DuckStation Git (2020/11/11) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* GTE: Make widescreen hack use display aspect ratio
* Settings: Add 19:9 aspect ratio
* CDImage: Handle .iso files the same as .bin files
* Qt: Add Edit Memory Cards to game list context menu
* BIOS: Turn display on with fast boot
* GPU: Disable texture filters when dual-source blend is unsupported
* GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend
* Merge pull request #1056 from ggrtk/exp-access
* Merge branch 'master' into exp-access
* Merge pull request #1047 from Blackbird88/master
* PS3's PS1 BIOS images
* Update issue templates
* BIOS: Add BIOS image info for PS1 on PS3
* Bus: Log writes to additional POST registers
* Bus: Stub out EXP3 and unknown EXP accesses
Download: DuckStation Git (2020/11/11)
Source:Here
2020-11-11
Tags:
Console,
Dev_Build,
DuckStation,
PS
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