Vas Crabb] * Exposed the "native snapview" option on the video manager. Trying to use presence of a single view is a poor proxy that breaks with multi-screen systems. * Allow rotation to be changed for native snapshot views, and disable the zoom to screen area control when it has no effect on the selected view. * Treat an empty string identically to "auto" for view selectction. Previously this was being used for prefix matching so it would force the first view. (This caused the bad snapshot view selection. It had been relying on "internal" not being a common view name prefix so it fell through to automatic selection, but when changed to an empty string it forced the first view.) * Documented "auto" as well as "native" for the -snapview option and changed the default to auto rather than an empty string for consistency with the -viewN options. * Added [w]string_view handlers to the stuff that's instantiated in strformat.cpp since we'll be increasingly using them. * Cleaned up and updated some documentation. -galpanic2: Fix command completion [Olivier Galibert] -New working clones (#7572) [ClawGrip] New working clones ------------------ Wardner no Mori (Japan, bootleg) [jordigahan] -ibm5150 - New working software list additions [ArcadeShadow] * Added: [dicktrcs] Dick Tracy: The Crime-Solving Adventure Added: [ducktale] DuckTales: The Quest for Gold Added: [simcityclg] SimCity Classic Graphics (add-on for Classic version) Added: World Championship Soccer (5.25") Added: World Championship Soccer (3.5") Redumped: [simcitycl] - SimCity Classic (3.5", v2.00) -> The old set has a modified root and OEM ID Renamed: [paprboy2] Paperboy 2 -> [paperbo2] Paperboy 2 -> standardize name, like the others software lists (megadriv, snes, amigaocs_flop) -ibm5170 - New working software list additions [ArcadeShadow] * Added: [specfrce] Special Forces (3.5") Renamed: [specfrce] Special Forces (5.25") -> [specfrce525] Special Forces (5.25") -6821pia: Improve PA and CA2 output handling [AJR] -nyny: Fix emumem-related regression; make video flip controls more accurate [AJR] -tsamurai.cpp: Add missing item to save state (was incorrectly being saved only for vsgongf) [AJR] -twincobr.cpp: Remove state-changing postload method that makes no sense now [AJR] -metlclsh: Remove tag lookup for RAM bank and fix save state loading [AJR] -circus.cpp: swap the older and newer circus sets in the source file so the parent set appears above the (older) clone set. [Lord Nightmare] New machines marked as NOT_WORKING ---------------------------------- MBC020-65 CPU/Video Board (Torque Systems OEM) [AJR] -next_cdrom: initial cdrom software list for next [Davide Cavalca] New working clones ------------------ Narc (rev 4.00) [Phil Bennett, Brian Troha, The Dumping Union] -mbc020: Activate CRT display [AJR] -twinbskt.cpp: Add PCB ASCII layout, fix flags and add ROM placeholder for ISD2590P [ClawGrip] -vicdual.cpp: corrected lives dips for hocrash [Guru] * devices/machine/roc10937.cpp: initialized one variable in the constructor to avoid race condition -bbl338 : manually put some code in RAM, I can't see where this is coming from (probably internal) (#7574) [David Haywood] * bbl338 : manually put some code in RAM, I can't see where this is coming from, looks like internal ROM. * add logging for commands that will need to be simulated * some notes on how dphh8213 uses the internal calls, because they seem to map to the same features * better document inputs -view: Save their state [Olivier Galibert] -vreadere: Improve palette and power controls (still not entirely right?) [AJR] -mbc020: Improve memory map; add dump of mapping PROM [AJR] -mbc020.cpp: Fix unused variable error [AJR] -bagmanmc, bagmanm2: Transplant to modern galaxian.cpp driver [AJR] -device.cpp: Do a little less logging [AJR] -Eliminate many unnecessary c_str calls [AJR] -util/png: Update add_text to take std::string_view for arguments [AJR] -bgfx/chainmanager.cpp: Remove another entirely useless string_format call [AJR] -midwunit.cpp: Correct NBA Hangtime / NBA Maximum Hangtime ROM labels. Additional Documentation as well. [Brian Troha] New machines marked as NOT_WORKING ---------------------------------- Super Nova (Novag) [hap, Berger] -util/png: Use std::string_view internally in another function [AJR] -pc_kbdc: Merge "PC KBDC" device with slot connector [AJR] -at.cpp: Fix some mistakes in last commit [AJR] -at.cpp: Fix megapc again [AJR] -Add skeleton driver for MGA MIUCHIZ handhelds [Lord Nightmare, ChrisMiuchiz] New machines marked as NOT_WORKING ---------------------------------- MIUCHIZ Virtual Companions [Lord-Nightmare] -lbpc: Updates [AJR] * Fix DMA * Correct FDC hookup; add floppy drive and software list * Add jumper port - v40, v50: Enable a few OPCN-related internal connections -lbpc: Add keyboard interface [AJR] -apple2: Support for the Videx Uniprint parallel card [R. Belmont, Golden Child] New working clones ------------------ Narc (rev 1.80) [CoolMod, Phil Bennett, Brian Troha, The Dumping Union] -apple2gs: more slot mapping fixes based on hardware tests [gorlik, R. Belmont] -snova: added inputs and leds [hap] -cps1: remove usage of octal literals, probably a typo [hap] -cps3: remove GAME_FLAGS alias now that it's not multiple flags anymore [hap] -cdp1864, eti660: fixed colour bugs [Robbbert] -Add dump and skeleton devices for Emerald Technology 3XTwin ISA board [AJR] -champbwl.cpp: removed MACHINE_*_MEMBER macros [Ivan Vangelista] -segas16b: Demoted bayroute1 to MACHINE_NO_SOUND. [Dunard Garaus] -Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 1024 frames). Ensured that the intensity falls to zero afterward. Note that this is currently only compiled for GLSL. [cgwg] -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] -snova: added lcd screen [hap] -mastfury - tweak some priorities, although still not 100% how they derive from the register (doesn't seem identical to cps1) [DavidHaywood] -drgnmst.cpp: Add PCB layout for Master's Fury. [Brian Troha] -amstrad: add support for the Cheetah 125 Special rotational joystick, supported in Victory Road. [Barry Rodewald] -champbwl.cpp: minor adjustment to foreground offset in flip screen [Ivan Vangelista] -New device: Fairchild 4702B Bit Rate Generator [AJR] -a2bus: Add (corrected) ROM dumps and emulation of CCS Model 7710 Asynchronous Serial Interface [AJR, Apple II Documentation Project] -mits680b: Use BRG device instead of hardcoded clock; correct XTAL value [AJR] -shuffle a few things around re: the BBL ST2302U based handhelds, give bbl338 its own map due to internal ROM etc. (#7584) [David Haywood] * shuffle a few things around re: the BBL ST2302U based handhelds, give bbl338 its own map due to internal ROM etc. * fake some interrupts on bbl338 * better document test draw command, so that we can verify we're in test mode Machines promoted to working ---------------------------- Super Nova (Novag) [hap, Berger] New machines marked as NOT_WORKING ---------------------------------- Hewlett-Packard Jornada 720 [Ryan Holtz] -arm7: Fixed interaction between instruction prefetching with the MMU enabled. [Ryan Holtz] -sa111: Added skeleton device for Intel SA-1111 Microprocessor Companion Chip. [Ryan Holtz] -sed1356: Added skeleton device for Epson/Seiko SED1356 video controller. [Ryan Holtz] -sa1110: Various cleanups. Added rudimentary SSP module support. [Ryan Holtz] -Fix clang error: constexpr if condition evaluates to 2, which cannot be narrowed to type 'bool' [-Wc++11-narrowing] -docs: Update list of default keys due to recent removals [AJR] -docs: Fix mistake on which key was SDL-specific and which was non-SDL [AJR] -pcf8583: Reimplemented I2C protocol, and added clock and alarm modes. [Nigel Barnes] -saa5240.cpp: Preliminary SAA5240/43 Computer Controlled Teletext emulation. [Nigel Barnes] -i2cmem.cpp: Added PCF8582 device. [Nigel Barnes] -accomm: Added SAA5240 teletext device, and SCN2641 for RS423 port. [Nigel Barnes] New machines marked as NOT_WORKING ---------------------------------- Datacast Controller (The Stock Exchange) [Tony Jewell, Nigel Barnes] -datacast: Fixed clang build. [Nigel Barnes] New working software list additions ----------------------------------- bbc_rom: Opus DDOS 3.15 Rev.10, Opus DDOS 3.15 Rev.20, Opus DDOS 3.15 Rev.30, Opus DDOS 3.35 Rev.30, Opus DDOS 3.35 Rev.35, Opus DDOS 3.45 Rev.12, Opus DDOS 3.45 Rev.20, Opus DDOS 3.45 Rev.30 [Nigel Barnes] -bus/coco Added CoCo and Dragon MIDI cartridges. (#7589) [tim lindner] New machines marked as NOT_WORKING (#7591) ------------------------------------------ RF51W14-CG [jordigahan, ClawGrip] -miuchiz.cpp: Added more notes, added CPU crystal, more emulation progress, OTPROM now runs, the flash rom is now mapped (unclear if correctly), preparations for working on the display controller. fix anonymous namespace scopes being wrong for logmacro.h [Lord Nightmare] -Updated RX-78 machine / software information [Dave 'Foxhack' Silva] (#7593) [David 'Foxhack' Silva] -next.cpp: Use logerror rather than printf for debugging output. (#7592) [Davide Cavalca] -sa1110, sa1111, sed1356: Turned off error logging. [Ryan Holtz] -jornada: Turned off error logging, fixed ROM hashes, and tidied savestate registration. [Ryan Holtz] New working clones ------------------ P.O.W. - Prisoners of War (US version 1, mask ROM sprites ) [hammy, The Dumping Union] -ibm5150 - New working software list additions [ArcadeShadow] * Added: [altdest] Altered Destiny (5.25") Added: [altdesta] Altered Destiny (5.25", older) Added: [altdest35] Altered Destiny (3.5") Added: [btlches2] Battle Chess II: Chinese Chess -arm7: Added rudimentary TLB support. Allows HP Jornada 720 to boot further. [Ryan Holtz] -arm7: Fixed the build. [Ryan Holtz] -sa1110: Added initial attempt at UART receiving. LSB of received data seems missing, however. [Ryan Holtz] -jornada: Added enough keyboard keys to boot with kernel debugging enabled. [Ryan Holtz] -sa1111, sed1356: Turned logging back off. [Ryan Holtz] -snk68: remove an extra space in string [hap] -Updated RX-78 hash/driver comments (#7597) [David 'Foxhack' Silva] New machines marked as NOT_WORKING ---------------------------------- unknown Cointek game [Siftware] -More Lua interface cleanup - it's simpler with cleaner underlyng APIs. [Vas Crabb] * Made the sound manager mute controls readable, and got rid of system enable since it just controls system mute anyway. This was causing confusion: phantom2 was trying to use both independentlyt casuing the mute bit to be ignored. * THe Lua interface changes are mostly changing methods to properties, some renames to make things clearer, and some additional properties for better control over snapshots. -docs: Fix up the instantiation sections in the Lua reference. [Vas Crabb] -util/wavwrite.cpp: Hopefully fix build with clang libc++. [Vas Crabb] -Fixed crash of dcat16 at start [Robbbert] -Expose a couple more things to Lua so the plugins can show the actual key mapped to UI clear. [Vas Crabb] -srcclean for 0.227 [Vas Crabb] -Fix linking the virutal subtarget. [Vas Crabb] -views: Remove the lambdas, seems to make the compiler usage resources less catastrophic [Olivier Galibert] -views: pre-inline h_make_1, reduces the memory a little more [Olivier Galibert] -imagetek_i4100_device: Add some missing initializations, hopefully fixing random metro.cpp crashes at startup [Olivier Galibert] -gaelco_gae1_device: fix channels init, fixes random crashes and possibly audio issues in surf planet [Olivier Galibert] -storming: fix videoram oob access [Olivier Galibert] -tms57002: clear some forgotten registers [Olivier Galibert] -k053247: put the real memory size. Fixes the soccerss crashes, if not the memory test itself. [Olivier Galibert] -konamigx: missing part of the patch [Olivier Galibert] -hitpoker.cpp: Fix mistake in allocation size [AJR] -Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, balr0g, Vas Crabb] -ncr5380n: fix MAME lockup introduced in the previous change [R. Belmont] -rebalance sound after ymz280b change [DavidHaywood] |
Download: MAME v0.227 x64
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