PPSSPP Git (2020/11/09) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Fix crashes on exit (Vulkan). Should help #13223
* Fix HLSL shader gen issue
* Merge pull request #13640 from hrydgard/shader-color-write-mask
* Get shader color write masking going on all backends.
* Temporarily disable GL frame-init error checks, see #13639
* Merge pull request #13637 from hrydgard/shaderblend-cleanup
* Unrelated warning fixes
* Fix some comments
* Fix some comments, rename a function.
* More work on detangling the concepts and making things make more sense.
* ShaderBlend and FramebufferRead are separate concepts. Reflect that in naming.
* Simplify shader blend logic in FragmentShaderGenerator.cpp
* Merge pull request #13638 from sum2012/AuCtx_minor
* Fix AuCheckStreamDataNeeded function
* Merge pull request #13636 from hrydgard/reinterpret-framebuffer-formats
* Address feedback.
* Add compat flag for reinterpret shader, also disable on platforms that can't support it yet
* Fix reinterpret shader for D3D11
* Cleanup reinterpret shader resources in FramebufferManagerCommon::DeviceLost().
* More work on reinterpret. Get Vulkan running
* Reinterpret the data when binding a framebuffer with a different 16-bit format.
* Reinterpret code runs, no idea if it works
* More shadergen work
* More reinterpret shader gen and test work.
* Merge pull request #13634 from hrydgard/device-lost-improvements
* Unify FramebufferManager::BindFramebufferAsColorTexture
* Start unifying BindFramebufferAsColorTexture
* Reorganize the DeviceLost code a little. FramebufferManagerCommon now sees it.
* Remove some accidentally added lines
* Forgot a line in caa960ee8e
* GLSL ES compilers can be very picky about uint/int. Fixes #13628 - for real this time hopefully
* Oops, what happened there..
* Some GL error logging improvements
* Fix GLSL version detection bug. Fixes #13631
* Fix bugs caused by 44ec286ba4
Download: PPSSPP Git (2020/11/09) x64
Download: PPSSPP Git (2020/11/09) Android
Source: Here
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