Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* System: Add missing
* CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions
* PGXP: Allocate large storage dynamically
* Merge pull request #818 from andercard0/patch-4
* Quick update - Pt-Br and Workaround
Download: DuckStation Git (2020/09/03)
Source:Here
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