DuckStation Git (2020/09/15) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* Qt: Use assume messages/confirmations from core are UTF-8
* Qt: Fix game properties opening on wrong tab
* dep: Update libchdr
* Qt: Allow updating to previously skipped builds by forcing update
* GameSettings: Add trait for disabling PGXP texture correction
* Qt: Put linear/integer upscaling on the same line in game properties
* GameList: Fix incorrect serialization of some options
* Qt: Save main window position/state to config
* Merge pull request #849 from hunterk/master
* add input descriptors for remaps
Download: DuckStation Git (2020/09/15)
Source:Here
2020-09-15
Tags:
Console,
Dev_Build,
DuckStation,
PS
Random Related Topic
0 Comments
Post a Comment