2020-09-14

PPSSPP Git (2020/09/14)

EmuCR: PPSSPPPPSSPP Git (2020/09/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13429 from hrydgard/more-tex-filtering-cleanups
* More moves
* Also move video filtering override.
* Move overrides to the end of GetSamplingParams
* Switch to a returned value and rename these functions.
* Unify/centralize SetFramebufferSamplingParams. Some include cleanup.
* Make the signature of all the SetFramebufferSamplingParams the same
* Workarounds for D3D9's very limited mip level control.
* TextureCacheGLES: Also share the same sampler calculation for GLES.
* TextureCacheDX9: Use the already centralized sampler setup code from D3D11/Vulkan.
* Merge pull request #13428 from ANR2ME/adhoc_socket
* Making sure the are no compiler warnings on adhoc code on android
* Prevent Client side from forever re-trying to connect to Exited Host on Shin Sangoku Musou Multi Raid 2
* Merge pull request #13426 from hrydgard/tex-filtering-cleanups
* Comment fix
* Improve readability of the boolean expression mess in GetSamplingParams
* TextureCacheCommon::UpdateSamplingParams no longer takes a TexCacheEntry
* Always use a linear filter for video, unless forcing NEAREST filtering.
* Texfilter: Rewrite some checks in GetSamplingParams to be faster and more understandable.
* Merge pull request #13427 from hrydgard/map-noreserve
* Linux: Use MAP_NORESERVE when finding a memory base pointer. See #13187
* Merge pull request #13420 from hrydgard/framebuffer-simplify
* Remove some outdated debugging code (SetDebugTexture)
* Fix GetCurrentTextureDebug
* Further simplify framebuffer matching.
* Show how many times we evaluate framebuffers per frame in debug statistics.
* Re-fix BOF III - accidentally lost the texaddr offset
* Mostly fix Katamari by boosting fbs from the same frame
* Decouple framebuffers from texcache entries entirely.
* Remove fbCache_ from TextureCacheCommon.cpp.
* Make SetColorUpdated static, reorder some fields
* Minor cleanups in CaptureDevice
* MemMap: Check for MAP_FAILED in mmap call.
* Try unknown's workaround for clang code gen bug. See #13187.
* Merge pull request #13423 from unknownbrackets/snappy
* SaveState: Update to latest Snappy v1.1.8.
* Merge pull request #13421 from hrydgard/darkstalkers-opt
* x64: Fix stack alignment in vertex decoder, just because.
* Optimize a couple more single color conversion functions
* Optimize the DarkStalkers software rendering path a little more.
* Merge pull request #13415 from ANR2ME/adhocctl_fix
* Avoid getting Fatal signal 6 (SIGABRT) on linux/android when losing connectivity to the Adhoc Server.
* Merge pull request #13419 from shenweip/symList
* Update symbol list of disassembly window when loadexec.
* Merge pull request #13418 from shenweip/io-npdrm
* Don't read data more than data size of pgd files.


EmuCR: PPSSPP

Download: PPSSPP Git (2020/09/14) x64
Download: PPSSPP Git (2020/09/14) Android
Source: Here

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