DuckStation Git (2020/09/01) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* FrontendCommon: Drop imgui deps for libretro build
* Move GameList to FrontendCommon
* Core: Don't link to imgui for libretro core
* Android: Sort game list by title
* Android: Hook up game list long press menu
* Vulkan/StagingTexture: Keep mapped throughout transfers
* GPU/Vulkan: Use half width framebuffer for VRAM readbacks
* Timers: Fix update interval for timer2 IRQs being too low
* TimingEvents: Switch from heap to sorted linked list
Download: DuckStation Git (2020/09/01)
Source:Here
2020-09-01
Tags:
Console,
Dev_Build,
DuckStation,
PS
Random Related Topic
0 Comments
Post a Comment