DuckStation Git (2020/12/04) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* CPU: Drop cache control log to dev level
* PGXP: Treat add rd, rs, zero as moves
* GPU/HW: Extend the UV range to all "upscaled" pixels
* GPU: Add display line offset game setting
* Merge pull request #1134 from PugsyMAME/master
* New conversion of my original database
Download: DuckStation Git (2020/12/04)
Source:Here
2020-12-04
Tags:
Console,
Dev_Build,
DuckStation,
PS
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