![EmuCR: PPSSPP EmuCR: PPSSPP](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgBJByFbD3y_2GIOUVIcakQ5RGaCHxUp8EHNVEORh1xKS7hPWgLHjURGU8HctHRjIQH5Qfgyka9xnEfYrVFz42gNCSBN_4BHXMFDR7SgCx2-3LhtHW9jMQesDrrg4nDvGkNryAOFWzQgI/s1600/1.png)
PPSSPP Git Changelog:
* Merge pull request #13244 from hrydgard/file-renames
* Rename FramebufferDX9.cpp/h to FramebufferManagerDX9.cpp/h
* Rename FramebufferVulkan.cpp/h to FramebufferManagerVulkan.cpp/h
* Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency
* Move a line to a better place
* Merge pull request #13239 from hrydgard/interface-audio
* Off by default
* Add a setting. Various tweaks to sound triggering.
* Add a couple of more sounds. Rename some vars.
* Hook up a couple more sounds. Unfortunately clickable back buttons now play both back and confirm sounds...
* Hook up the first UI sound, make it play.
* Read in WAV files for UI sounds
* Initial sound effects
* BackgroundAudio: Switch to a heap allocated buffer.
* Consolidate BackgroundAudio.cpp into a class
* Merge pull request #13243 from Swordfish90/master
* Expose SYSPROP_SYSTEMVERSION to Libretro Android core. This fixes crashes with targetSdk 29.
* Fix Android Libretro build issues.
* Merge pull request #13242 from iota97/shader-scaling-fix
* Fix texture upscaling and per game setting fix/cleanup
![EmuCR: PPSSPP EmuCR: PPSSPP](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWBCJrhFyt9J8kO1-JGPbZQ7xNYlBEcW_4dOErjDkEufOxq8NohcBAF3MEPiFICIXvaIKfSE8fsn_L3dkOfW7ziRlPI5qlp_YqiiUYF8ePoi3N6Go1gffUZdVYEFtJY-fwCQBHht4q4qc/s280/1.png)
Download: PPSSPP Git (2020/08/04) x64
Download: PPSSPP Git (2020/08/04) Android
Source: Here
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