![EmuCR:Fceux EmuCR:Fceux](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgWNsdwz4IZBY6jR0yDBSMVEGxj5a0I6GVYSwd2b3NvqILrCPLJls-eiwcjBlNG_fJKm6lDTZCSQFGDtDmeiSdiT0U6KgoT1LvXUpm90lOUZAyT8D-HIRTqV9rbOAUFb5u5h0DXO2P2xJf/s320/7630114_orig.png)
Fceux Git changelog:
* Merge pull request #223 from mjbudd77/master
* Changed the lua emu.loadrom function to have a string return value containing the path to the currently loaded ROM. The old function had no return value. This return value allows for the user to determine what game was loaded since the function behavior is to try to reload the last known ROM if the passed argument cannot be loaded.
* First successful test of Qt iNES header editor.
* Added logic to open file if a ROM is not currently loaded when opening the iNES header editor.
* Qt iNES header editor in work.
* Qt iNES header editor in work.
* Merge branch 'master' into development
* Qt iNES header editor in work.
* Added initial framework for Qt iNES header editor window.
Download: Fceux Git (2020/11/02) x64
Source: Here
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