Fceux Git (2020/09/18) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux Git changelog:
* Merge pull request #173 from mjbudd77/master
* Updates to README and SDL TODO files.
* Added logic for ASM view horizontal scroll. Set debugger bookmark buttons to insensitive until code can be added.
* Added logic for auto debug file load/save checkbox option.
* Added logic to selectively load/save breakpoint data from/to files only if a debugger window is open.
* Added logic to load/save breakpoint data into game specific files.
* Updates to debug symbol loader.
* Added symbolic debug edit window logic.
* Added logic for breakpoint tree view enable checkbox.
* Added logic to save game debug symbols when closed.
* Added logic for debug window reload symbols button.
* Hooked up symbolic debug asm view checkbox.
* Added logic to load debug symbols from files.
* Added initial framework for symbolic debug feature in Qt port.
* Minor updates to Qt breakpoint add/edit and display functionality.
* Added initial framework for Qt debug window's asm view context menu.
* Added ASM view cursor position label logic to Qt debug window.
* Added a emulator status label to debugger window.
* Added logic to set flags register when resuming from a breakpoint.
* Debug window breakpoint highlighting when hit in work.
* More widget logic added to Qt debug window.
* Added a little more logic to Qt debug window.
* Added initial framework for adding, editing, and removing breakpoints.
* Added logic to update PPU labels on debug window.
* Debugger window functionality in work.
* ASM view port in work.
* Created custom widget for ASM viewport.
* ASM display window changed to use QPlainTextEdit instead of QTextEdit.
* Initial port of ASM window code.
* Added initial framework for console breakpoint debugger window.
Download: Fceux Git (2020/09/18) x64
Source: Here
2020-09-18
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