Fceux Git (2020/10/18) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux Git changelog:
* Merge pull request #188 from mjbudd77/master
* Per request, changed the Qt debugger stack display to use a more compact address text format.
* Merge pull request #187 from mjbudd77/master
* Bug fix for order of destruction issue caused when shutting down the application with the debugger window open.
* Merge pull request #186 from mjbudd77/master
* For Qt GUI debugger window, added logic to allow for display of stack addresses to be toggle-able on/off via either context menu or A key when widget has focus.
* Merge pull request #185 from mjbudd77/master
* Bug fix for Qt debugger stack display clipping end of line. Added logic to allow for the stack display to auto show a horizontal scroll bar if needed. Also added a stack display bytes per line config option. This can be changed by either right clicking the stack display widget and selecting the desired value in the context menu or using the number keys 1-8 when the widget has focus.
* Removed fceux.pro qmake file. Qt/SDL port will always use cmake.
* Merge pull request #184 from mjbudd77/master
* Added Qt Hex Editor goto Address Dialog. Added RAM search to Qt GUI capability list.
* Resolved simple cppcheck warning on Qt Ram watch window.
* Added logic to Qt RAM search window to not store search history when auto search is active. This will avoid excessive memory allocation.
* Added RAM Watch quick access from RAM search window for Qt GUI
* Added logic to refresh cheat window when adding from RAM search or watch windows for Qt GUI
* Added RAM search quick eliminate and hex editor functions for Qt GUI.
* Successful test of all RAM search functions in Qt GUI.
* Successful test of RAM specific value search
* Successful test of ram relative search functionality.
* Qt RAM search input validation in work.
* Ram search by relative value in work.
* Bug fix for Qt GUI frame advance logic. Updated RamSearch to run after ever completed frame.
* Qt RAM search window in work.
* Added custom widget to optimize Qt ram search view
* Qt Ram Search window in work. QTreeWidget does not handle large data sets very efficiently. Going to have to make a custom widget.
* Qt Ram search logic in work.
* Added initial layout of Qt RAM Search window.
* mmc5 was making no virtually no effort to clear data on power-on, creating nondeterminisms on movie plays. I revised all that.. and it's making me think fceux fundamentally doesn't work well with this. In particular I'm not sure about the timing of the loaded save data. If we get called in the order: mapper_init, loadsavedata, mapper_power -- then we will clobber the WRAM in mapper_power (at least, the way I have it now in mmc5) which will lose the save data. save data should really be loaded AFTER a power-on command. but I don't think fceux ever through through any of this very well. well, at least this fixes my case of a deterministic fm2.
Download: Fceux Git (2020/10/18) x64
Source: Here
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