DuckStation Git (2020/11/24) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* libretro: Fix fastmem defaulting to LUT on 64-bit
* OpenGLHostDisplay: Fix crash in libretro core
* Updater/Win32: wWinMain should be WINAPI
* Qt: Default of GPU thread is enabled
* Update Italian Translation (#1096)
* Merge pull request #1099 from stenzek/lut-fastmem-pr
* CPU/Recompiler: Implement LUT-based fastmem
Download: DuckStation Git (2020/11/24)
Source:Here
2020-11-24
Tags:
Console,
Dev_Build,
DuckStation,
PS
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